=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= L U N A R 2 : E T E R N A L B L U E C O M P L E T E -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Lunar 2: Eternal Blue Walkthrough/FAQ Version 1.08 For Playstation(tm) (US version) By: “A” Tadeo Created: January 2, 2001 Date last Updated: January 18, 2001 Mail me at: lunar2@edsamail.com.ph ICQ#: 12218741 AIM: atadeo020 Home Page: http://surf.to/aaronph Special Note: This is a new guide so please understand. I will do my best to finish it, especially the walkthrough section, as fast as possible. I will update this guide as I progress through the game. For the mean time, you can check out other guides at GameFAQs.com. Another note: I won’t accept any e-mails about the game for the mean time. However, corrections can be sent in. -=-=-=-=-=-=-=-=-=-=-= DISCLAIMER =-=-=-=-=-=-=-=-=-=-=- This Walkthrough/FAQ is created for personal use only. You must not use it for anything that gains profit. Specifically Magazines, Game Guides, Commercial Web Sites. You’re also not allowed to rip off part/s of this Walkthrough/FAQ and put it on your own Walkthrough/FAQ. Anyone doing this is guilty of “plagiarism”, the act of stealing and passing off of ideas and words of another as one’s own without crediting the source. You also cannot use this Walkthrough/FAQ as a guide for you to make your own Walkthrough/FAQ, you must do everything there is to do in the game yourself or have others give info about your game and give them proper credit. You can copy the layout though. You can put this Walkthrough/FAQ on your non-commercial or non-profit web site provided that not a single character has been edited or removed and you MUST have permission from me in order to do so. You can also, print a copy of the entire walkthrough or a part of it, provided you only use it for personal purposes. Remember “You don’t have to steal, just ask.” - B.O.F.III -=-=-=-=-=-=-=-=-=-=-= INTRODUCTION =-=-=-=-=-=-=-=-=-=-=- Hello everyone! I’m back again. Now, I’ll be creating a comprehensive guide for one of the most anticipated RPGs for the Sony Playstation Console. Lunar 2: Eternal Blue Complete, US Version. I remembered that this game was actually scheduled at around February of the year 2000. So, finally, the wait is over. I’ll do my best to finish this guide as fast as possible and as reliable as it can possibly be. Your help is always welcome. In the first Lunar, we’ve enjoyed the adventures of Alex, a young boy who dreams to follow the footsteps of Dragonmaster Dyne and he succeeded the title of the Dragonmaster. Now, many years after the first adventure, Althena’s guidance is once again needed by the world of Lunar as it is in danger once more. Lunar’s Fate lies in the hand of another young boy, by the name of Hiro and his cute and trusty little friend, Ruby. Will they be able to do it? Let’s now start the adventure of Lunar 2: Eternal Blue. -=-=-=-=-=-=-=-=-=-=-= CONTENTS =-=-=-=-=-=-=-=-=-=-=- I. Updates/Revisions II. Game Information A. Game Controls B. Game Menu C. Game Basics 1. Moving Around 2. Saving your game 3. The Battle System 4. Equipments and Items 5. Status Conditions D. Character Stats III. Character Information A. Main Characters B. Supporting Characters C. Arch-Enemies IV. Walkthrough V. Magic List VI. The Bromides VII. Items VIII. Equipments 1. Weapons 2. Shields 3. Armors 4. Helmets 5. Accessories IX. Shop List X. Gameplay Tips XI. Enemy List XII. FAQs XIII. Credits -=-=-=-=-=-=-=-=-=-=-=-=- UPDATES/REVISIONS =-=-=-=-=-=-=-=-=-=-=-=-= Version 1.08 (Started: January 17, 2001) ---------------------------------------- - Walkthrough Update: - Saving the Black Dragon - Magic List Update - Equipment List Update - Enemy List Update Version 1.07 (Started: January 13, 2001) ---------------------------------------- - Walkthrough Update: - On the way to the White Dragon Cave - Contact Info Update - Magic List Update - Equipment List Update - Enemy List Update - FAQ #1 Update (new site) - Credits Section Update Version 1.06 (Started: January 12, 2001) ---------------------------------------- - Walkthrough Update: - on the way to the Holy City of Pentagulia - Magic List Update - Bromides Update - Item List Update - Equipment List Update - Enemy List Update - Shop List Update Version 1.05 (Started: January 9, 2001) --------------------------------------- Still, I won’t be reading e-mails regarding any contribution. Corrections and suggestions are welcome. - Walkthrough Update: - on the way to the magic city of Vane - Magic List Update (fixed Lemina’s dialogues) - Bromides Update - Item List Update - Equipment List Update - Enemy List Update - Shop List Update - FAQs Update Version 1.04 (Started: January 8, 2001) --------------------------------------- - Walkthrough Update: - finished up to Start of Zulan Blizzard - Magic List Update - Item List Update - Equipment List Update - Enemy List Update - Shop List Update - New Gameplay Tip (#6 is important) Version 1.03 (Started: January 6, 2001) --------------------------------------- - Walkthrough Update: - finished up to start of Madoria Carnival - Status Conditions - Magic List Update - Item List Update - Equipment List Update - Enemy List Update - Shop List Update - Gameplay Tips Version 1.02 (Started: January 5, 2001) --------------------------------------- - Walkthrough Update: - finished up to Takkar Village - Magic List Update - Bromide Section Update - Item List Update - Equipment List Update - Enemy List Update - Shop List Update Version 1.01 (Started: January 3, 2001) --------------------------------------- - Walkthrough Update: - finished up to Journey to Illusion Forest - Magic List Update - New Section: Bromides - Enemy List Update - Equipment List Update - Shop List Update -=-=-=-=-=-=-=-=-=-=-=-= GAME INFORMATION =-=-=-=-=-=-=-=-=-=-=-=- ---------------- A. GAME CONTROLS ---------------- _____ _____ | L1,2| | R1,2| -------- --------- / _ \____________/ \ | _| |_ ___ ___ Tr | | |_ _| |sel| |str| Sq Ci | | |_| __ __ X | | / \ / \ | \ | AL |----| AR | / \ / \__/ \__/ \ / \___/ \___/ Here’s a not so perfect but efficient image of the Analog Controller of the Sony Playstation console. Here are the descriptions of the different uses of each of the buttons. D-Pad = Move your character, select options from menus X = Examine, Ok, Talk Circle = Cancel Button, Run Button Triangle = Cancel Button Square = Open Menu Select = Skip FMVs Start = Quick Save These are all I know as of now. ------------ B. GAME MENU ------------ Main Menu --------- ___ ___ ___ ___ ____ _______________ ________ 0 S | | | | | | | Hiro Lv. 5 | | I | II|III| IV| | p | HP 52/ 52 | --- --- --- --- | | MP 34/ 34 | ---- --------------- Here’s the Main Menu of the game. Here are the descriptions. I = Magic II = Items III = Equip IV = Options S = Current Silver Points P = Picture of the Party member Items Menu ---------- -------------------- | 1 2 3 | | | | | -------------------- | Name | Type | ---------- --------- | Description | -------------------- The Name, Type and Description pertains to the currently selected item. Equipment Menu #1 ----------------- ------------ |Attack 23| |Attacks 20| |Defense 15| |Agility 8| |Speed 10| |Wisdom 23| |Mag. Def 21| Lvl. 5 125 EXP(A) |Range 15| next 146 EXP(B) |Luck 10| ------------ Legend: A = the Current Experience Points B = Experience Points needed for level up Equipment Menu #2 ----------------- --------------- |1|2|3|4|5|6| | | --------------- | a b c | | | | | --------------- | Name | --------------- Legend: a,b,c = Equipments 1 = Weapons 2 = Shield 3 = Helmet 4 = Armor 5,6 = Accessories Options Menu ------------ --------------------------- | Vibration On Off | | Window Style Solid Clear | | Window Color 1 2 3 4 5 6 | | Spell Names On Off | | Battle Voices On Off | --------------------------- The Name, Type and Description pertains to the currently selected item. Tactics Menu ------------ Tactics 1 2 3 --- --- Order --- --- --- --- | a | b | _ _ _ _ _ _ | p | | | | --- --- |_|_|_|_|_|_| --- --- --- --- | c | d | |_|_|_|_|_|_| --- --- |_|_|_|_|_|_| |_|_|_|_|_|_| Name |_|_|_|_|_|_| |_|_|_|_|_|_| Legend: a = Order b,1 = Tactics 1 c,2 = Tactics 2 d,3 = Tactics 3 Order = Arrangement of Party in Battle -------------- C. GAME BASICS -------------- 1. Moving Around ---------------- Moving around the world map is very easy. You just need to control your character with the directional pad. In the world map, if you reach a special area, you’ll automatically enter it when you go to it. So always be observe the surroundings first before moving. Inside dungeons, there are lots of enemies lurking around. You’ll only engage in battle if they were able to touch you. You can outrun most of them but some are way too quick and some appear out of nowhere. To progress through the game, you must go to places and speak to certain people. It’s not hard to follow as the places in the world map are easy to locate. The problem is inside dungeons. They are literally, like a maze. You have to go around and locate an exit or a certain room or door to advance. Altogether, it’s just easy. 2. Saving your Game ------------------- The saving system of this game is excellent. You can actually save anytime and anywhere you want. This will help you a lot. So save, go to the main menu and select the system option and then the save option. This game only needs 1 Memory Card Block, for your information. 3. The Battle System -------------------- The battle system is turn-based. Whoever has the higher speed rating moves first. Take note that the battle system in this game has no Time Bars of some sort therefore, the enemy won’t attack you unless you have finished your move. Now, you can do lots of things during battles, you can use items, you can attack, you can use Magic, you can escape, and you can even use the AI (Artificial Intelligence) option to make your characters move on its own. To win a battle, you must eradicate your opponents. Do you best not to allow any of the enemies to live. If your party, on the other hand, is annihilated, the game will be over. You have to restart the game once more. More on AI. During AI mode, your character will do what is set for him/her to do in the Tactics menu. If you take a look at the tactics menu, you’ll see 3 tactics on the right hand side of the screen. These 3 tactics will be the ones used by the character during AI mode. You can set your character to attack or use Magic or use an Item. Another thing. During battles, your characters move in a grid like area. The distance your character can walk is determined by the Range Stat. It is the total number of steps your character can make in a single turn. While attacking, sometimes, you’re able to inflict an increased amount of damage than normal. It is called the Critical attack. You can’t force to do one critical attack, it’s determined by the Luck of your character. The higher it is, the greater the chance of doing a critical attack. 4. Equipments and Items ----------------------- As with other RPG games, your character can equip with a weapon, an armor, a helmet, a shield or armlet, 2 accessories and 2 crests. These increase the ability of your characters in battle. Take note that if you equip a much older and weaker weapon, you’ll have a harder time fighting enemies as your weapons will deal less damage. For the armors, helmets, and Shields, these are used to increase the endurance or defense rating of your character. So, as you visit a new town, try to buy every new equipment. Also, you ca equip another weapon during battle. First, choose the item menu during battle and select the weapon you want that character to equip. The downside here is that, your character will lose a turn if you change his/her weapon. Items, on the other hand, can be used to restore HP, heal status abilities, and some items are essential in finishing the game. I just want to point out that you can only carry 20 of each items. 5. Status Conditions -------------------- There are certain conditions wherein your character’s movements or abilities are affected during battles. These will give your enemies a better chance to defeat you. Here are the Status Conditions in the game. Take note that all of them can be cured by Ronfar’s Clean Litany. ------------------------------------------------------------------------------ Name | description ------------------------------------------------------------------------------ Poison | affected party member decreases HP after each turn Paralyze | affected party member cannot move Sleep | affected party member cannot move Confuse | affected party member attacks anyone, including party members ------------------------------------------------------------------------------ ------------------ D. CHARACTER STATS ------------------ I’ll now try to explain to you the meaning and use of the stats of your character. You can see when you open up the Equipment Menu. Attack - This is the attack power of your character. It determines the strength of the physical attacks he/she makes. Attacks – The maximum number of physical attacks your character can do in one turn. Defense – Determined the power of your character to defend from physical attacks. Agility – This determines how often your character can avoid attacks. Speed – Determines how fast your character is during the battle. The higher the speed is, the higher the chance that he/she can move first in the battle. Wisdom – Determines how strong your character’s magic is. Magic Defense – Determines how strong you character is in defending Magic attacks by enemies. Range – the number of steps in the grid that your character can do during battles. Luck – determines how often you can successfully pull off a critical attack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-= CHARACTER INFORMATION -=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------ A. MAIN CHARACTERS ------------------ ------------------------ B. SUPPORTING CHARACTERS ------------------------ --------------- C. ARCH-ENEMIES --------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= WALKTHROUGH =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ============= THE BEGINNING ============= When you start the game, you’ll see a nice introduction FMV about Lunar and how Althena nourished it and protected it. You’ll see Althena herself and the evil being that threatens Lunar. Then, you’ll see the developers of the game. After that you’ll see the awakening of Althena. Something has gone terribly wrong. Then you’ll see a young man and a small cat-like creature (I won’t spoil anything about the cat yet). The Cat, by the name of Ruby, tells the young man that goes by the name of Hiro to be fast in getting the Dragon’s Eye because of a trap. Hiro successfully gets it. It’s called the Right Sapphire Jewel. Then, the place will rumble and exit is closing. But, as the 2 climb the rope, it snaps and they both fall down. Now, they’ll be inside a dungeon of some sort. When Hiro finally snaps out of it, they are greeted by Inferno Ghouls. You see Hiro and Ruby trying to escape out of the dungeon. You’ll also hear Hiro talking about his adventures. Then, on a cliff on a mountain, Ruby tells Hiro to head back for his Grandpa’s House. You’ll now be able to control Hiro. ////////////////////////////////////////////////////////////////////////////// ***Special Note*** As in the previous Lunar game, you can save anywhere you want. Just select the System Menu and choose the save option. This game uses only 1 Memory Card Block by the way. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Now, from where you first controlled Hiro, just move south and you reach the exit to the World Map. ========= WORLD MAP ========= To reach Hiro’s Grandpa’s house, go south and on the way, you’ll arrive at the East Desert Pass. ================ EAST DESERT PASS ================ Items: Herb 100 Silver From the entrance, just go south and you’ll see a Goddess Statue. ////////////////////////////////////////////////////////////////////////////// Goddess Statues completely heal your HP and MPs. So, when you see one of these statues, don’t hesitate to heal your party. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ From the Goddess Statue, just move along as the path is very straightforward. On the way, you’ll see a giant ship pass by and then stops near Hiro and Ruby. Then, you’ll see a FMV of it. The man will introduce himself as White Knight Leo and tells you the name of the Ship, the Dragonship Destiny. After the FMV, Leo will continue to talk about Lunar and the Goddess Althena. After that, he’ll now disembark with the Dragonship and head for Gwyn’s Research Outpost. After that you’ll be able to control Hiro once more. Go south onto the next area. In here, you’ll see an intersection. The right path is a dead end so go left. Move on and you’ll see another intersection. Go left first and get the chest here for a Herb. Go back to the intersection and go right now. Move on until you see the exit to the world map. Go all the way to the left first and get a chest there for 100 Silver. After that, exit to the world map. ========= WORLD MAP ========= From your current position, go right and then go up and you’ll be able to see a house and you’ll also see the Dragonship Destiny parked beside it. Go in the house. ============ GWYN’S PLACE ============ Item: Left Opal Jewel Equipment: Ancient Dagger Upon entering, go directly to the house. Inside, you’ll see Leo and Gwyn. Hiro’s Grandpa. Leo is talking to Gwyn about a certain destroyer and also about the Blue Spire. Then, you’ll be able to control Hiro. Go to Gwyn and talk to him. Hiro and Gwyn will greet each other then Leo talks to Gwyn and asks him how to break the seal at the Blue Spire Entrance. Gwyn won’t tell yet. You regain control of Hiro once more. Now, talk to Leo. After a short talk, Leo will leave and head for the Blue Spire. Gwyn will then go up. He sees something and wants you to see it too. So, go up the 2 ladders to the right. On top, you’ll see the Blue Spire. There are blue lights around the Spire and something shimmering comes down. Gwyn thinks that it is the destroyer Leo was talking about. Then, you’ll be asked to choose from 2 options. Choose to go to the Blue Spire. Then, Gwyn will go back down. Follow him and then talk to him. He’ll ask you to get a weapon from the basement while he searches for the object that will break the seal at the Blue Spire. When you regain control of Hiro, use the ladder to the left to go down to the basement. Examine the chest and you’ll receive the Ancient Dagger. After that, go back up and talk to Gwyn. He’ll now give you the Left Opal Jewel, which is the one that can break the seal. When you regain control, Gwyn will now be in you party. Leave Gwyn’s Place. ========= WORLD MAP ========= To reach the Blue Spire, from Gwyn’s Place, go right and then all the way up and you’ll see a Dragon’s Head. It is the Blue Spire entrance. Go in. =================== BLUE SPIRE ENTRANCE =================== Once you reach the entrance, Gwyn will put in the Opal Jewel on the dragon head. But, the door won’t open. You’ll be able to control Hiro. Remember that Hiro was able to get a Sapphire Jewel at the Dragon Ruins. So, go to the dragon head and examine it. Hiro will put in the jewel and the door will finally open. After a short talk go inside. ==================== BLUE SPIRE LABYRINTH ==================== Items: Angel’s Tear x2 Healing Nut Starlight x2 Herb x2 72 Silver Upon entering, go all the way to the north until you reach a chest. Get it for an Angel’s Tear. Now, let’s call this place Point A. Now, go right and head south to the lower right corner and you’ll see a square shaped pillar. Examine is and it will go down and thus be activated. After that, return to Point A. From here, go left and south into the lower left corner and examine another pillar. From here, go directly to the north and you’ll see yet another square shaped pillar. Examine it and then return to point A. You’ll notice that you can pass through now. So, go north. You’ll see a Green Barrier that prevents you from moving on. Go to the right from the barrier and switch another pillar. The green barrier is gone so pass through there until you reach the next area. In here, go south a bit and you’ll see an intersection. Let’s call this intersection as Point B. Now, go right and enter a small room and hit the sphere switch at the end. After that, return to Point B. And then, go left and go inside another room and hit another sphere switch. Return to Point B once more. Now, go south. You’ll see another intersection. Let’s call this one as Point C. Get the Starlight from the chest in here first. Now, go right first and switch another Sphere Switch. After that, return to Point C. From here, go left and hit another sphere switch. Now, return to Point C. Go south now and use the Teleporter at the end. You’ll be transported to another area. Now, move north until you see a FMV. After that FMV, you’ll regain control of Hiro. Use the Goddess Statue here. Then, go north and enter the Blue Spire. Inside, just move forward and you’ll see 2 ladders on the upper left and the upper right corner. To the north, there is a chest that contains an Angel’s Tear. Now, use any of the 2 ladders until you reach the next screen. From here, use any of the 2 ladders to the lower left and the lower right corner of this room. You’ll arrive on a new area. Let’s call this one as Point D. Now, go to the upper left and get a chest with a Herb. Return to Point D. From here, go right and get a Healing Nut from a chest. Now, return to Point D. From here, use the center path and get another Herb from a chest. Now, use any of the lower left or the lower right ladders. After using the ladders, you’ll arrive in a new area. Let’s call this one as Point E. Now, go to the upper right and get a Starlight and return to Point E. Go to the upper left this time and get 72 Silvers. Now, go up the stairs near this chest. You’ll arrive at the 6th floor of the spire. Just go to the right until you reach the next area. In here, Gwyn and Hiro will try to find a passageway in order to reach the top of the spire. When you regain control of Hiro, go to the north and you’ll see a Teleporter. Use it and you’ll arrive at the top floor. In here, just move forward. You’ll see a FMV of a lady appearing before Hiro and Ruby. After that FMV, Lucia (the lady) will ask Hiro and Ruby to guide here in finding Althena so that she could join Althena in the fight against Zophar. After that scene, you’ll return downstairs where you’ll meet with Gwyn again. After another short talk, you’ll regain control of your characters. Now, try to leave this room. On the way, you’ll engage in a battle. You’ll fight 5 Crystal Knights which is impossible to beat with Gwyn, Hiro and Ruby. But then, Lucia will cast a very powerful spell that will annihilate every Crystal Knight in one shot. After that, Hiro, Gwyn and Ruby will be shocked to see that Lucia can cast such a very powerful spell. After another short talk, you’ll regain control of them again. Now, go back all the way to the entrance of the Blue Spire. Don’t worry about the enemies as Lucia will instantly kill anything that she attacks. When you reach the Goddess Statue, you’ll see a FMV. After that, talk to Lucia. Then suddenly, a man’s voice will be heard. It’s Zophar! Zophar then casts a spell on Lucia. She will try her best to fight Zophar’s Magic but it is way too powerful for her. Then, Zophar will tell Lucia that no one can stand in his way in conquering the entire universe. Lucia’s magic is removed due to the spell that Zophar cast on her. Then, Zophar’s voice will wither away. Gwyn tells you to bring Lucia to his place and try to break the spell of Zophar. So, just move on and go to the entrance of the spire. When you reach the entrance, Gwyn notices that the Guardians have already awaken! When you regain control of Hiro, continue walking down. The Guardian will engage you in a fight. Boss: GUARDIAN ############################################################################# EXP: 121 Silver: 100 This boss is way too hard for a being the first boss battle. What I did was Hiro just use Poe Sword all the time. Gwyn’s first 3 moves are all Fractured Armor. This way, Hiro will do more damage. When Gwyn or Hiro dies, use an Angel’s Tear right away. Near the end of the battle, Ruby will come in and attack the Guardian, killing it. I was shocked but she sure did it. ############################################################################# After that battle, keep on moving until you reach the Labyrinth Entrance. Your party will be shocked as the 4 Guardians are all awake. One guardian alone is too tough, how much more if there are 4 of them. They begin to engage you in battle now. You can’t win this one. Just let Hiro die. When that happens, you’ll be back at the entrance. Suddenly, a huge beam of light passes through the guardians killing them instantly. It’s the Dragonship Destiny’s Dragon Cannon! After a short talk with Leo, you’ll be able to control your party. Go to the right and Leo will talk to you again. This time, he’ll tell you something about the destroyer and that the name is Lucia. He will then go to the Spire with his men. During this time, you’ll be able to control your party once more. So, go right and exit to the world map. When you’re finally in the world map, just go straight to Gwyn’s Place. ============ GWYN’S PLACE ============ In here, examine the goddess statue first and then go inside the house. Lucia will be brought to the couch. Gwyn will leave you now to find a cure for spell. When you regain control of Hiro, talk to Lucia. You’ll see a short scene then you’ll be able to control Hiro once more. Talk to Lucia again. After that, Gwyn will be back but unfortunately, he was not able to find the cure. But then, Gwyn suddenly remembers a priest by the name of Ronfar, who might be able to help Lucia. He’ll tell you that Ronfar lives in the Village of Larpa. He’ll then leave the house and prepare the boat as the Village of Larpa is on the other side of the lake. Once you regain control of Hiro, leave the house. Gwyn, tells you to use the boat as it is ready. Gwyn will leave behind because he is too old for such adventure. After that, you’ll be automatically taken out to the world map. ========= WORLD MAP ========= Now, you’ll be just outside Gwyn’s house. Go to the boat now and press the X button. You’ll be able to control the boat. Go left and use the Circle button when you’re beside the docks and you’ll get to control Hiro again. From your current position, go Southwest and you’ll see the Village if Larpa at the side of the mountain. ================ VILLAGE OF LARPA ================ Items: Angel’s Tear Lucia’s Bromide 1 Healing Nut 500 Silver Equipment: Saucepan Lid Upon entering, you’ll see the General Store. You can buy items and equipments for Hiro if you want. Now, keep on moving until you see a goddess statue. Examine the partially hidden chest behind it for an Angel’s Tear. Now, from the goddess statue, go left and you’ll see 2 sets of stairs. Go up the first set of stairs first. Go to the left and up the high ladder and you’ll see Ronfar’s House. You’ll now know that Ronfar doesn’t seem to be a priest anymore. After that, go back and climb up the second set of stairs. The big house in the center is the Mayor’s House. But before going in, go to the upper right first and search for a hidden treasure chest that contains a Healing Nut. After getting that item, go inside the Mayor’s house. Here, you can talk to the maids and the other persons if you like. After talking, go up and talk to the Mayor who is at the leftmost room. He’ll agree to give you info for a price. But, you’ll notice that he is (sorry for the word) stupid. He’ll tell you that Ronfar is in the Sanctuary where the other priests are. So, leave the Mayor’s house, go down the second set of stairs and go left and enter the Sanctuary. Once inside, if you talk to the people here, they seem to hate Ronfar a lot. The man in the center room will tell you that Ronfar maybe at the Tavern. After that, go to the upper left corner of the sanctuary first and use the ladders in the corner. You’ll see yourself at the back of the sanctuary. Go to the right and get a partially hidden chest that contains a Herb. Go back inside the Sanctuary. You may talk to anyone here then leave the sanctuary. The Tavern is the establishment that is to the left of the goddess statue. Inside, talk to the man on the right side of the bar. He’ll agree to tell you more about the Ronfar guy (but, it’s too obvious already who Ronfar actually is). He’ll challenge you to a game of dice. You have to choose where the sum of the dice will be odd or even. Just choose any as you will definitely lose to him. Then, choose to give up. When you regain control of Hiro, talk to the man again. This time, Lucia will feel something and will faint. The man carries Lucia in his arms and is worried about her. He’ll tell Hiro to follow him at his place so that he could have a rest too. The man will now leave the tavern and you’ll be able to control Hiro once more. Now, go to Ronfar’s house and you’ll see a short talk. After that go in. Talk to Ronfar twice. Suddenly, someone comes in. It’s Leo! Ronfar will then talk to him. Leo tells Ronfar about a certain Destroyer by the name of Lucia and also tries to convince him to return to the Chosen Ones. After that talk, Leo will leave for the Sanctuary. You’ll now regain control of Hiro. Talk to Ronfar. He’ll tell you about his friendship with Leo and also about Pentagulia, the Holy City. While talking, you’ll be asked what made you believe in Lucia. You can choose any you want. After a short while Ronfar will challenge you once more into a Dice Game. If you win, he’ll help you if he wins, he’ll let you go and forget that you ever met. Now, choose Odd or Even and you’ll win. Now, Ronfar tells you that you need a Goddess Statue to heal Lucia and that there’s one at the Sanctuary. He’ll now reveal a secret passageway to the Sanctuary. You now regain control of Hiro. Go through the new door to exit Ronfar’s house. Now, go inside the cave-like opening and into the Larpa Pass. This way in here is very easy. It’s a straightforward path so just walk on until you reach the next area. On the way, don’t forget to examine a chest for 500 Silver. In the next area, it’s another straightforward path to the exit. Outside, you have to jump so choose to jump from the small cliff. Now, enter the Sanctuary. Inside, go to the center room. Ronfar will now cast a spell to reserve the spell that Zophar inflicted on Lucia. Unfortunately, Ronfar wasn’t able to do it. He’ll then have a short flashback when he tried to save a woman named Mauri. After that, Ronfar won’t allow it to happen again so he tries to cast another spell on Lucia. This time, Ronfar succeeds! After that, a short talk will commence. Then, go back to Ronfar’s House. At the house, you’ll see a short talk and then everyone will go to sleep. The next morning, when Hiro wakes up, he notices that Lucia is already up. You’ll have control of Hiro now. Leave Ronfar’s house and you can talk to the different people around the town especially at the Sanctuary, Mayor’s House, and the Tavern. You have to go to a certain house to gain more info about Lucia. From the Sanctuary, go right past the stairs and you’ll see a house. Talk to the man who is just outside the house. He’ll give you Lucia’s Bromide 1. After getting the Bromide, go inside the house. Talk to the housewife. You’ll see a short scene where Lucia took care of the baby. She was so curious about the baby. After that, she’ll tell you to go to the Mayor as he is very knowledgeable about the village and he might be able to help you find Lucia. So, leave this house and enter the Mayor’s House. Here, go to the upper left corner first and get a chest with a Saucepan Lid. Now, go up to the second floor and talk to the Mayor. He’ll tell you that you can reach Pentagulia through the city of Dalton. Then, he’ll offer to tell you where Lucia is if you pay him 30 Silver. The Mayor will tell you that Lucia went to the Harbor. When you regain control of Hiro, leave the Mayor’s house. Go the Tavern and go south from there and you’ll see Lucia. You’ll see a FMV where Lucia still wonders what Althena did to this world. After the FMV, Lucia leaves Hiro and Ruby and goes alone to Pentagulia. When you regain control of Hiro, go to and Ronfar will meet you. He warns Hiro that Leo’s Dragonship Destiny is headed for Pentagulia! He’ll now join Hiro once more. Now, exit to the world map. ========= WORLD MAP ========= From Larpa, head west and you’ll enter an odd place. It’s is the West Desert Pass. ================ WEST DESERT PASS ================ Item: 300 Silver This is another easy dungeon. Just move forward and you’ll reach the exit in no time at all. Just beware of the enemies as they are much harder than the ones you’ve fought before. Also, get a chest on the way that contains 300 Silvers. ========= WORLD MAP ========= From the West Desert Pass, just head north and you’ll see a large port city. So, enter the city of Dalton. ====== DALTON ====== Items: Herb Starlight Equipment: Dagger Upon entering, you’ll see Lucia on the deck of the Destiny together with Leo and his guards. Leo orders his men to capture Lucia but Lucia will use her magic against the guards. Leo will be furious and engages Lucia into battle. Leo unleashes a lethal slash that Knocked Out Lucia. She’ll then be held in prison in the Destiny. Hiro, Ronfar, and Ruby decide to go to the Destiny and save Lucia. You’ll nave have control over Hiro. Go south. On the left side, there is a hidden chest that contains an Herb. Now, you can go to the Shops and buy equipments and items if necessary. After that, go up the set of stairs to the left of the shops. You’ll see 3 small house and another stairs that leads up. Go inside the middle of the 3 houses. Just get a Starlight from a chest in here. Now, leave the house and enter the house to the right. Here, if you examine the bookshelf, it will tell you about the Legendary Dragonmaster that once protected the Goddess and the last Dragonmaster, which is the greatest one, is none other than the Hero in Lunar: Silver Star Story, Alex of Burg. After that, exit the house to the right and keep on going until you reach the next tower. Here, go up first and get a Dagger then go south to the previous room. Continue moving right and you’ll reach the deck of the Dragon Ship Destiny. Once on the deck, go right and then up and enter the door. You’ll see a Goddess Statue here so heal yourselves and prepare for the battles ahead. After healing, go through the upper left door. From here, just move on and fight all the guards until you reach the room where Lucia is held captive. You’ll hear her argue with Leo. He will tell Lucia that she will be executed the next day. He then closes the jail door and leaves. You’ll now regain control of Hiro. Go to Lucia and talk to her. Now, examine the button beside the door and the door will now open and Lucia will be with you once more. Suddenly, you’ll hear someone coming. The party will hide below as Leo comes in. He will be furious because Lucia was able to escape in just a very short period of time. While inside the jail, Ronfar sneaks up to the button and pushes it. Leo is now trapped. Now, try to leave. Ronfar will stop you for a while because he wants to speak with Leo. After that short talk, go all the way back to the city of Dalton. Now, prepare your equipments and items. After preparing, leave the City of Dalton. Before leaving, Ronfar tells you that you must go through the Illusion Woods to be able to reach Pentagulia by foot. ========= WORLD MAP ========= From Dalton, go north and move on until you see a forest with an odd blue structure in the center of it. Enter that forest. ================ STARLIGHT FOREST ================ Item: 600 Silver Upon entering, Ronfar tells you that this isn’t the Illusion Woods but you have to go through here to reach it. Then, you’ll regain control of your characters. Now, move forward until you reach an intersection. Here go north. At the next intersection. Here, go to the upper left and get a chest with 600 silvers in it. After getting the chest, go all the way to the right and onto the next screen and you’ll arrive at the Blue Structure. Move on until Ronfar tells you what this place is. It is the Star Dragon Tower. Then, Ronfar will leave for a while to check if everything is ok. After that, Ruby and Hiro will rest for a while. Lucia, on the other hand, will go near the Tower and continues to think about everything that’s happening. Then, you’ll be able to control Hiro and Ruby. Talk to Lucia twice. After that, Ronfar comes in. He’ll tell you that everything is ok and the Dragonship Destiny is still parked at Dalton. Once you regain control of your characters, use the Goddess Statue first and head left and exit the Starlight Forest. ========= WORLD MAP ========= From the Starlight Forest, go north and around to the right and you’ll see a thick forest at the end. It is the Illusion woods so enter it. ============== ILLUSION WOODS ============== Items: Herb x4 Starlight 146 Silver Life Jewel Passion Fruit Rope Ladder Jean’s Bromide 2 Equipments: Snake Crest Chain Mail Iron Clogs Although the name sounds tricky, it is very easy to navigate inside. Now, upon entering, move forward and use the Goddess Statue if you wish. Then, talk to the man sitting on the log. He is mad at Ronfar because he has lost a lot to him. He challenges Ronfar in a dice game. If Ronfar wins, he’ll show you how to go through the Illusion Woods. If he wins, Ronfar will return every penny he has won from him. Of course, Ronfar will surely win and the man will tell you about the thickets that you’ll see inside the forest. Some are dead ends and some are real paths. After that, you’ll regain control of your characters once more. Go inside the Illusion woods. Suddenly, Leo and his guards will come in and tries to search the premises for Lucia and the rest. But, the soldiers won’t be able to find anyone except the man at the entrance. Leo will then instruct everyone to return to the Destiny as they north past the Illusion Woods. Illusion Woods 1 ---------------- After that scene, you’ll be in the first area of the Illusion Woods. Upon regaining control, try to defeat all enemies here. This is such a small area and you can easily go through here. And remember that you can always go back to the Goddess Statue to heal yourself as the monsters you defeat won’t re- spawn. Now, back to the first area. In here, there are 3 thickets. One on the upper right, one to the upper left and the other one is to the right. If you open the right thicket, you’ll get a chest that contains an Herb. No go to the upper left thicket. If you examine it, it is a dead end. But, notice a partially hidden chest a bit to right. Get it for another Herb. The only thicket left is the upper right one. Examine it and enter. You’ll arrive in the next area of the Illusion Woods. Illusion Woods 2 ---------------- In here, it’s easy once more. Let’s do what we did in the first area. Defeat all enemies first and return to the Goddess Statue and heal. Again, don’t worry about the enemies because they won’t re-spawn. Now, back to the second area. In the first intersection, you can either go left or right. Go left first and get a chest with an Herb. Examine the thicket here and it will reveal a chest that contains a Starlight. Now, return to the intersection and use the right path. Move on. When you reach the upper part, you’ll see 2 thickets. Go to the upper left first and get a chest with the Snake Crest first. After that, use the upper right thicket and you’ll arrive in the next area. Illusion Woods 3 ---------------- Upon entering, go north and to the right and you’ll get a chest with another Herb. Continue to the lower right and you’ll see a thicket that contains a chest with 146 Silvers. From here, go south, then right and finally, move to the north. When you reach an intersection, you’ll see that you can go 3 ways. Use the center path first and get a chest that contains a Chain Mail behind the thicket. After getting the equipment, go right and then go north. You’ll see a thicket to the upper right but it is a dead end, so from here, go left and use the thicket there to reach the next area. Caravan ------- Move forward. Your party will hear some music. Then, you’ll see a party of some sort. A FMV sequence will follow showing a beautiful girl dancing to a lively tune. The girl will introduce herself to you as Jean. She’ll ask you where you are here and Hiro will tell her that you are off to the Holy City of Pentagulia. Jean will tell you that the path that leads outside is blocked so you can’t pass through yet. After that, Jean will ask you to talk to the leader of the Caravan, Giban. You’ll regain control of your characters here. Talk to the man beside Jean who is Giban himself. You’ll have a short talk. After that, Jean will leave the Caravan for a while. Upon regaining control of your characters, you can wander around for a while. There are 3 paths that you can see. To the Right, to the north where the path the leads outside is, and to the left. Go first to the right and you’ll see a Goddess Statue. To the right, you’ll see a partially hidden chest. Get it for a Life Jewel. Now go back to the Caravan and head left onto the next area. You’ll see Jean here. Before talking to her, search to the lower right for a hidden chest that contains a Passion Fruit. After getting the item, talk to Jean. You have to ask her 3 questions. After that, she’ll ask you in return why you are here. You’ll tell here that you need to see Althena at the Holy City of Pentagulia. When you regain control of your party, talk to Jean once more. Suddenly, a plant of some sort will come out and captures Lucia. Jean will single-handedly kill the plant to the amazement of the entire party. After that, Jean tells you that you should not tell anyone what she did. And then, she’ll return to the Caravan. You’ll see a scene with Jean in her room. You’ll also see a short flashback about Jean’s past. After that, you’ll see Hiro and co. at the Caravan. Then, Ronfar comes in and tells everyone about the Althena’s Springs. Hiro, Ruby and Lucia will decide to have a bath at the springs too. When you regain control of the party, go right to the next screen and enter Althena’s Springs. Inside, go left. Lucia will stay because the path to the left leads to the men’s springs. Now, you’ll see Ruby and Hiro bathing and playing in the springs. Surprisingly, Lucia comes in and she is naked! You’ll then see a FMV where Lucia goes near Hiro and Ruby. You’ll see Ruby trying to close Hiro’s eyes. After that, you’ll be automatically taken to the Spring Entrance. Go left again towards the men’s springs and you’ll see a chest in the lower left corner. Examine it and you’ll receive the Iron Clogs. Now, go back to the Caravan. On the way, you’ll hear a rumble and you’ll automatically go to the Caravan. You’ll see the plants capture the people from the Caravan! When you regain control of Hiro and the party, talk to Jean. She’d like to join but she can’t for some reasons. She’ll give you the Rope Ladder that you can use to go underground and save the people. Now, examine the hole and Hiro will lay the Rope down. Before going down, Jean will go to Hiro and tells everyone that she is decided to help you. After that, you’ll be automatically taken underground. Caravan Underground ------------------- In here, it is very easy to navigate. Just go left and enter the door at the end on the lower left side. In the next area, just prepare your party for a tough battle ahead. When prepared, move on and you’ll see the people from the Caravan and the huge plant that captured them. You’ll now engage in a battle with the plant. Boss: PLANTELLA ############################################################################# EXP: 420 Talking about hard. Plantella has strong attacks and not to mention, it has 3 forms for you to deal with. Here’s the strategy I did just to barely win the battle. Hiro should use Poe Sword or Boomerang most of the time. You may also need him to use items to help Ronfar. For Ronfar, if the party doesn’t need healing, have him use his Anger Dice Magic, as it is very effective. I managed to get a lucky 180 HP damage for the Plantella. When the party is in need of healing, have him use Calm or Heal Litany. For Jean, have her use Sleep Step most of the time. You can also use her to help Ronfar in healing the party. For Ruby and Lucia, they’ll come in handy sometimes by attacking the plant. The plant has different attacks in every form. In the first form, it’ll use a physical attack where it can inflict the Poison status to any of your party members. The second form has a new attack that hurls sharp spikes at the entire party. In the third form, where you will see a figure of a lady in the tree, it’ll use a powerful attack that comes from the ground that will deal a huge amount of damage to one of your party members. The key here is to keep your entire party member’s HP above one half and try your best to be patient as this battle may take a very long time. ############################################################################# After the battle with the Plantella, the people from the Caravan will be freed. Jean now realizes that she can also use her powers and abilities to help and save other people, not just hurting them. Back at the Caravan, Jean will talk to Gabin and tells him the she decides to leave the Caravan for a while. Gabin will allow Jean to go. After saying goodbye, you’ll be able to regain control of your party once more. Now, go right to the next area first and use the Goddess statue to heal your party. Return to the Caravan. The path to the north is cleared of the blockade. Before leaving, talk to the girl near the exit and she will give you Jean’s Bromide 2, which is a poster of Jean that will be used for the Caravan. After that, leave the Caravan. ========= WORLD MAP ========= From the Illusion Woods, go right and then move on until you see a town with a huge gate. Enter the village. ============== TAKKAR VILLAGE ============== Item: Starlight In the village, if you talk to the people, most of them will tell you about the Gate that has been closed because Althena’s Guards are searching for a red-hooded girl and his party, which is your party. You can do lots of things here. On the upper right corner of the village, you’ll see the Weapons and Armor shops. And just below them is the item shop which is near the entrance of the Village. After buying items and equipments, go to the house on the left of the item shop. Don’t go inside. Search its left side for a chest that contains a Starlight. After that, go inside the bar. In here, talk to the red- hooded girl that looks like a witch at the left side of the bar. She’ll tell you that she came from the Magic City of Vane and she encourages you to take the test so that you can enter that city. But, you have lots of matters at hand so you can’t go there yet. The woman will then leave and tells you that she’ll just be around when you need her. After that, leave the bar (hmmm... that woman reminds me so much of Royce from Lunar Silver Star Story). Now, go north and talk to the guard at the gate. The guard won’t let you pass through. He’ll also tell you that Leo is searching for the Destroyer and the name is Lucia. Obviously, he has no idea that Lucia is in front of him. While talking to the guard, you’ll notice the red-hooded girl walking towards Hiro and co. from the right. Then, seeing that the guard won’t let you pass through, the girl will tell you that there is another way of passing through. It is a Mountain Path plus a Haunted Manor on the way. The red-hooded girl will leave. Now, follow her and she’ll open the gates to the Mountain Pass. Go right towards the next area. You’ll also see the girl do some fishy talking. =============== TAKKAR MT. PASS =============== Equipments: Purity Ring Wind Ring Upon entering the Mountain Pass, just move on as there is only one way. Also, get a chest on the way that contains a Purity Ring. When you reach an intersection that goes either to the left or to the right, go to the left first and get a chest there that contains a Wind Ring. After getting the Ring, return to the intersection and continue to the right. From here, you can follow the path as it goes all the way towards the Haunted Manor. =========== GHOST MANOR =========== Items: Holy Water Angel’s Tear 302 Silver Starlight x2 Herb Upon entering the Manor, you’ll be at an intersection right away. Let’s call this intersection as Point A. Now, go right first and get a chest that contains a Holy Water. Return to Point A. Now, go all the way to the left until you reach the corner. Go up and get a chest here for 302 Silvers. After that, return to Point A. From here, go north and get another chest. This time, you’ll receive an Angel’s Tear. After that, return to Point A once more. From here, go left and stop at the first intersection. Go up now. Keep on moving and get a chest with a Starlight on the way. Keep on moving to the right until you reach a dead end. Go north a bit and get yet another chest that contains an Herb. Now, go north and defeat the enemy blocking the way. Move on. Just keep on walking until you see a weird looking room. Go left first and get a chest that contains another Starlight. Now, prepare your party for another tough battle. If you’re ready, move forward. You’ll meet a clown-like creature. Boss: MAGIC TESTER LX1 ############################################################################# EXP: 1,080 The bosses keeps on getting harder and harder! And this one’s no exception. As with the previous boss, this one has 3 forms also and each transformation brings about a new and more powerful attack from it. Here’s what I did to, once again, barely win the battle. Hiro kept on using the Boomerang as other attacks are ineffective. Have him use items from time to time also. For Ronfar, his Anger Dice is very very effective! Have him heal your characters when their HPs are below one half. For Jean, all I did was use normal attacks with the fan and use items also from time to time. I also noticed that the Magic Tester attacks the character that is in the middle. So, I was lucky. Hiro is in the middle as the other party members are at the edges and corners. Now, here are the attacks that the Magic Tester does. In its first form, it’ll attack with the Drums (big damage), bubbles (inflicts Sleep), and simple attacks. For the second form, it flies high and stomps on one of your party members. For the final form, it unleashes a huge ray that damages anyone in its path. ############################################################################# After the very tough boss fight, you’ll hear a girl talk. She’ll be mad as you totally dismantled her Magic Tester. Then, you’ll see that she is the red- hooded girl. You’ll see an FMV of here introducing herself as Lemina Ausa (A descendant of Lemia and Mia Ausa in the first game). She’ll tell you that this is just a test for you and that everything, including the entire Ghost Manor, is a test. She’ll also tell you that you passed with flying colors and she’ll give you a discount on the entrance fee at Vane. Your party will want to go to Vane but they really have to go to Pentagulia first. Surprisingly, Lemina decides to join your party so that after you’re done, she’ll guide you to Vane. After short talk, you’ll regain control of your characters. Leave the Ghost Manor by going through the north door. =============== TAKKAR MT. PASS =============== Outside, go left towards the next screen. Here, you’ll see Lemina on a high cliff. Lemina tells everyone that she has a Magic Carpet from Vane that can take them safely below. The party will doubt it will work at first. When you regain control of your party, step on the Magic Carpet. Lemina will then cast a spell and the Magic Carpet will be able to lift everyone. But then, Lemina loses concentration because she sneezed. The Magic Carpet fails, thus, everyone fell on the ground. After that, you’ll have a short talk, then you’ll regain control of the party. Use the Goddess Statue first and go left to the World Map. ========= WORLD MAP ========= From the Mountain Pass just head left and you’ll see a mountain with a cave- like opening. Go inside. ================= EAST BANDIT BUTTE ================= Equipment: Shiro Crest In here, just move forward and you’ll eventually reach a cave. Inside the cave, just move forward once more as it is another straightforward path. Don’t forget to get a chest on the with a Shiro Crest. Move on until you reach the exit at the end. Outside, just continue to the left until you reach another cave. ================= WEST BANDIT BUTTE ================= Item: Starlight Equipment: Wind Staff Upon entering, you’ll be at an intersection right away. Go right first and get a chest that contains a Starlight. Then, go back to the intersection and go south. Move on until you reach another exit. Outside, just move on once more towards the left until you reach an intersection. Go right first and get a chest that contains a Wind Staff. Go back to the intersection and head for the lower left. From here, just move on, again, until you reach the World Map. ========= WORLD MAP ========= From the Bandit Butte, go left and then go north a bit. You’ll see a large structure that has a bridge over the water. Go there and enter it. ========= EAST NOTA ========= Items: Herb Silver Light In here, you can talk to the different people. Let’s roam around a bit. At the northern part of Nota, there’s a chest there that contains an Herb. You can also buy some new equipments and items at the shops at the right area. Take note also of a chest to the right of the Armor Shop entrance that contains a Silver Light. Now, go to the house to the left, which is beside the bridge. Inside, just go left onto the bridge. While walking over the bridge, you’ll party will hear something. It’s Leo aboard the Destiny! Your party will now run for their lives. After that, you’ll see your party in the village. Jean suggests that you go a Carnival to the north. Giban might be there and may be able to help you go get past Nota using something called the Might Arrow. When you regain control of your characters, exit to the world map. ========= WORLD MAP ========= From Nota, go right a bit and go north and you’ll see something that looks like a town. It is the Madoria Carnival. ================ MADORIA CARNIVAL ================ Item: Holy Water Angel’s Tear In this Carvinal, you can talk to the different people around here. Now, you’ll see that there are 4 tents in here. The southern one is a tent where you can play a Dice mini-game. You can wager 10 Silver, 50 Silver or 10,000 Silvers. You have to select whether the sum of the dice is Odd or Even. If you win, you’ll be given a price double that of your wager. If you lose, the money you waged will be won by the man. Next, let’s go inside the tent to the right. Here, you’ll see an Item Shop so but items if you want. To the right of the Item Shop, there is a chest that contains a Holy Water. After that, enter the northern tent. You’ll be inside a dark room called the Giggle Den. You can wander around and press X and sometimes, you’ll be able to talk to the different persons inside. Some are very naughty though. After that one, go inside the left tent. You’ll see a fortune teller here. Talk to Katarina, the fortune Teller, and she’ll tell Jean that Giban is at the North end of the Carnival. So, leave the tent and go north to the next area where the Carvan is. In here, go and talk to Giban. Jean asks him is they could use the Magic Arrow to transport them past Nota. But then, someone will come in. It’s Leo and his guards. Giban was able to talk out of it again and tells Leo that there are no suspicious looking persons around. Leo and co. will leave. After that, the party tells Lucia to change her clothes because it is kind of odd to wear such a long red robe. Ruby, Lemina, and Jean will help Lucia change clothes. When you regain control of Hiro and Ronfar, go to the middle caravan. You’ll see Lucia and the rest inside. Then, you’ll see a FMV of Lucia wearing funny costumes. After that, Hiro and Ronfar will argue and accidentally comes in. Lemina, Ruby, and Jean beat them up and you’ll see Hiro and Ronfar beaten up to kingdom come. After that incident, you’ll see Hiro and Ronfar fall from the sky. Then, you’ll see a FMV showing Lucia’s new costume. After that, you’ll regain control of your characters. Go inside the Right Caravan and get a chest that contains an Angel’s Tear. After that, go outside and talk to Giban. He’ll compliment Lucia for his new outfit. After that, he’ll tell you that the Magic Arrow is ready so, talk to the man beside the Magic Arrow. He’ll prepare the Magic arrow and you’ll start to board it. But then, Leo comes in and hits the magic arrow with magic. The Magic arrow changes direction and Hiro and co. will be thrown opposite to the real course of the arrow. Then, you’ll see the Magic Arrow fly and you’ll hear the moaning and shouting of the party. They’ll land in a weird place. ============ MYSTIC RUINS ============ Items: Healing Nut Starlight x2 Equipments: Dream Crest Flame Staff After that rough landing, your party will have a short talk. After that, go left and you’ll see an odd image on the ground. Lucia senses that there is an old magic here while Lemina cannot sense it even with her expertise in magic. Lucia will then remove the seal. Lemina will be very shocked as to why Lucia was able to cast such a powerful and sacred spell that only Althena can do. After that, move on and use it and it will serve as a teleporter. You’ll now be inside a weird room. Lucia will then use her magic once more to gather the information instilled in this room. Then, you’ll see a FMV. In the FMV, you’ll see a flashback as to what happened during the first game, Lunar Silver Star Story. You’ll see the battle between Vane and the Grindery. You’ll also see Althena as the Dark Songstress. Ghaleon and Alex will be there also. At the end of the FMV, you’ll see the rest of the party of Alex: Kyle, Jessica, Mia, and Nash. After that FMV, the Hiro’s party will be shocked at what they’ve seen. Lucia then tells to everyone that the image that they saw was Althena. But then, someone familiar will talk. You’ll see another FMV wherein the owner of the voice, as well as the records, reveals himself. It’s Ghaleon!!! He’ll introduce himself to everyone and tells that he and Lucia will meet someday, then he’ll leave. After short talks, you’ll now be able to move on. Go north towards the next screen. Here, use the Goddess Statue. Then, go north to the next area. Mystic Ruins 3F1 ---------------- This area may be confusing as it looks but it is very easy. You’ll notice that there are platforms that have arrows pointing to 4 directions. When you step on these platforms, it will transport you to the next platforms. Take note also that you cannot control the direction of these platforms as they are already assigned to a particular one. Now, I’ll try to guide you through here as efficient and as fast as possible. Now, at the entrance use the south moving platform. At the next stable platform, use the moving platform to the left. In the next stable platform, use the left moving platform again. Now, go left until you reach the next room. In here, just get the chest that contains a Healing Nut then go right back to the previous room. Now, use the north moving platform. In the next stable platform, use the north moving platform once more. In the next one, use the southern moving platform. In here, go right to the next room. In here, just get the chest for a Dream Crest and go left, back to the previous room. Now, use the Left Moving Platform and on the next one, use the South Moving Platform. Then go south to the next area. Mystic Ruins 2F1 ---------------- Upon entering, you’ll see 3 moving platforms at once. So, let’s call this starting point as Point A. Now, use the north moving platform first. At the next one, use the north moving platform again. Now, go right towards the next room. In here, get a chest that contains a Starlight then go back left to the previous room. Return to Point A. Now, use the left moving platform. At the next one, use the north moving platform. Go left to the next room. In here, get a chest that contains another Starlight and go back to the previous room. Return to Point A. From here, use the right moving platform. Next, use the left moving platform. Get a chest here that contains the Flame Staff. Now, use the following moving platforms in order. It will start from the stable platform where the Flame Staff was. Use the Right, then North, Right, South, and North. From here, just go north to the next area. My New Secret Garden -------------------- In here, you can talk to the fairies if you want. You’ll wonder why Ghaleon is kind to these fairies even though he is known as the evil Magic Emperor. Now, go south and Lucia will remove the seal from the door. After removing the seal, go south and you’ll be back outside at the World Map. ========= WORLD MAP ========= You’ll find yourselves just outside the tower where the Magic Arrow Landed. Now go left and your party will hear another crumble. It’s the Dragonship Destiny again! Leo threatens the party by firing the Cannons. Lucia will decide to use all of her magic to fight Leo, the guards and the Dragonship itself. The rest of the party will join Lucia, except for Lemina who wants to surrender. The Destiny will then charge up its cannons and aims at Hiro and the party. Suddenly, the guards were struck by lightning Magic. Leo stands firm and tells the guards that they cannot be defeated by such magic. But then, consecutive lightning struck Leo and he fainted as is burned to a crisp. However, it is not Lucia who did it. To the surprise of the party, its Ghaleon. Lucia doesn’t understand why Ghaleon helped them (and so am I). Then, Ghaleon leaves and the Dragonship Destiny will retreat. You’ll be able to control your party once more. Head for East Nota. ========= EAST NOTA ========= Here, you can now go and cross the bridge as the Dragonship Destiny is no longer blocking. Pass through there and you’ll reach West Nota. ========= WEST NOTA ========= Items: Herb Life Jewel Equipment: Peasant Clothes In the house opposite of East Nota, talk to the man here and he’ll tell you about a shop in Meribia that is own by a famous man named Ramus. After that just go to the town and buy equipments if you want. I do suggest it however because there are new and stronger equipments here than at east Nota. After buying, go down the sets of stairs and use the Goddess Statue if you want. Now, from here go to the left and enter the house and get a chest inside for the Peasant Clothes. Leave the house. Outside, you’ll see another chest to the left. Go down the stairs carefully so that you won’t leave the town by accident. Get that chest now for an Herb. Now, go back to the Statue. From here, go to the upper right and get a chest there that contains a Life Jewel. Now, go south and leave Nota. Before leaving, Ronfar tells you to go north. ========= WORLD MAP ========= From West Nota, just head north until you reach the snowfields. You’ll see the Zulan village here. Go inside. ============== ZULAN BLIZZARD ============== Items: Starlight 2,000 Silver Healing Nut Equipments: Plate Armor Barrier Ring Power Crest Water Staff Phoenix Ring Now, go left and go down the ladders that you’ll see. You’ll now be able to see the Weapons and Armor Shops. You can go in and buy equipments if you like. After buying, if necessary, go left and you’ll see 2 bridges. Cross the West bridge. Talk to the man by the exit, which is at the bottom left area of the village. He’ll ask you if you’re strong enough. Ronfar will say so. The man will then ask you to defeat the monster that is creating this terrible blizzard. After talking to the man, go north and you’ll see the Item Shop to the left. You can buy items if you want. After buying, continue north and you’ll see the Goddess Statue. Now, go to the left of the Goddess Statue and you’ll see a partially hidden chest that contains a Starlight. After that, enter the house that is to the right of the Goddess Statue. This is the mayor’s house. Inside, you can talk to the people. Then, go upstairs. Go to the lower right area of the second floor first and get a chest there that contains a Plate Armor. Now, go left and talk to the Mayor of Zulan. He’ll tell you about the monster that’s causing the blizzard. He’ll also tell you that his grandchild is having a fever and his daughter, Maria, went out to get some medicine but hasn’t returned yet. He’s so worried about the village and his family. Then, when asked, choose to beat the monster. The mayor will be happy to hear that. But then, Lucia thinks that this is just a waste of valuable time, she decides to go on alone to meet Althena. She’ll tell you what about the village because Zophar can destroy the whole world. Hiro will try to talk to Lucia but she is very insistent and no one can stop her. Now, back to the mayor’s room. After a short talk, you’ll regain control of the party. Now, leave the mayor’s house and go north of the goddess statue and you’ll be able to reach Zulan Mountains where the monster resides. Zulan Mountains --------------- Now, unlike the previous places with monsters, the monsters in this place will re-spawn, meaning, they’ll be back if you leave the mountains and go back. So be careful. Also, take note that there is a blizzard so it might be hard to see where you’re going. Now, upon entering, go right and climb up the first set of stairs. Next, go left and climb up another set of stairs. Then, you’ll see a door made of Ice. Examine it and Ruby will breathe on it, therefore melting it. Go inside. Inside, go right and get a chest on the way for 2,000 Silver. Keep going right and climb up a ladder. Then, climb up the next set of ladders and get a chest that contains a Healing Nut then go back down. Now, continue moving to the right. When you reach a ladder, go down from it. Then go left and go down another ladder. From here, go right and climb up yet another ladder and go through the door. It’ll lead you back outside. Now, go left and go up the stairs. Then, go right a bit and you’ll see 2 doors made from Ice. The left one has a monster in it as well as a dead end, so have Ruby breathe on the right Ice Door then go inside. Now, go left and climb up the ladder at the end. Next, go right and climb another ladder. Now, go left and get a chest on the way for a Power Crest. Continue moving left and climb up another set of ladders then go through the door that will lead you back outside. Now, go right and get another chest that contains the Water Staff. Go left from here and climb the ladder. The Ice door that you’ll see here is another trap. So, move on. On top, you’ll see 2 more Ice doors. The one of the left is the correct door so go inside. In this new area, go right and get a chest that contains a Barrier Ring. After that go down the ladder. Now, search to the southern wall for a hidden chest that contains the Phoenix Ring. After locating the ring, move on and go through the door at the end. Outside, go left and climb up the ladders at the end. Then, go inside the icy door that you’ll see. Now, go left and the party will hear something. At first, the party thought that it is the monster. But alas! It’s an avalanche. The party has no time to escape and will be buried. After that incident, you’ll see Lucia save Hiro and Ruby. She changed somehow. She already felt pain in her heart when she left her friends. After a short talk, you’ll regain control of Hiro, Ruby, and Lucia. Now, go right and get Jean. Next, go to the left and get Ronfar. After that, move on and get Lemina. After the short talk, better prepare your party and save your game. If you’re already prepped up, go north and face the beast. Boss: MISSING LINK ############################################################################# HP: 2,000 (estimated) EXP: 2,600 Your initial perception of this boss is that it will be much harder to beat that the previous bosses. But actually, this one has strong attacks but it has a low HP compared to the last bosses. First of all, you should know that this boss has only one form so don’t worry. He only has physical attacks but they are pretty strong. But sometimes, the monster will call in a small avalanche that does medium damage to all your party members. Here’s what I did. For Hiro, just use Poe Sword. For Jean, just attack or help recover HPs by using Herbs or Healing Nuts (if necessary). For Ronfar, Anger dice is, once more, very effective. Ronfar should also be the main healer. Have him use Calm Litany after Missing Link uses its avalanche attack. For Lemina, a good Flame or Flame Shot will wear Missing Link down. As a conclusion, this boss is easy so don’t worry. But of course, don’t be over confident. ############################################################################# After defeating the monster, the blizzard will be over! After a short talk, you’ll regain control of your characters. Then, you’ll notice that there’s a girl here. So, go and talk to the girl. But, the girl seems to have amnesia. She won’t remember who she is as well as having a child. Hiro then decides to bring the grass to the mayor so that it can cure his grandchild. Zulan Village ------------- The mayor can’t thank you enough for finding his daughter and saving the entire village. But he is still worried about Maria. Her amnesia is psychotic! When you regain control of the party, try to leave the mayor’s house. Maria comes up to you and asks you if she could join you. Of course, Hiro and the rest doesn’t want to. Then, the baby cries. Maria will be forced to stay now. So, when you regain control once more, leave the Mayor’s house. Outside, leave Zulan by going through the southwestern exit. ========= WORLD MAP ========= From Zulan, go to the southeast and you’ll see a very big city. It’s Meribia, so go in now. ======= MERIBIA ======= Items: Life Jewel Herb Jessica’s Bromide Equipment: Dagger Inside, Jean will talk for a while. Notice that the place didn’t change much since the first game. Before moving on to the story, let’s get the chests around here first. In the southwest area, you can get a chest there that contains a Life Jewel by the wall. Then, at the southeast corner of the city, you can get another chest that contains an Herb. Now, go to the statue and from there, go left and you’ll see the weapon shop. Buy the weapons here if you want. After that, go south and you’ll see the shop of Ramus. Go in and talk to the people inside. You’ll know that this shop was the famous shop when the first Ramus took over during the times of Master Mel (first game). You’ll also know that the current Ramus is the 16th or the 17th Ramus (the person is not sure). After that, exit Ramus Shop and go to the Armor shop to the left. Buy, armors if you want then leave the shop. Now, go to the bar at the right area of the city. Inside, talk to the persons inside. Especially the man at the bar as he is the one holding Jessica’s Bromide. After that, leave the bar and go right inside the Item shop and buy what you want. Then, go north and enter Master Lunn’s Place. Inside, you’ll see Master Lunn with his students. He tries to teach them to be brave during battle. Then, all of the students will attack Lunn but won’t be able to stop Master Lunn. Then, the party comes forward. Jean talks to Lunn. Master Lunn will then talk to you in a private place. In the next screen, you’ll regain control of the party. Go left and go inside Lunn’s room and talk to him. Jean will talk about the Masked Man and his type of martial arts, the Shadow Fist. She will then remember everything that happened the day she escaped from them. Master Lunn will be very interested about them. He will then ask you to go to Taben’s Peak to investigate. After that, you’ll be able to regain control of you party once more. Go back down to the arena. Then, go to the lower left area and get a chest that contains a Dagger. After that, leave Master Lunn’s place and then leave Meribia. ========= WORLD MAP ========= Let’s now head for Taben’s Peak. From Meribia, go right and you’ll see an odd structure on the way. Go inside of it. ============ TABEN’S PEAK ============ Item: Herb Equipments: Legendary Lid Spirit Mace Thunder Staff Luck Ring Inside, you’ll see a short talk between your party members. After that, move on to the north as the right path is blocked. On the way, you’ll see a white flying cat just like Ruby. Ruby will go after it then you’ll see a FMV. You’ll see a young man who has Ruby. He’ll introduce himself as Nall (hmm... If you played Lunar Silver Star Story, you’ll have a hint now). After that, he’ll warn you not to move on and then he leaves. After that, go north and you’ll see a Statue. Use it if you want then go up the sets of ladders until you reach the next area. In here, just move to the left until you reach an intersection. The south path is a dead end so go left until you reach another intersection. In this intersection, the upper right path is a dead end so go to the upper left until you reach yet another intersection. Here, go to the left and get a chest that contains an Herb. After that, go right back to the intersection and go up. You’ll see a Kid at the top. The kid will call on the other children and then they will start to throw rocks at your party. They’ll be able to stop you from advancing. After that, they’ll leave. When you regain control, follow them. You’ll see a ladder leading up but go right first and get a chest there that contains the Legendary Lid. After getting that, go up the ladder to the next area. In here, just go right as the path is straightforward. Get a chest on the way for the Thunder Staff. Now, just continue and enter the door at the end. In here, you’ll see the kid again. This time, the kids will attack you with a Pepper bomb. Move on and exit to the right. Outside, get a chest that contains a Luck Ring. Then, move on and get another chest on the way for the Spirit Mace. Now, go up the big set of stairs. In the next area, you’ll see Nall again. He’ll tell you how persistent you are and then, the kids will trap your party with a large net. Nall then asks the children to lock the party up. In the jail cell, the party will have a short conversation then, you’ll be able to control Hiro and Ruby. Now, talk to all of your party members. After that, Ronfar suggests that you sleep first as you may need a rest. The party will now call it a night. The next morning, Hiro and Ruby will be alone in the cell. After the kid wakes you up, go outside. You’ll see a lot of kids here. You’ll also see Ronfar cook and Jean dance. After that, go inside the top right door. Inside, you’ll see Lemina sweeping the floor. After talking to her, go to the leftmost door. You’ll hear Lucia talk to Nall. Lucia knows who Nall is! After hearing that, go inside and talk to Nall. Suddenly, while talking, you’ll hear the kids scream! Nall will go out then you’ll be able to control Hiro and Ruby. So, leave the room and move on. You’ll see the rest of the party on the way. After a short talk, go to the playground, which is the center door in this area. You’ll then see the cult members kidnap the children. The cult members will see Jean and will be shocked that she is still alive. Then, the cult members will leave. When you regain control, talk to Nall. He’ll be mad at first. Then, you’ll be brought to Nall’s Chamber. The party will volunteer to save the children. But Nall doesn’t trust you yet. So, he tells you that he will keep one of you as hostage. He’ll pick Lucia. He then tells you that the hideout of the Cult is found in the sewers of Meribia. When you regain control, leave Nall’s place. Outside, you need not go through Taben’s peak because there’s a Gondola at the left side of the entrance that will take you down. So, talk to the kid beside the gondola and he’ll give you a ride to the bottom of Taben’s Peak. From here, just go south and leave Taben’s Peak and head for Meribia. ======= MERIBIA ======= Items: Starlight x3 Silver Light Healing Nut Equipments: Steel Shield Soul Bandanna Dew Ring Quake Staff Steel Helm Silk Dress In here, there are 2 entrances to the Meribian Sewers, one is found at Master Lunn’s place and the other one is at Ramus’ Shop. Let’s head for Ramus’ shop. When you go inside, there will be an opening at the northeast side, just below Ramus. Go inside and you’ll be in the Sewers. Meribia Sewers -------------- No, upon entering, go left and press a tiny blue switch. It will turn to red after you press it. A bridge will appear to the north (you’ll see it if you’re standing beside the switch). But first, go left and get the chest at the end that contains a Starlight. After that, go back and cross the bridge that you just opened. Now, go right and enter the a door and you’ll find a chest inside that contains a Steel Shield. Then, press the blue switch behind it. After that, exit the door and go left. Don’t cross the bridge that you crossed earlier. Go left a bit and go north and you’ll see another bridge, cross it. Now, go all the way to the right until you reach a room with a chest that contains the Dew Ring. Then, go left a bit and then go south when you see the opportunity. When you reach an intersection, go right and then move on and get the chest at the end for a Soul Bandanna. Then, hit the blue switch. Now, go left to the intersection. Here, go left once more to reach another intersection. Go north first and get the chest with the Quake Staff. Then, go all the way to the south past the intersection and you’ll reach yet another intersection. In here, go left and hit a blue switch. Now, go right and cross the first bridge that you’ll see. Then, go all the way to the right and cross another bridge then get a chest with a Silver Light. After that, cross the bridge and go left to an intersection. Here, go south and get another chest with the Steel Helm. Now, go left until you reach an intersection. Go north first and flip another blue switch. Go to the intersection and go south. Move on until you reach another intersection. In here, go left and get a chest that contains a Healing Nut. Go back to the intersection and go up. Move on until you see a blue switch. Flip it and get 2 chests that contain 2 starlights. Cross the bridge to the south first and get a chest there for a Silk Dress. Now, go inside the door, which is in the middle of the 2 chests with Starlights. Prepare your party then move on. You’ll see the kids and the members of the cult. There’ll be a short talk between Jean and the Masked Man. Then, 4 assassins will engage you in battle. They are pretty hard but can’t be considered a boss yet. After beating them, Jean attacks the leader of the cult and it removed the mask. The leader will hide his face (but with careful observation, you’ll have a hint as to who he really is. Check out his hair). Then, the leader will board the boat and dares you to go to the town of Horam. And he’ll also tell Jean about the Death Tournament and then, the cult will leave. Then, Jean will get the mask and hopes that Master Lunn will trust them now. You’ll then see the kids and they are already safe. They’ll go back to Taben’s Peak by themselves. When you regain control, go right and enter the door. You’ll be at Master Lunn’s place. Go upstairs and talk to Lunn, but you won’t see Lunn anymore. Talk to his assistant. He’ll tell you that Lunn went to Pentagulia because the goddess summoned him. After that, leave Meribia and go to Taben’s Peak. ============ TABEN’S PEAK ============ Item: Herb White Dragon Wings Here, use the gondola to reach Nall’s place. Move on and Nall will greet you. Here, Nall will hint you about Dragons. Then, you’ll see a short conversation inside. After that, you’ll now have to find Lucia. When you regain control, go up to the next floor and you’ll hear someone sing, it’s Lucia. When you regain control, go to the playground and you’ll see Lucia and some of the kids. After a short scene, Lucia will see Hiro and then the rest of the party members will come in and area amazed at Lucia’s singing abilities. When you regain control of your characters, go to the lower right area of the playground and get a chest there for an Herb. You now have to leave Nall’s place and move on the way for Pentagulia. Before leaving, Nall will talk to you for a short moment and gives you the White Dragon Wings that will enable you to return to the dungeon entrance without using the Dragonfly Wings anymore. Nall will then say goodbye to the party and then to Ruby. When you regain control of the party, use the gondola to go down. Now, the path to the right is not blocked anymore so go to the lower right and move on until you reach the other side of Taben’s Peak in the world map. ========= WORLD MAP ========= From Taben’s Peak, go right and you’ll see an odd city in an odd rock formation. It is the Magic City of Vane. Go inside. ================== MAGIC CITY OF VANE ================== Upon entering Vane, go north and a woman will come in and talk to Lemina. She’ll tell Lemina that Borgan came and went directly to the Magic Guild. They tried to stop him but they weren’t able to do so. After that, the servants of Borgan will block the way. They were ordered not to allow anyone to enter or leave Vane. Even though Lemina introduced herself as the Junior Premier of the Magic Guild, the servants still won’t allow you to pass through. Then, Lemina tells the party about the Transmission Springs that were used a very long time ago. Vane was once floating in the sky and the only way to get there is through the Transmission Springs. When you regain control, exit to the world map. ========= WORLD MAP ========= To the southeast of Vane, you’ll see 2 circular springs. One of them has a star. Go there. ==================== TRANSMISSION SPRINGS ==================== Item: Mia’s Bromide Upon entering, be careful as to where you are walking. Go north first and talk to the man up there. He’ll tell you that he is a collector of Bromides then gives you Mia’s Bromide. After that, you can talk to the man below. Now, go to the right circle. Lemina will use her magic to activate the teleporter. You’ll be transported inside the Cave of Trials. ============== CAVE OF TRIALS ============== At the entrance, Lemina will tell you about the Cave of Trials, it being a testing ground for those who want to enter Vane during the Ancient times. Now, move on until you reach an Intersection. Go left (the right one is a dead end). Move on until you reach yet another intersection. Here, go north and exit through the door at the end to reach the next area. In here, just go left and then south and you’ll see another door. Go in that door. In this area, move to the right and enter another door at the end. Now, go all the way to the left and then go north and enter another door at the end. In this area, there will be no more enemies lurking around. Go south and you’ll see a white light at the end. You’ll also see a treasure chest at the left side, but if you try to open it, Lemina will stop you as these treasure chests (including the ones you’ll find in Vane) is hers alone. So, exit through the south to enter Vane. ==== VANE ==== Item: Silver Light Equipments: Lemina’s Purse Seal Crest Gorgon Doll Thunder Crest Thieves’ Staff Angel Ring Upon entering Vane, go all the way to the right and enter the library. You can read TONS of information regarding almost everything about Lunar, Blue Star, Althena, the Dragonmaster, and more. You’ll also see Phacia’s correcting on some of the writings about the Vile Tribe (Phacia is one of the Vile Tribe in the first Lunar game). Now, leave the Library and then go left for the Weapon Shop. Buy if you want. The Armor Shop and the Item Shop are located to the left. You’ll also see a Goddess Statue at the upper left area of Vane. After that, go to the center and go up then enter the Magic Guild. In here, move forward and you’ll see Borgan talking to Lemina’s Mother, Miria. Borgan offers Miria to stay with him in building Neo-Vane. When you regain control, talk to Borgan. Borgan will talk for a short moment. After that, talk to Miria and then to Borgan once more. Now, Borgan will make Miria disappear. After another short talk, Borgan and his servants will leave. Lemina feels remorse as she can’t do anything to save her mother. She’ll then run away. When you regain control of the party, follow Lemina to the rooftop. Here, talk to Lemina. Lemina will tell you that she is very powerless and can’t even do petty things. She is also the lone member of the Magic Guild so she is very desperate in searching for those who will join. When asked to choose, select “It’s not like that”. Then, the entire party will comfort Lemina and offers her to join the Magic Guild. Then, Lemina cries. After those scenes, Lemina will join your party again. You’ll now decide to go to Pentagulia to save Lemina’s Mother and deal with Borgan. Lemina also tells you that you might need some equipments so, she’ll now allow you to get the chests around Vane. Now, here are the locations of the chests around Vane. There are 2 chests inside the Magic Guild. They contain Lemina’s Purse and the Gorgon Doll. Outside of the Magic guild, here are lots more to get. Just outside the building of the Magic Guild, there's a chest at the left side that contains Seal Crest. Go to the Goddess Statue. From there, go to the lower left and get the chest there for the Thunder Crest. Inside the Cave of Trials, get the chest there for the Thieves’ Staff that enabled Lemina to steal from the enemies. Now, go inside the Library and get 2 chests in there for a Silver Light and the Angel Ring. After getting all the equipments, leave Vane. ========= WORLD MAP ========= From Vane, go south and pass through the tress. You’ll reach an area where you’ll see a body of water inside a forest. Go in there. ============= SLUICE FOREST ============= Item: Starlight Equipments: Vigor Ring Warrior Crest The enemies here are tough to beware. Now, move north and continue until you reach the next area. Here, go north and get the chest there for a Vigor Ring. After that, go right and get a chest on the way for a Star Light. When you reach an intersection, go left and get a chest at the end for the Warrior Crest. Then, go back to the intersection and go north to the next area. =========== WATER RUINS =========== In here, you’ll see a Goddess Statue. Heal first then move north. The party will see that the road is underwater and it the flood gate will probably opened the next morning to release the water. Therefore, the party decides to camp for the night. At night, you’ll see the party around the camp fire. They will talk about their feelings about this journey. Everyone is happy in the company of each other. After that, Ronfar follows Ruby to sleep and the rest will follow. While everyone is sleeping, Hiro will wake up and notices that Lucia is not around. Now, go north to the water. You’ll see a FMV of Lucia swimming and singing at the same time and she is naked. Hiro watches in amazement. But, when Lucia notices Hiro is watching her, she’ll scream! Hiro will run back as fast as he could. In the morning, the rest will notice something about Hiro and Lucia. After that, Ronfar tells everyone that the water has cleared and you may pass through now. When you regain control of the party, go north and exit to the world map. ========= WORLD MAP ========= Now, go to the southeast and you’ll see a port town. Enter Azado. ===== AZADO ===== Items: Starlight Silver Light Healing Nut Equipments: Safety Helmet Healing Crest Healing Ring Upon entering, Ronfar tells you that you should head first to the shrine to meet an acquaintance before arranging for a ship to Pentagulia. When you regain control of the party, go to the left and you’ll see a weird looking Goddess Statue. Now, from the statue, go right and enter the house and get a chest inside that contains a Safety Helmet. Next, go all the way to the north and you’ll see the Item shop. Buy items if you want or if you need it. Then, go right from the item shop and you’ll be able to see the Weapon and Armor Shop. I recommend that you buy the equipments here. After buying, leave the shop and go north until you reach the next screen. You’ll see a large statue of the Goddess with a flame on her hands. When you regain control, go inside the shrine and talk to the man beside the goddess statue. He’ll recognize Ronfar. But Ronfar seems to be confused. The person Ronfar wants to talk to is not him. The man will tell you that the man, Ronfar is looking for, lives in a house with a red roof. After that, leave the shrine and go to the village. Go to the house with the red roof. A child will be guarding outside. His name is Porom. After a short talk, Balse will go out and sees Ronfar. He will then invite everyone to talk inside. Balse and the party will talk about what’s happening around the village. Then, Balse stops the conversation, as there may be some spies lurking around and might hear something. After that, you’ll regain control of the party. Talk to Balse once more. He’ll now tell you about Mauri and the flame. You’ll regain control of the party once more. Talk to Balse again. Then, Porom comes in and asks permission from Balse if he could play. Balse will give him his permission. Basle will now talk about what happens during the night. They say that if you’re out during the night, your soul will be snatched. But then, this seems to be a good chance for the party to sneak during the night and board the ship headed for Pentagulia. Then you’ll be asked to choose. Pick the bottom option if you want to rest or pick the top option if you want to go out to the town to prepare. If you’re ready, choose to rest. In the night, you’ll be able to control the party. Now, leave Balse’s house. Go left towards the statue and board the big ship. The ship is very familiar. It’s the Destiny! Leo and his guards will appear and catches the party this time. When you regain control (while tied), talk to Leo. You’ll see a short talk. But suddenly, everyone will see that the village is burning! Leo will pull out his sword and demands Lucia to stop using her magic. But it isn’t Lucia’s magic. Then, Hiro tells Leo about what Balse said about the flames and everything. Somehow, Leo thought twice. Then, Leo frees Hiro and Ronfar. When you regain control, go back to the village. You’ll definitely see it burning. All you have to do now is to go to Balse’s house. But, you must move around and fight the tough enemies on the way. When you reach Balse, he will be unconscious. Ronfar tries his best to cure Balse. It succeeds. You’ll see a short talk. Leo will be enlightened as to what Balse said. He will then decide to go to the shrine and see the answer for himself. Ronfar and Hiro will join Leo. When you regain control of the party, go to the shrine. When you reach the shrine, talk to the main outside. He won’t allow you to pass. But then, Leo forces him to stand aside. Now, go inside. In here, go to the upper right and enter the door. In the next area, you’ll see some people around a flame. The party now decides to move and save the city at all cost. When you regain control, go left and enter the stairs. Goddess Image ------------- In here, just keep moving through the ladders. You eventually reach a chest. Get it for a Starlight. In here, you’ll see 3 doors. The ones on the left is the one where you came from. This is the 9th floor so remember it well. Now, use the rightmost ladder and keep going down and you’ll get 2 chests at the bottom for the Healing Crest and the Healing Ring. After that, go back up to the 9th floor and enter the door at the center. In here, get another chest with a Healing Nut. Then, go up to the next floor. Here, get another chest with a Silver Light. Go right to the next room. Prepare your characters just as you reach the hands of the goddess image. If you’re ready, go left and you’ll see the flame move and turn into a beast. Boss: FLAME FANG ############################################################################# HP: ? EXP: 6,000 With one 3 characters, you’ll really have a hard time against Flame Fang. It’s flame attacks are very damaging, especially the flame attack that will damage all 3 of your party members and deal medium damage. It also has an attack where it charges at one party member and deals a very amount of damage. Equipping the wind ring will really help you in this battle. Now, here’s what you should do to win. Have Hiro use Poe Sword all the time and help Ronfar in healing. For Ronfar, just have him use Calm or Heal Litany. When one of your party members reach the critical HP (red color), have Ronfar use Purity Litany. For Leo, just use Flash Blade and you’re done. ############################################################################# After that battle, the city will be saved! When you regain control of the party, go down the goddess image once more and head for the village then go to the Dragonship Destiny. ================== DRAGONSHIP DESTINY ================== At the Dragonship, Leo will release the girls. But then, flames surround the Dragonship. It’s Mauri! She is the one responsible for everything. Mauri scold Leo for not killing Lucia, but Leo is enlightened now and protects the party. After a short talk, Mauri will leave. Leo will now allow you to use the Dragonship to reach Pentagulia. After that, you’ll see the ship travel through the ocean. Inside the Dragonship, you’ll see the party. Hiro and Ronfar will have a short talk then you’ll be able to control Hiro and Ruby. Now, you can talk to the rest of the party or you can talk to Leo. After that, use the upper right stairs and move on. You’ll see Lucia. After that, Lucia will leave. Follow her to the deck of the Destiny. On the deck, you’ll see Lucia. Hiro and Ruby will talk for a while. Hiro will ask Ruby to watch out for Leo, as he will do something. Ruby will stay at the stairs inside. However, Hiro did this so that he could have a private time with Lucia. Go to Lucia. You’ll see a FMV. Hiro and Lucia will talk about Pentagulia and Zophar. Lucia is really worried but then, she feels something. There’s a pain in her heart that she can’t explain. After that, Lucia will run away. Then, ruby will come in and tell Hiro that she saw Lucia running and she is sad. Now, you’ll see Pentagulia in FMV fashion as the Destiny arrives. After that FMV sequence, insert Disc 2. ========== PENTAGULIA ========== You’ll see the Dragonship arrive. When you regain control, talk to Leo. He tells you that he’ll go on ahead and inform Althena of your arrival. Suddenly, Ghaleon appears! You’ll be shocked because Leo will call him the Dragonmaster! After that shocking revelation, Ghaleon will order Leo to send Lucia to Althena. After that Ghaleon and Leo will leave. When you regain control, talk to the rest of the party members. Each of them will leave the party. Ronfar will go to see Mauri. Jean will meet Lunn and tell him about the Masked Man of the Shadow Dragon Cult. And Lemina will face Borgan and save her mother. After that, Lucia will feel sad. Hiro explains that she is sad because her friends are leaving. But it will be less sad because you know that they’ll be back. When you regain control, go up to the next screen. Move on until you see a large pentagon in center. In this area, there are 4 towers at the corners. The upper right corner is the tower of Leo, the White Tower. At the upper left corner is Mauri’s tower, the Red Tower. At the lower right is Borgan’s tower, the Black Tower. And finally, Lunn’s tower at the lower left, which is the Blue Tower. You don’t have to go in those towers yet. So, go north and enter the shrine. Inside, you’ll see a goddess statue in the center. It looks like the goddess statue in Azado. After that, go up to either set of stairs. In the next area, you’ll see Leo. Talk to him. Then, when asked, choose to go inside. Leo will accompany you. Inside, you’ll see Ghaleon and you’ll see Althena come in. You’ll now see a FMV. As Althena approaches, Lucia feels something. It’s not Althena. (I can tell also that she isn’t. Althena almost looks like Lucia herself). After that, Lucia will attack the Fake Althena but Ghaleon will protect her. Ghaleon will attack Lucia but this agitated Hiro and engaged Ghaleon in battle. This is pretty obvious. You’ll definitely lose to Ghaleon so don’t use Items and don’t choose the AI mode because Hiro might waste an Item. After Ghaleon beats Hiro, Ghaleon will take Lucia into custody while Hiro and Ruby will be put to jail. =========== WHITE TOWER =========== Equipment: Healing Ring Hiro and Ruby will have a short talk. When you regain control, talk to Ruby. You really can’t think of a way to escape. But then, Leo comes in to the rescue! But he keeps on insisting that his name is ‘Mystere’! He’s so funny! Hiro and Ruby have no choice but to tag alone in Leo, uh.. I mean Mystere’s game. Then, Mystere will tell you that there are 3 other towers and you must save them all. There’s also a secret passageway in the underground that interconnects all 4 towers. Leo will aid you in doing so. Then, Leo will try to jump. But he is scared. Ruby will then fly to the other side and activate the switch and a bridge will appear. Take note that, this tower has 5 floors. This goes the same for the other 3. Now, inside the white tower, go down to the next floor. You’ll see a Goddess Statue and a chest that contains a Healing Ring. Then, go down to the next floor and get a chest that contains a Life Jewel. Now, go all the way down until you see 2 goddess statues that will ask for 100 Silver in exchange for healing. Don’t do this because you’ll see another Goddess Statue. Now, move on until you reach the underground of Pentagulia. Here, you’ll see a goddess statue in the center that won’t ask for 100 Silver so use it. Now, there are 3 other towers. Mauri’s red Tower to the upper left, Lunn’s Blue Tower to the lower left, and Borgan’s Black Tower to the lower right. Let’s get Ronfar in the Red Tower first so that we’ll have a healer. ========= RED TOWER ========= Item: Silver Light Equipment: Hellfire Staff Here, all you have to do is to go up to the top floor. On the way, you can get a Silver Light and a Hellfire Staff at the 4th floor. At the top, activate the switch that enables the bridge. Then, activate the switch that will release Ronfar. Ronfar will tell you that he can’t believe what’s happening around here. Then, you’ll see a short flashback of Ronfar talking to Mauri. Mauri has changed a lot and Ronfar is really worried about her. But as Mauri finishes her speech, the real Mauri’s voice will talk for a short while then the evil Mauri will take Ronfar to jail. After that, you’ll see a short talk between Ronfar and the party. When you regain control, go back down to the underground. Now, let’s save Lemina first so that we’ll have a Magic Caster. So, go to the lower right and enter Borgan’s Black Tower. =========== BLACK TOWER =========== Item: Life Jewel Equipment: Ritual Hairpin As usual, you have to reach the top again. On the way, get a chest in the 2nd floor that contains a Life Jewel. At the 4th floor, you’ll be able to get another chest that contains the Ritual Hairpin. At the top, save Lemina. Lemina will talk about Borgan, and then you’ll see her flashback of her demise from the hands of Borgan. It seems that Miria is enjoying at Neo-Vane that Borgan created. Borgan will offer Lemina to be his daughter but of course, Lemina won’t allow it therefore she is held captive. Borgan will also hint about Borgan. After that, go back down to the underground. Now, let’s head for the final tower. Go to the lower left and enter Lunn’s Blue Tower. ========== BLUE TOWER ========== Equipments: Jewel Gauntlet Ritual Hairpin Just as the previous towers, go all the way up. On the third floor, get a chest that contains a Jewel Gauntlet. At the fourth floor, get the chest here for another Ritual Hairpin. On the top floor, set Jean free. Then, you’ll see a flashback of what happened between Jean and Lunn. But then, Lunn turns out to be the Shadow Dragon Cult master himself and entraps Jean. After that, there will be a short talk between the characters. Then, Mystere will leave the party because he already did his part in aiding you in saving your party members. When you regain control, try to go down the ladder. You’ll see Leo on the way. Leo denies that he knows someone named Mystere. Then, he is now very curious as to what is happening around here in Pentagulia. He will then decide to join your party, now as Leo. He will also tell you to save Lucia first as Ghaleon might kill her anytime and she is held in a secret room somewhere in the underground. ====================== PENTAGULIA UNDERGROUND ====================== Now, examine the statue. It will reveal a path leading to the depths of the shrine. Now, move on and you’ll see Lucia and the Fake Althena talk. It seems that the Fake Althena will take Lucia’s life to gain immortality and beauty. Now, when you regain control, move north towards the next screen. ================= PENTAGULIA SHRINE ================= Now, go north until you see 5 persons around a circle. From there, go left and move on until you reach the room where Lucia is held. You’ll see Ghaleon and Lucia this time. After a long conversation, Ghaleon will leave. After that, you’ll see Leo and the party. Leo will leave for a while to look for Althena. When you regain control, go and save Lucia. Once freed, Lucia is very determined to save Althena. Now, follow Lucia. In the next screen, go up the stairs. Just follow Lucia until you reach the Balcony in the center of Pentagulia. Lucia knows that Althena is held at the bottom and then, she jumps down. Follow her below. At the bottom, you’ll see the 5th Tower of Pentagulia. Move on. A force field will prevent you from entering. Lucia is shocked to see that there is a power that can seal Althena. Then, you’ll see the Fake Althena together with her servants. Lunn, Borgan, and Mauri. The Fake Althena will now call on Ghaleon. If Ghaleon gets here, the party won’t even stand a chance against them. Suddenly, Lucia feels the power of Althena and then the White Dragon wings will shimmer and teleports the party out of harms way. Ghaleon will come in and then, Zophar will talk to Ghaleon and company. After that chat between Zophar and Ghaleon, you’ll see the party arrive at Nall’s place. ============ TABEN’S PEAK ============ When you regain control, talk to Nall. He will finally tell everyone that he is actually the White Dragon of Althena. Although Lucia knows it all along. After that, you’ll see what happened between Ghaleon and Nall. Ghaleon visited Nall and took sealed his power. Nall will then tell you that you have to get all 4 Dragon’s Auras to remove the seal on the Dragons. When you’re asked to choose, select “Adventure is my middle name”. After that, talk to Nall again and he’ll tell you to get the White Dragon Aura first from Leo. This is good because Leo is on your side now. After that, talk to the party members and they will join you once more. A kid will come in and reports to Nall. The kid tells everyone that the Destiny is headed for Vane. When you regain control, leave Taben’s Peak and head for Vane. ========= WORLD MAP ========= On the way, you’ll see the Dragonship Destiny parked beside the Magic City of Vane. Go to it and press the X button to board it. ================== DRAGONSHIP DESTINY ================== In the Dragonship, talk to Leo. He’ll tell you that you have to prove yourself worthy of the White Dragon Aura. Therefore, you have to fight him using Hiro only. Boss: LEO ############################################################################# HP: 600 EXP: 6,000 With Hiro alone, you may have a hard time against Leo. But if you know what to do, you’ll definitely win. Now, all you have to do is to use Poe Sword every time you attack. If your HP goes below 120 (Flash Blade damages Hiro for 110+ HP), don’t hesitate to use a Healing Nut. During the battle, if you are unable to beat Leo fast enough, he will use a Passion Fruit that will heal 999 HP! So, try to finish him as fast as you can. ############################################################################# After that battle, Leo will gladly give you the White Dragon Aura. He’ll also tell you that the White Dragon Cave is located somewhere off the coast of Meribia. Then, he’ll take you to the Helm gives the controls of the Destiny to you! Alright! You got to control the ship now! After that Leo will say goodbye to the party. Now, let’s go to the White Dragon Cave. Just as you start to move, Ruby will tell you that you must go west from Meribia and look for a chunk of ice with a hole in it. ///////////////////////////////////////////////////////////////////////////// Dragonship Destiny Controls: ---------------------------- To move around, just press the Directional Pad or use the Left Analog Stick. You can move over tress and to the water. To go to the water, you need to go to a beach first to be able to enter the waterways. If you want to disembark the Destiny, just press the X button. On the other hand, if you want to ride the Destiny, press the X button once more. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ========= WORLD MAP ========= In Meribia, while controlling the Dragonship, go to the beach beside the city and go in the water. Go to the left until you reach a field with large Icebergs. Keep on going left until you can’t move anymore. The Icebergs are quite big so you just have to walk. So, disembark the Destiny and keep on moving north and enter the White Dragon Cave at the end. ================= WHITE DRAGON CAVE ================= Items: Starlight Vitality Vial Equipments: Endurance Ring Ice Staff Snake Ring Angel Ring White Dragon Crest Upon entering, you’ll hear Nall. He’ll tell you about 4 treasures that are scattered that you’ll need in order to enter his chamber. After that, you’ll regain control of your characters. Move on until you see a ladder. Don’t go down yet. Instead, go south and get chest with Starlight. Go down the ladder and go left. When you reach another ladder, go up. Move on and get a chest on the way for the Snake Ring. Move on until you see a set of ladders. But, down go down the ladder. Go south until you reach the lower left corner, then go right and enter the doorway at the end. Here, go left and you’ll see an intersection. The upper and lower paths are Dead Ends so go left until you reach the next intersection. Here, go left again and get a chest that contains the Endurance Ring. Go back to the intersection and go south. Move on until you reach another doorway then enter it. Here, Ice Pillars will block your path. Wait for the Yeti to break it for you. Once it’s out of the way, go right and then up and enter the doorway at the end. Now, go right and get a chest with an Angel Ring. Now, go to the upper right and enter a doorway there. Here, wait for the Yeti to break the pillars. Get the chest here for the Ice Staff. Go up towards the next area. In this area, there will be no more enemies. Just go down the ladder. Go south first and get a chest with a Vitality Vial. Then, Prepare your party and go right and meet the next boss. Boss: WHITE FIEND ############################################################################# HP: ? EXP: 11,000 His attacks are pretty strong. Not to mention, it damages all your characters or just a zone. Try to equip the crest/s that protect against water to prevent very large damage from it. Here’s what your characters should do. For Hiro, have him use the tried and tested Poe Sword. Ronfar should heal always and use Anger Dice if you have the opportunity. Jean should attack and serve as support for Ronfar. Lemina should use Fire Magic all the way. You’ll beat it eventually. ############################################################################# After the battle, move forward to the next screen. Then, continue and you’ll see Nall. When you have control, move north and you’ll see Hiro throw the White Dragon Aura to the entrapped Nall. Then, Nall will be released and you’ll see the real form of Nall. This dragon form is the same as it was in the first Lunar game. Nall will now tell you to get the next Dragon Aura, which is the Blue ones. Lunn has the Aura to release the Blue Dragon. He can be found in Horam to the south. Nall will now melt the Ice cubes outside to reveal a way towards Horam. After that, he’ll give you the White Dragon Crest. When you regain control, go south to the previous room. Here, you can walk all the way back outside or just use a Dragonfly Wing or the White Dragon Wings to transport you back at the entrance. Leave the cave. ========= WORLD MAP ========= Now, from the White Dragon Cave, go to the Destiny. Board it and go into the water. You’ll notice that the icebergs are gone. Now, in the water, head south and you’ll see Horam. Enter it. ===== HORAM ===== Items: Life Jewel Herb Equipments: Protection Ring Rubber Boots Upon entering, see the Goddess Statue. Go inside. Here, buy equipments at the Weapon and Armor Shops at the right area. After buying equipments, go left from the shops and you’ll reach the Item Shop. Buy items if you want. Let’s get the chests scattered around here. At the left and right side of Lunn’s Dojo, which is at the center and the biggest one, You’ll get a Life Jewel and an Herb, respectively. There is also a hidden chest above the Item Shop. It contains the Protection Ring. Now, go inside Lunn’s Dojo. Inside, you’ll see an old man. He is Wong-Lee, the master of the Blue Dragon Fist and the master of Lunn himself. Talk to him. They’ll talk about Jean’s past and about the Shadow Dragon Cult. When you regain control, talk to Wong-Lee again. He’ll tell you that the Blue and the Shadow Dragon Fist are the same. Their only difference is that the Blue Dragon Fist draws its power from the heart, thus making it pure. As for the Shadow Dragon Fist, it draws its powers from darkness and hatred. A true master knows both powers and when one knows how to control them, he/she is considered a true Blue Dragon Fist master. Now, Wong- Lee will choose Jean to represent the Blue Dragon Fist Dojo! He will then ask Jean to wear their Dojo’s uniform. Jean will now change. Then, you’ll see a FMV of Jean wearing the Dojo’s uniform. After that, Wong-Lee will give the invitation to Jean so that they will be considered the real representative of the Dojo. When you regain control, go to the upper right corner of the Dojo and get the Rubber Boots. Leave the Dojo. Go to the entrance of Horam and talk to the person there. He’ll tell you that the tournament proper will be held at Zen Zone, which is across the river to the south. Leave Horam. ========= WORLD MAP ========= Now, board the Destiny and go south and cross the river. You’ll see a small town-like place. Enter it. ======== ZEN ZONE ======== Talk to the person at the entrance. He is so sadistic and cruel. He always wants to see blood and gore. Now, Jean will show to him the invitation that Wong-Lee gave her. He will allow you to go inside and participate. Now, you can talk to everyone here but don’t forget to talk to Lunn. Now, talk to the 2 men to the right of the arena. They will tell you that there will 8 teams competing. The ones beside the steps to the arena will tell you that you must choose 3 party members that will fight. The party will automatically choose Jean (duh!), Hiro and Ronfar. Lucia, Lemina, and Ruby will cheer on. Now, let the games begin. Battle 1: --------- Here, you’ll do battle with the wolf guards. Remember that Jean now has a new attack and won’t use the Fan anymore. Instead, she’ll do karate to the enemy. It’s pretty easy to beat the enemy here. Don’t hesitate to use powerful attacks such as Jean’s Blue Dragon Palm as you can use the Goddess Statue every after a battle. After the battle, the party will have a rest. You’ll see the Shadow Dragon Cult assassins do battle. They’re very cruel even when their enemies are already down. They don’t want just to win, they want to kill. After that, go to the goddess Statue and heal yourself. Talk to the man beside the Arena again to start the next battle. Battle 2: --------- In this battle, you’ll be battling 3 Flash Ninjas. Try to be quick in finishing them as they can do lethal blows to your party members. Again, don’t hesitate to use powerful moves as you can heal later on. After the battle, use the Goddess Statue. Then, prepare your party for the final battle with the Shadow Dragon Cult. If you’re ready, talk to the man beside the arena and you’ll now be at the Final Round of the Tournament. Final Battle: ------------- This time, you’ll be battling the powerful Shadow Assassins. Use powerful attacks. Shadow Dragon Palm and Poe Sword. Using Dopple Dance for Jean is also advisable. After the battle, the crowd will cheer for Jean and the party. Now, go to the Goddess Statue and heal your party. Then, talk to Lunn. You’ll see a long conversation. After that, you’ll regain control of the party. Talk to Lunn again. When asked, choose to have battle with him. Boss: LUNN ############################################################################# HP: 2000 HP (estimate) EXP: 8,800 At first this looks very hard as you only have Jean against Lunn. All you have to do is to keep Jean’s HP above 120. Lunn can chop off 110+ damage so be prepared to use a Healing Nut. He’ll also use a Shadow Dragon Attack, and the teleportation attack. Not to mention that he can also heal his HP. So, all you have to do with Jean is to use Dopple Dance and then keep on using Blue Dragon Palm. When the doppelganger of Jean disappears, make a new one. Just try to patient, as this may be a long battle. ############################################################################# After the battle, Jean will talk to Lunn. He finally comes to his senses as he realized that Jean fight for her friends and for the future and not the killing urge that once entrapped him. He will give the Blue Dragon Aura to Jean now. He will now tell you that the Blue Dragon Cave is to the north. After that, you can buy items from a merchant here in the Zen Zone. After that, leave. ========= WORLD MAP ========= The Blue Dragon Cave is to the northeast of Zen Zone and a bit to the southeast of Horam. Go in. ================ BLUE DRAGON CAVE ================ Items: Holy Water Angel’s Tear Equipments: Hurricane Staff Revenge Crest Anti-Magic Ring Angel Ring Plasma Ring Gold Hairpin Inside, go north until you reach the next area. Go to the upper left and pass through the small Icebergs. After passing through, go to the lower right area and get a chest there for the Hurricane Staff. Go right and enter the doorway at the end. In here, there’s a Holy Water in a chest at the upper right area. Next, go left and pass through another set of small Icebergs. Move on and enter the door at the end. In the next area, go south and get a chest on the way that contains the Anti-Magic Ring. Move on towards the right and enter the door at the end. In here, go south and search for a hidden chest at the lower right corner for a Revenge Crest. Go left and go up at an intersection. Get another chest on the way for an Angel’s Tear. Go on to the left and enter the door at the end. In this next area, go up a bit and then left for a chest with an Angel Ring. Go to the right and cross the Icebergs there. At the other side, go left and get a chest for the Plasma Ring. Go right and then go up and finally, enter the door. Now, move on and get yet another chest on the way that contains a Gold Hairpin. Then, just move on and enter another door at the end. Upon entering this area, go to the upper right first and get the chest there for a Starlight. Prepare your party for a boss battle then go left and meet... Boss: BLUE FIEND ############################################################################# HP: ? EXP: 16,500 This boss is a pain in the a$$. It has very strong Ice Attacks that damage all your party members. He oftentimes use an attack that affects a zone. You just have to do what you did with the previous bosses. Have Hiro use Poe Sword. Ronfar’s Anger Dice is once more very effective. Have him heal of course. You should have Tranquil Litany by now. For Jean, you can use Dopple Dance then continue with the Blue Dragon Palm. For Lemina, just use Flame Shot. It’ll die eventually. ############################################################################# After the battle, go left and enter the chamber of the Blue Dragon. Hiro will now use the Blue Dragon Aura on the entrapped Blue Dragon. The Blue Dragon will recognize Lucia and realizes that they need the power of the 4 Dragons again. The Blue Dragon is very talkative here (he is more talkative in the first Lunar though). After that, the Blue Dragon will tell you that the Black Dragon is in a Sanctuary to the south. Then, the Blue Dragon will leave and gives you the Blue Dragon Crest. When you regain control, leave the Blue Dragon Cave by either walking/running towards the exit or use a Dragonfly Wing/White Dragon Wings. =-=-=-=-=-=-=-=-=-=-=- MAGIC LIST -=-=-=-=-=-=-=-=-=-=-= Notes: The area of effect pertains to how many characters can be affected by that spell or how wide is the area affected by the magic. It may even be the type of Magic as described in the game. |||| GWYN |||| ------------------------------------------------------------------------------ HEAL LITANY Area of effect/type: One MP Usage: 4 Description/Use: Restores some HP of a party member. The amount of HP restored depends on the Wisdom rating. Use outside battles: Yes Dialogue: “We must keep our strength up!” ------------------------------------------------------------------------------ CALM LITANY Area of effect/type: All MP Usage: 12 Description/Use: Restores some HP of all party members. The amount of HP restored depends on the Wisdom rating. Use outside battles: Yes Dialogue: “We must keep our strength up!” ------------------------------------------------------------------------------ FRATURED ARMOR Area of effect/type: One MP Usage: 6 Description/Use: Reduces the target’s defense rating. Wears out in time. Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SHATTERED SWORD Area of effect/type: One MP Usage: 4 Description/Use: Reduced the target’s attack rating. Wears out in time. Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ |||| HIRO |||| ------------------------------------------------------------------------------ BATALLION SWORD Area of effect/type: Enemies in line MP Usage: 14 Description/Use: Dash and Slash in a line Use outside battles: No Dialogue: “Burn! Burn! Burn!!” ------------------------------------------------------------------------------ BOOMERANG Area of effect/type: One MP Usage: 3 Description/Use: Throws a boomerang at the enemy and comes back. Use outside battles: No Dialogue: “Dodge this!” ------------------------------------------------------------------------------ CROSS-BOOMERANG Area of effect/type: One MP Usage: 6 Description/Use: A double-dose of flying wood (morphed from Boomerang) Use outside battles: No Dialogue: “Dodge this!” ------------------------------------------------------------------------------ DANCING THUNDER Area of effect/type: All MP Usage: 10 Description/Use: From the Land Down Under (Needs Thunder Crest) Use outside battles: No Dialogue: “Thunder Blast!” ------------------------------------------------------------------------------ LIGHTNING RAIN Area of effect/type: One MP Usage: 4 Description/Use: Bolts of something or other (Needs Thunder Crest) Use outside battles: No Dialogue: “Thunder Blast!” ------------------------------------------------------------------------------ POE SWORD Area of effect/type: One MP Usage: 6 Description/Use: Hiro hops high and hits hard. Use outside battles: No Dialogue: “Dodge this!” ------------------------------------------------------------------------------ PLASMA SHOCK Area of effect/type: Zone MP Usage: 7 Description/Use: Radiation Eruption (Needs Thunder Crest) Use outside battles: No Dialogue: “Thunder Blast!” ------------------------------------------------------------------------------ POISON DART Area of effect/type: One MP Usage: 5 Description/Use: A venomous purple projectile (need the Snake Crest) Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SLEEP SHEEP Area of effect/type: One MP Usage: 3 Description/Use: The enemy crashes (needs Dream Crest) Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SPEED STORM Area of effect/type: Self MP Usage: 8 Description/Use: Hiro increases his own agility Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SQUALL Area of effect/type: All enemies MP Usage: 7 Description/Use: Create a windy diversion Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SUPER CYCLONE Area of effect/type: All MP Usage: 20 Description/Use: A flurry of furious funnels (morphed from Vortex) Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SYBILLIUM SWORD Area of effect/type: Zone MP Usage: 10 Description/Use: Hiro lets it rip with a Wind Bomb Use outside battles: No Dialogue: “Dodge this!” ------------------------------------------------------------------------------ TEMPEST Area of effect/type: Zone MP Usage: 14 Description/Use: Ain’t no calm before this storm. Morphed from Squall. Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ VORTEX Area of effect/type: All enemies MP Usage: 10 Description/Use: Death-dealing Wind attack Use outside battles: No Dialogue: “Ferocious wind!” ------------------------------------------------------------------------------ WHITE DRAGON PROTECT Area of effect/type: All MP Usage: 50 Description/Use: All allies protected from one spell Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ |||| JEAN |||| ------------------------------------------------------------------------------ BEE DANCE Area of effect/type: One MP Usage: 7 Description/Use: A paralyzing super-sting Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ BLUE DRAGON KICK Area of effect/type: Line MP Usage: 14 Description/Use: Jean streaks across the battlefield Use outside battles: No Dialogue: “Blue Dragon Kick!” ------------------------------------------------------------------------------ BLUE DRAGON PALM Area of effect/type: One MP Usage: 10 Description/Use: Jean’s foe feels the bite Use outside battles: No Dialogue: “Blue Dragon Palm!” ------------------------------------------------------------------------------ BUTTERFLY DANCE Area of effect/type: Zone MP Usage: 9 Description/Use: Poisonous group attack. Morphed from Moth Dance Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ DOPPLE DANCE Area of effect/type: Self (Special) MP Usage: 16 Description/Use: Calls Jean’s deadly doppelganger (3 turns only) Use outside battles: No Dialogue: “Gypsy Dance!” ------------------------------------------------------------------------------ DREAM DANCE Area of effect/type: Zone MP Usage: 9 Description/Use: Causes enemies to take power naps. Morphed from Sleep Step Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ ENCHANTED KISS Area of effect/type: One MP Usage: 7 Description/Use: May cause Confusion Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ MOTH DANCE Area of effect/type: One MP Usage: 6 Description/Use: Potent Poison Attack Use outside battles: No Dialogue: “Gypsy Magic!” ------------------------------------------------------------------------------ SLEEP STEP Area of effect/type: One MP Usage: 5 Description/Use: Sends the target to dreamland. Use outside battles: No Dialogue: “Gypsy Magic!” ------------------------------------------------------------------------------ SLEEP SHEEP Area of effect/type: One MP Usage: 3 Description/Use: The enemy crashes (needs Dream Crest) Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SWARM DANCE Area of effect/type: Zone MP Usage: 12 Description/Use: Paralyzes group of enemies Use outside battles: No Dialogue: “Gypsy Magic!” ------------------------------------------------------------------------------ WHITE DRAGON PROTECT Area of effect/type: All MP Usage: 50 Description/Use: All allies protected from one spell Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ |||||| LEMINA |||||| ------------------------------------------------------------------------------ BURNING RAIN Area of effect/type: All enemies MP Usage: 10 Description/Use: Multi-part flaming destruction Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ CREMATORIUM Area of effect/type: All enemies MP Usage: 30 Description/Use: Ashes to ashes, Butts to dust Use outside battles: No Dialogue: “Mega Magic Flame!” ------------------------------------------------------------------------------ DISPEL MAGIC Area of effect/type: One MP Usage: 3 Description/Use: Cancels out Status-altering spells Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ ERASE MAGIC Area of effect/type: All MP Usage: 18 Description/Use: Clears the field of Elemental Magic Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ FLAME Area of effect/type: One MP Usage: 4 Description/Use: Hot Flaming Death Use outside battles: No Dialogue: “Mega Magic Flame!” ------------------------------------------------------------------------------ FLAME BOMB Area of effect/type: Zone MP Usage: 7 Description/Use: Explosive Fire attack Use outside battles: No Dialogue: “Mega Magic Flame!” ------------------------------------------------------------------------------ FLAME SHOT Area of effect/type: One MP Usage: 8 Description/Use: Spontaneous enemy combustion (morphed from Flame) Use outside battles: No Dialogue: “Mega Magic Flame!” ------------------------------------------------------------------------------ FREEZE CLAW Area of effect/type: All enemies MP Usage: 10 Description/Use: Searing Icy Claw attack Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ ICE ARROWS Area of effect/type: One MP Usage: 16 Description/Use: Three piercing projectile. Morphed from Ice Pick Use outside battles: No Dialogue: “Ice Storm!” ------------------------------------------------------------------------------ ICE LANCE Area of effect/type: Zone MP Usage: 7 Description/Use: Frigid projectiles cause heavy damage Use outside battles: No Dialogue: “Ice Storm!” ------------------------------------------------------------------------------ ICE PICK Area of effect/type: One MP Usage: 4 Description/Use: An arrow of frozen water Use outside battles: No Dialogue: “Ice Storm!” ------------------------------------------------------------------------------ ICE SHELL Area of effect/type: One MP Usage: 8 Description/Use: A frozen barrier of protection Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ MAGIC SEAL Area of effect/type: One MP Usage: 3 Description/Use: Prevents an enemy from using magic Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ MAGIC SWIPER Area of effect/type: One MP Usage: 1 Description/Use: Lemina pilfers an enemy’s MP Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ POWER FLAME Area of effect/type: One MP Usage: 9 Description/Use: A toasty increase of attack power Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SLEEP SHEEP Area of effect/type: One MP Usage: 3 Description/Use: The enemy crashes (needs Dream Crest) Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ WHITE DRAGON PROTECT Area of effect/type: All MP Usage: 50 Description/Use: All allies protected from one spell Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ ||||||||||||| LEO / MYSTERE ||||||||||||| ------------------------------------------------------------------------------ BUZZ BLADE Area of effect/type: Zone MP Usage: 18 Description/Use: Holy Light bombards the enemy Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ CRACK POINT Area of effect/type: All Enemies MP Usage: 10 Description/Use: Shakes, Rattles, and rolls the ground Use outside battles: No Dialogue: “Kneel and Perish!” ------------------------------------------------------------------------------ FLASH BLADE Area of effect/type: One MP Usage: 8 Description/Use: A stunning series of sword strikes Use outside battles: No Dialogue: “I saved this for you, Infidel!” ------------------------------------------------------------------------------ GRIZZLE BLADE Area of effect/type: All MP Usage: 20 Description/Use: Shining forth on the bad guys Use outside battles: No Dialogue: “Discipline feels good. Ha!” ------------------------------------------------------------------------------ ROCK CRUSH Area of effect/type: Zone MP Usage: 7 Description/Use: Rolling attack Use outside battles: No Dialogue: “You need a spanking.” ------------------------------------------------------------------------------ ROCK RIOT Area of effect/type: Zone MP Usage: 14 Description/Use: Multi-rock MADNESS! Morphed from Rock Crush Use outside battles: No Dialogue: “You need a spanking.” ------------------------------------------------------------------------------ ROCK VIPER Area of effect/type: One MP Usage: 4 Description/Use: Magically-levitated rocks Use outside battles: No Dialogue: “You need a spanking.” ------------------------------------------------------------------------------ ||||| LUCIA ||||| ------------------------------------------------------------------------------ HEAL LITANY B Area of effect/type: One Description/Use: Restores some HP to one ally Dialogue: “We must work together.” ------------------------------------------------------------------------------ LIGHTNING BOMB Area of effect/type: One Description/Use: Lightning damage to an enemy Dialogue: - ------------------------------------------------------------------------------ NAPALM SHOT Area of effect/type: One Description/Use: Napalm Bullets hit the enemy Dialogue: - ------------------------------------------------------------------------------ POWER CHARGE Area of effect/type: One Description/Use: Increases the attack power of an ally temporarily Dialogue: - ------------------------------------------------------------------------------ THUNDER BLOW Area of effect/type: Zone Description/Use: Thunder comes from the ground Dialogue: “Destruction.” ------------------------------------------------------------------------------ |||||| RONFAR |||||| ------------------------------------------------------------------------------ ANGER DICE Area of effect/type: One MP Usage: 2 Description/Use: Higher rolls equal more damage. Use outside battles: No Dialogue: “Lady luck be kind!” ------------------------------------------------------------------------------ CALM LITANY Area of effect/type: All MP Usage: 12 Description/Use: Restores some HP of all party members. The amount of HP restored depends on the Wisdom rating. Use outside battles: Yes Dialogue: “Happy Hour!” ------------------------------------------------------------------------------ CLEAN LITANY Area of effect/type: One MP Usage: 3 Description/Use: One ally is cured of all conditions. Use outside battles: No Dialogue: “Yeah Baby Yeah!” ------------------------------------------------------------------------------ DESTINY DICE Area of effect/type: All enemies MP Usage: 5 Description/Use: Choose whether the sum of the two dices will be Odd or Even. If you win, all enemies will receive damage based on the dice. If you lose, no damage will be inflicted. Use outside battles: No Dialogue: “Lady luck be kind!” ------------------------------------------------------------------------------ ESCAPE LITANY Area of effect/type: Special MP Usage: 2 Description/Use: Return to the Dungeon/Area Entrance Use outside battles: Yes Dialogue: - ------------------------------------------------------------------------------ HEAL LITANY Area of effect/type: One MP Usage: 4 Description/Use: Restores some HP of a party member. The amount of HP restored depends on the Wisdom rating. Use outside battles: Yes Dialogue: “Happy Hour!” ------------------------------------------------------------------------------ LIGHT LITANY Area of effect/type: One MP Usage: 8 Description/Use: Steals HP from enemies Use outside battles: No Dialogue: “Let’s get this party started!” ------------------------------------------------------------------------------ POISON DART Area of effect/type: One MP Usage: 5 Description/Use: A venomous purple projectile (need the Snake Crest) Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ PURITY LITANY Area of effect/type: One MP Usage: 12 Description/Use: Recovers all HP of one ally. Use outside battles: Yes Dialogue: “Haha!” ------------------------------------------------------------------------------ REVIVE LITANY Area of effect/type: One MP Usage: 12 Description/Use: Awakens one fainted ally Use outside battles: No Dialogue: “I love this!” ------------------------------------------------------------------------------ SAINT LITANY Area of effect/type: One MP Usage: 5 Description/Use: One ally regains HP after each turn Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ SLEEP SHEEP Area of effect/type: One MP Usage: 3 Description/Use: The enemy crashes (needs Dream Crest) Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ TRANQUIL LITANY Area of effect/type: All MP Usage: 24 Description/Use: Recovers most HP of all allies. Morphed from Calm Litany Use outside battles: No Dialogue: “Yeah Baby Yeah!” ------------------------------------------------------------------------------ WHITE DRAGON PROTECT Area of effect/type: All MP Usage: 50 Description/Use: All allies protected from one spell Use outside battles: No Dialogue: - ------------------------------------------------------------------------------ =-=-=-=-=-=-=-=-=-=-=- THE BROMIDES -=-=-=-=-=-=-=-=-=-=-= If you don’t know yet, Bromides are pictures of the women in the game. While they are shown, a nice soothing melody will be played in the background. Now, in the previous game, Lunar Silver Star Story, the bromides of the Girls namely, Luna, Jessica, Mia, and the 3 girls from the Frontier are quite naughty. But, they are very nice to look at. Here are the ones that I got from the game so far. JEAN’S BROMIDE 2 ---------------- “Dancing Queen” You can get it from the girl near the exit of the Illusion woods after you defeat Plantella and after Jean has decided to leave the Caravan. You’ll see a poster of Jean that was created for the Caravan. JESSICA’S BROMIDE ----------------- “Land Ho!!!” You can get it from the man at the bar in Meribia. In the Bromide, you’ll see Jessica on a boat with a Sea Gull. The background music will be the opening song of Lunar Silver Star Story. LUCIA’S BROMIDE 1 ----------------- “Staring at the sky.” You can get it from a man in front of his house in Larpa. The house is where Lucia was curious about the baby and then she took care of the baby while the housewife was out. In the bromide, Lucia is wearing her black outfit and the red robe while staring at the bright and clear sky. MIA’S BROMIDE ------------- “Warm Tea, Good Read” You can get this bromide from the collector inside the Spring of Transmission near Vane. The Bromide shows Mia drinking her tea and reading a book on her lap. =-=-=-=-=-=-=-=-=-=-=-= ITEM LIST -=-=-=-=-=-=-=-=-=-=-=- * alphabetically arranged ------------------------------------------------------------------------------ Item Name | Buy/Sell | Description ------------------------------------------------------------------------------ Angel’s Tear -/ - Revives a fainted party member Dragonfly Wing 100/ 50 Escape from Dungeons Healing Nut -/ - Restores 200 HP to one party member Herb 40/ 20 Restores 40 HP to one party member Holy Water -/ - Cures all Conditions Life Jewel -/ - Restores plenty of HP to all party members Purity Herb 20/ 10 Cures Poisoning Starlight -/ - Restores a little amount of MP to one party member Vitality Vial 50/ 25 Dispels all afflictions ------------------------------------------------------------------------------ Special Items: ------------------------------------------------------------------------------ LEFT OPAL JEWEL Where to get: Get it from Gwyn’s Place. Use: Open’s the Blue Spire entrance together with Right Sapphire Jewel Description: - ------------------------------------------------------------------------------ RIGHT SAPPHIRE JEWEL Where to get: Get it from Dragon Ruins. Use: Open’s the Blue Spire entrance together with Left Opal Jewel Description: Hiro’s Haul ------------------------------------------------------------------------------ ROPE LADDER Where to get: From Jean at Caravan in Illusion Woods Use: Allows entrance to lair of Plantella Description: - ------------------------------------------------------------------------------ =-=-=-=-=-=-=-=-=-=-=-=- EQUIPMENT LIST -=-=-=-=-=-=-=-=-=-=-=-= * The following lists are arranged in alphabetical order. +=+=+=+ WEAPONS +=+=+=+ ------------------------------------------------------------------------------ ANCIENT DAGGER Character: Hiro Where to Get: Gwyn’s place Buy/Sell: - / - Attack: +5 Agility: +2 Mag. Def: 0 Attacks: +1 Speed: +2 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ BASTARD SWORD Character: Hiro Where to Get: Buy at Meribia Weapon Shop Buy/Sell: 2,450 / 1,225 Attack: +49 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ BROADSWORD Character: Hiro Where to Get: Buy at East Nota Weapon Shop Buy/Sell: 1,240 / 620 Attack: +31 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ DAGGER Character: Hiro Where to Get: With Hiro in the beginning Buy/Sell: - / - Attack: +2 Agility: 0 Mag. Def: 0 Attacks: +1 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ FEATHER FAN Character: Jean Where to Get: With Jean when you get her Buy/Sell: - / - Attack: +24 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ FLAME STAFF Character: Lemina Where to Get: Found at Mystic Ruins Buy/Sell: - / 1,000 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ GOLDEN MACE Character: Ronfar Where to Get: Buy at Zulan Weapon Shop Buy/Sell: 2,100 / 1,050 Attack: +42 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ HELLFIRE STAFF Character: Lemina Where to Get: Found at Red Tower in Pentagulia Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ HURRICANE STAFF Character: Lemina Where to Get: Found at Blue Dragon Cave Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ ICE STAFF Character: Lemina Where to Get: Found at White Dragon Cave Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ IRON FAN Character: Jean Where to Get: Buy at Takkar Weapon Shop Buy/Sell: 1,160 / 580 Attack: +29 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ JEAN’S FAN Character: Jean Where to Get: Buy at Azado Weapon Shop Buy/Sell: 3,500 / 1,750 Attack: +50 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ MACE Character: Ronfar Where to Get: Buy at Larpa General Store Buy/Sell: 300 / 150 Attack: +15 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ MAGIC STAFF Character: Lemina Where to Get: With Lemina when you get her Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PLATINUM BLADE Character: Hiro Where to Get: Found at White Tower in Pentagulia Buy/Sell: - / - Attack: +67 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: +5 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PLATINUM FAN Character: Jean Where to Get: Buy at Meribia Weapon Shop Buy/Sell: 2,580 / 1,290 Attack: +43 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ QUAKE STAFF Character: Lemina Where to Get: Found at Meribia Sewers Buy/Sell: - / 1,000 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ RAZOR FAN Character: Jean Where to Get: Buy at Zulan Weapon Shop Buy/Sell: 1,800 / 900 Attack: +26 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ RITUAL MACE Character: Ronfar Where to Get: Buy at Vane Weapon Shop Buy/Sell: 4,060 / 2,030 Attack: +58 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ RUNE SWORD Character: Hiro Where to Get: Buy at Vane Weapon Shop Buy/Sell: 3,990 / 1,995 Attack: +57 Agility: 0 Mag. Def: +2 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: +2 Luck: 0 ------------------------------------------------------------------------------ SAMURAI SWORD Character: Hiro Where to Get: Buy at Horam Weapon Shop Buy/Sell: 6,840 / 3,420 Attack: +76 Agility: +5 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SHORT SWORD Character: Hiro Where to Get: Buy at Larpa General Shop Buy/Sell: 340 / 170 Attack: +17 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SILVER MACE Character: Ronfar Where to Get: Buy at Takkar Weapon Shop Buy/Sell: 1,320 / 660 Attack: +33 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SILVER SWORD Character: Hiro Where to Get: Buy at West Nota Equipment Shop Buy/Sell: 1,600 / 800 Attack: +40 Agility: 0 Mag. Def: +5 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SMASH SABER Character: Hiro Where to Get: Buy at Vane Weapon Shop Buy/Sell: 2,100 / 1,050 Attack: +70 Agility: -5 Mag. Def: 0 Attacks: -1 Speed: -5 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SPIRIT MACE Character: Ronfar Where to Get: Found at Taben’s Peak Buy/Sell: - / - Attack: +50 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ THIEVES STAFF Character: Lemina Where to Get: Found at Cave of Trials Buy/Sell: - / - Note: Allows Lemina to steal from enemies Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ THUNDER STAFF Character: Lemina Where to Get: Found at Taben’s Peak Buy/Sell: - / 1,000 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ WIND STAFF Character: Lemina Where to Get: Found at West Bandit Butte Buy/Sell: - / 1,000 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ +=+=+=+=+=+=+=+ SHIELDS/ARMLETS +=+=+=+=+=+=+=+ ------------------------------------------------------------------------------ BEJEWELED BRACELET Character: Ronfar Where to Get: Buy at Horam Armor Shop Buy/Sell: 1,890 / 945 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +27 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ BRACELET Character: Ronfar Where to Get: Buy at Dalton Equipment Shop Buy/Sell: 80 / 40 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +4 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ IRON BRACELET Character: Ronfar Where to Get: Buy at Takkar Armor Shop Buy/Sell: 240 / 120 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +8 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ IRON GAUNTLETS Character: Jean Where to Get: Buy at Takkar Armor Shop Buy/Sell: 60 / 30 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +13 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ IRON SHIELD Character: Hiro Where to Get: - Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +10 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ JEWEL GAUNTLET Character: Jean, Lemina Where to Get: Found at Black Tower in Pentagulia Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +22 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ LEGENDARY LID Character: Hiro Where to Get: Found at Taben’s Peak Buy/Sell: - / - Attack: +2 Agility: +2 Mag. Def: +2 Attacks: 0 Speed: +2 Range: +2 Defense: +20 Wisdom: +2 Luck: +2 ------------------------------------------------------------------------------ PLATINUM BRACELET Character: Ronfar Where to Get: Buy at Azado Armor Shop Buy/Sell: 1,320 / 660 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +22 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PLATINUM SHIELD Character: Hiro Where to Get: Buy at Azado Armor Shop Buy/Sell: 1,500 / 750 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +25 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SAUCEPAN LID Character: Hiro Where to Get: Get at Mayor’s House in Larpa Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +2 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SILVER BRACELET Character: Ronfar Where to Get: Buy at West Nota Equipment Shop Buy/Sell: 480 / 240 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +12 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SILVER GAUNTLETS Character: Jean, Lemina Where to Get: Buy at West Nota Equipment Shop Buy/Sell: 320 /160 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +8 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SILVER SHIELD Character: Hiro Where to Get: Buy at Zulan Armor Shop Buy/Sell: 600 / 300 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +15 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ STEEL BRACELET Character: Ronfar Where to Get: Buy at Meribia Armor Shop Buy/Sell: 850 / 425 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +13 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ WOOD SHIELD Character: Hiro Where to Get: Buy at Dalton Equipment Shop Buy/Sell: 100 / 50 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +5 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ +=+=+ ARMOR +=+=+ ------------------------------------------------------------------------------ ADVENTURER’S CLOTHES Character: Hiro Where to Get: With Hiro in the beginning Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +6 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ CEREMONIAL CLOTHES Character: Ronfar Where to Get: Buy at Azado Armor Shop Buy/Sell: 2,590 / 1,295 Attack: 0 Agility: 0 Mag. Def: +3 Attacks: 0 Speed: 0 Range: 0 Defense: +37 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ CHAIN MAIL Character: Hiro Where to Get: Found at Illusion Woods Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +18 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ FLARED DRESS Character: Jean Where to Get: Buy at East Nota Armor Shop Buy/Sell: 720 / 360 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +18 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ FUR ROBE Character: Lemina Where to Get: Buy at Zulan Armor Shop Buy/Sell: 1,050 / 525 Attack: 0 Agility: 0 Mag. Def: +3 Attacks: 0 Speed: 0 Range: 0 Defense: +21 Wisdom: +3 Luck: 0 ------------------------------------------------------------------------------ HOLY CLOTHES Character: Ronfar Where to Get: Buy at Horam Armor Shop Buy/Sell: 3,520 / 1,760 Attack: 0 Agility: 0 Mag. Def: +4 Attacks: 0 Speed: 0 Range: 0 Defense: +44 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ IMMORTAL ROBE Character: Lemina Where to Get: Buy at Horam Armor Shop Buy/Sell: 3,200 / 1,600 Attack: 0 Agility: 0 Mag. Def: +5 Attacks: 0 Speed: 0 Range: 0 Defense: +40 Wisdom: +5 Luck: 0 ------------------------------------------------------------------------------ IRON ARMOR Character: Hiro Where to Get: Buy at West Nota Equipment Shop Buy/Sell: 1,300 / 650 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +26 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ JEAN’S DRESS Character: Jean Where to Get: Buy at Azado Armor Shop Buy/Sell: 2,940 / 1,470 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +42 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ LEATHER ARMOR Character: Hiro Where to Get: Buy at Larpa General Shop Buy/Sell: 360 / 180 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +12 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PEASANT CLOTHES Character: Hiro, Ronfar Where to Get: With Ronfar when you get him Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +3 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PLATE ARMOR Character: Hiro Where to Get: Found at Zulan (Mayor’s house) Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +30 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PLATINUM ARMOR Character: Hiro Where to Get: Buy at Vane Armor shop Buy/Sell: 2,800 / 1,400 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +40 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PRETTY DRESS Character: Jean Where to Get: With Jean when you get her Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +14 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PRIEST CLOTHES Character: Ronfar Where to Get: Buy at West Nota Equipment Shop Buy/Sell: 1,150 / 575 Attack: 0 Agility: 0 Mag. Def: +1 Attacks: 0 Speed: 0 Range: 0 Defense: +23 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PURITY CLOTHES Character: Hiro, Ronfar Where to Get: Buy at Meribia Armor Shop Buy/Sell: 1,800 / 900 Attack: 0 Agility: 0 Mag. Def: +2 Attacks: 0 Speed: 0 Range: 0 Defense: +30 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ ROBE Character: Lemina Where to Get: With Lemina when you get her Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: +1 Attacks: 0 Speed: 0 Range: 0 Defense: +13 Wisdom: +1 Luck: 0 ------------------------------------------------------------------------------ SILK DRESS Character: Jean Where to Get: Found at Meribia Sewers Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +34 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SILVER ROBE Character: Lemina Where to Get: Buy at East Nota Armor Shop Buy/Sell: 680 / 340 Attack: 0 Agility: 0 Mag. Def: +2 Attacks: 0 Speed: 0 Range: 0 Defense: +17 Wisdom: +2 Luck: 0 ------------------------------------------------------------------------------ WARRIOR ARMOR Character: Hiro Where to Get: Buy at Horam Armor Shop Buy/Sell: 3,840 / 1,920 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +49 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ +=+=+=+ HELMETS +=+=+=+ ------------------------------------------------------------------------------ BANDANNA Character: Ronfar Where to Get: With Ronfar when you get him Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +2 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ BEJEWELED HAIRPIN Character: Jean, Lemina Where to Get: Buy at Vane Armor Shop Buy/Sell: 610 / 305 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +12 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ CHARM BANDANNA Character: Ronfar Where to Get: Buy at Azado Armor Shop Buy/Sell: 900 / 450 Attack: 0 Agility: 0 Mag. Def: +2 Attacks: 0 Speed: 0 Range: 0 Defense: +15 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ COLORFUL BANDANNA Character: Ronfar Where to Get: Buy at Dalton Equipment Shop Buy/Sell: 60 / 30 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +3 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ GOLD HAIRPIN Character: Jean, Lemina Where to Get: Found at Blue Dragon Cave Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +18 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ HEADBAND Character: Jean Where to Get: Buy at Takkar Armor Shop Buy/Sell: 60 / 30 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +3 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ IRON HELM Character: Hiro Where to Get: Buy at East Nota Armor Shop Buy/Sell: 150 / 75 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +5 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ LEATHER CAP Character: Hiro Where to Get: Buy at Larpa General Shop Buy/Sell: 40 / 20 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +2 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ LUCKY BANDANNA Character: Ronfar Where to Get: Buy at Zulan Armor Shop Buy/Sell: 450 / 225 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +9 Wisdom: 0 Luck: +2 ------------------------------------------------------------------------------ PLATINUM HAIRPIN Character: Jean, Lemina Where to Get: Buy at Meribia Armor Shop Buy/Sell: 360 / 180 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +9 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PLATINUM HELM Character: Hiro Where to Get: Buy at Azado Armor Shop Buy/Sell: 1,020 / 510 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +17 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PRAYER BANDANNA Character: Ronfar Where to Get: Buy at Horam Armor Shop Buy/Sell: 1,260 / 630 Attack: 0 Agility: 0 Mag. Def: +1 Attacks: 0 Speed: 0 Range: 0 Defense: +18 Wisdom: +1 Luck: 0 ------------------------------------------------------------------------------ RITUAL HAIRPIN Character: Jean, Lemina Where to Get: Found at Black Tower in Pentagulia Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +15 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SAFETY HELMET Character: Hiro Where to Get: Found in Azado Buy/Sell: - / 400 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +15 Wisdom: 0 Luck: +2 ------------------------------------------------------------------------------ SILVER BANDANNA Character: Ronfar Where to Get: Buy at East Nota Armor Shop Buy/Sell: 240 / 120 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +6 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SILVER HELM Character: Hiro Where to Get: Buy at Zulan Armor Shop Buy/Sell: 360 / 180 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +9 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SOUL BANDANNA Character: Ronfar Where to Get: Found at Meribia Sewers Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +12 Wisdom: +2 Luck: 0 ------------------------------------------------------------------------------ STEEL HELM Character: Hiro Where to Get: Found at Meribia Sewers Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +13 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ WARRIOR HELM Character: Hiro Where to Get: Buy at Horam Armor Shop Buy/Sell: 1,470 / 735 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: +21 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ +=+=+=+=+=+ ACCESSORIES +=+=+=+=+=+ ------------------------------------------------------------------------------ ANGEL RING Character: Everyone Where to Get: Found at Library in Vane Use: Revives wearer from a faint (one time use only) Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ ANTI-MAGIC RING Character: Everyone Where to Get: Found at Blue Dragon Cave Use: Increases Magic Defense Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: +7 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ BARRIER RING Character: Everyone Where to Get: Found at Zulan Mountains Use: Increases both types of defenses Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: +15 Attacks: 0 Speed: 0 Range: 0 Defense: +15 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ DEW RING Character: Everyone Where to Get: Found at Meribia Sewers Use: Wearer is immune to sleep spells. Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ ENDURANCE RING Character: Everyone Where to Get: Found at White Dragon Cave Use: Increases Defense Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ GORGON DOLL Character: Lemina Where to Get: Found inside Magic Guild at Vane Use: Precious Ausa Clan heirloom Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: +5 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: +5 Luck: -1 ------------------------------------------------------------------------------ HEALING RING Character: Everyone Where to Get: Found at Goddess Image in Azado Use: Restores some HP after every turn Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ IRON CLOGS Character: Hiro Where to Get: Found at Althena Springs in Illusion Woods. Use: Weight training for karate students Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: -3 Defense: +10 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ LEMINA’S PURSE Character: Lemina Where to Get: Found inside Magic Guild at Vane Use: Usually Empty Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ LUCK RING Character: Everyone Where to Get: Found at Taben’s Peak Use: Increase Luck stats of the wearer Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: +10 ------------------------------------------------------------------------------ PHOENIX RING Character: Everyone Where to Get: Found at Zulan Mountains Use: Decreases Water and Wind Damage Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PLASMA RING Character: Everyone Where to Get: Found at Blue Dragon Cave Use: Decreases Earth and Water Damage Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ PURITY RING Character: Everyone Where to Get: Found at Takkar Mountain Pass Use: Wearer will be immune to Poison Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ RUBBER BOOTS Character: Everyone Where to Get: Found at Wong-Lee’s Dojo in Horam Use: Insulates and Protects Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SNAKE RING Character: Everyone Where to Get: Found at White Dragon Cave Use: Increases ability to avoid attacks Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ VIGOR RING Character: Everyone Where to Get: Found at Sluice Forest Use: Wearer cannot be paralyzed Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ WIND RING Character: Everyone Where to Get: Found at Takkar Mountain Pass Use: Decreases Fire and Earth Damage Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ +=+=+= CRESTS +=+=+= ------------------------------------------------------------------------------ DREAM CREST Character: Everyone Where to Get: Found at Mystic Ruins Use: Enables Sleep Magic Buy/Sell: - / - Attack: -5 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ HEALING CREST Character: Everyone Where to Get: Found at Goddess Image in Azado Use: Attacks absorb HP. Does not work w/ staves Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: -5 Luck: 0 ------------------------------------------------------------------------------ POWER CREST Character: Everyone Where to Get: Found at Zulan Mountains Use: Powers Up other crests worn Buy/Sell: - / 1,750 Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ REVENGE CREST Character: Everyone Where to Get: found at Blue Dragon Cave Use: Fewer enemy counter attacks Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SEAL CREST Character: Everyone Where to Get: Found outside Magic Guild at Vane Use: Enables muting magic Buy/Sell: - / - Attack: -5 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ SHIRO CREST Character: Everyone Where to Get: Found at East Bandit Butte Use: Increases the user’s Range Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: +5 Defense: 0 Wisdom: -5 Luck: 0 ------------------------------------------------------------------------------ SNAKE CREST Character: Hiro, Ronfar Where to Get: Found at Illusion Woods 2 Use: Enables Poison Magic Buy/Sell: - / - Attack: -5 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ THUNDER CREST Character: Everyone Where to Get: Found at Magic City of Vane Use: Enabled thunder Magic Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: +5 Luck: 0 ------------------------------------------------------------------------------ WARRIOR CREST Character: Everyone Where to Get: found at Sluice Forest Use: Increases the user’s attack Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: +5 Luck: 0 ------------------------------------------------------------------------------ WHITE DRAGON CREST Character: Everyone Where to Get: Found at White Dragon Cave Use: Enables White Dragon Protect Buy/Sell: - / - Attack: 0 Agility: 0 Mag. Def: 0 Attacks: 0 Speed: 0 Range: 0 Defense: 0 Wisdom: 0 Luck: 0 ------------------------------------------------------------------------------ =-=-=-=-=-=-=-=-=-=-=-=- SHOP LIST -=-=-=-=-=-=-=-=-=-=-=-= VILLAGE OF LARPA ================ General Store: -------------- Herb 40 Silver Purity Herb 20 Silver Short Sword 340 Silver Mace 300 Silver Leather Armor 360 Silver Leather Cap 40 Silver CITY OF DALTON ============== Equipment Shop: --------------- Long Sword 690 Silver Flail 630 Silver Wood Shield 100 Silver Bracelet 80 Silver Colorful Bandanna 360 Silver General Store: -------------- Herb 40 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Dragonfly Wings 360 Silver TAKKAR VILLAGE ============== Weapon Shop: ------------ Silver Mace 1,320 Silver Iron Fan 1,160 Silver Armor Shop: ----------- Iron Bracelet 240 Silver Iron Gauntlet 60 Silver Chain Mail 720 Silver Hairband 60 Silver Item Shop: ---------- Herb 40 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Dragonfly Wings 360 Silver EAST NOTA ========= Weapon Shop: ------------ Broad Sword 1,240 Silver Armor Shop: ----------- Iron Shield 300 Silver Flared Dress 720 Silver Silver Robe 680 Silver Iron Helm 150 Silver Silver Bandanna 240 Silver Item Shop: ---------- Herb 40 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Dragonfly Wings 360 Silver MADORIA CARNIVAL ================ Item Shop: ---------- Herb 40 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Dragonfly Wings 360 Silver Man at Carnival: ---------------- Broad Sword 1,240 Silver Iron Shield 300 Silver Flared Dress 720 Silver Silver Robe 680 Silver Silver Helmet 150 Silver Silver Bandanna 240 Silver Herb 40 Silver Purity Herb 20 Silver Angel’s Tear 1,000 Silver Dragonfly Wings 360 Silver WEST NOTA ========= Equipment Shop: --------------- Silver Sword 1,600 Silver Silver Bracelet 480 Silver Silver Gauntlet 320 Silver Iron Armor 1,300 Silver Priest Clothes 1,150 Silver Silver Hairpin 180 Silver ZULAN VILLAGE ============= Weapon Shop: ------------ Golden Mace 2,100 Silver Razor Fan 1,800 Silver Armor Shop: ----------- Silver Shield 600 Silver Fur Dress 1,300 Silver Fur Robe 1,050 Silver Silver Helm 360 Silver Lucky Bandanna 450 Silver Item Shop: ---------- Herb 40 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Cleansing Water 60 Silver Dragonfly Wings 360 Silver MERIBIA ======= Weapon Shop: ------------ Bastard Sword 2,450 Silver Platinum Fan 2,580 Silver Armor Shop: ----------- Steel Bracelet 850 Silver Platinum Gauntlet 650 Silver Silver Armor 1,920 Silver Purity Clothes 1,800 Silver Platinum Hairpin 360 Silver Item Shop: ---------- Herb 40 Silver Healing Nut 200 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Cleansing Water 60 Silver Dragonfly Wings 360 Silver MAGIC CITY OF VANE ================== Weapon Shop: ------------ Smash Saber 2,100 Silver Rune Sword 3,990 Silver Ritual Mace 4,060 Silver Magic Staff 1,200 Silver Flame Staff 2,000 Silver Wind Staff 2,000 Silver Water Staff 2,000 Silver Thunder Staff 2,000 Silver Quake Staff 2,000 Silver Armor Shop: ----------- Steel Shield 1,000 Silver Magic Gauntlet 1,080 Silver Platinum Armor 2,800 Silver Silk Dress 2,140 Silver Magician Robe 2,100 Silver Steel Helm 650 Silver Soul Bandanna 600 Silver Bejeweled Hairpin 610 Silver Item Shop: ---------- Herb 40 Silver Healing Nut 200 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Cleansing Water 60 Silver Dragonfly Wings 360 Silver Starlight 2,000 Silver AZADO ===== Item Shop: ---------- Herb 40 Silver Healing Nut 200 Silver Purity Herb 20 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Cleansing Water 60 Silver Dragonfly Wings 360 Silver Armor Shop: ----------- Platinum Shield 1,500 Silver Platinum Bracelet 1,320 Silver Ceremonial Clothes 2,590 Silver Jean’s Dress 2,940 Silver Platinum Helm 1,020 Silver Charm Bandanna 900 Silver Weapon Shop: ------------ Smash Saber 2,100 Silver Rune Sword 3,990 Silver Jean’s Fan 3,500 Silver HORAM ===== Weapon Shop: ------------ Platinum Blade 5,360 Silver Samurai Sword 6,840 Silver Flaying Flail 5,760 Silver Armor Shop: ----------- Warrior Shield 2,170 Silver Bejeweled Bracelet 1,890 Silver Jewel Gauntlet 1,540 Silver Warrior Armor 3,840 Silver Holy Clothes 3,520 Silver Immortal Robe 3,200 Silver Warrior Helm 1,470 Silver Prayer Bandanna 1,260 Silver Ritual Hairpin 900 Silver ZEN ZONE ======== Item Shop: ---------- Herb 40 Silver Healing Nut 200 Silver Holy Water 50 Silver Vitality Vial 50 Silver Angel’s Tear 1,000 Silver Charm Crest 3,000 Silver Dream Crest 3,000 Silver =-=-=-=-=-=-=-=-=-=-=-= GAMEPLAY TIPS -=-=-=-=-=-=-=-=-=-=-=- 1. Always remember that you can save anytime and anywhere in the game. It’s better to save often rather than repeat an entire dungeon if you lose a battle. 2. Whenever there’s a Goddess Statue, always take the time to heal your party’s HP and MP. You’ll need it. 3. If you hate battles, you can avoid most of the enemies. Beware though, some enemies appear out of nowhere and some enemies move very quickly and you’ll have a very tough time outrunning them. 4. During your battles, you can always plan your next move. Remember that your enemy won’t attack you until you finish your turn. 5. Plan also the position of your characters in battle. A widespread party is more like to survive a battle than a compressed party. Change the positions of the characters by going to the Tactics menu. A good position is like this one. The attackers are in front, the healer is at the middle and the magic users at the back. This way, you can use the abilities of the characters efficiently. 6. When you target an enemy, you’ll see different colors from time to time. This specifies if how your attack will damage the enemy/ies. If the target turns yellow, it means that your attack will do minimal damage. If the target turns green and a circle appears above it, you’ll do maximum damage. If the target turns red and an X appear above it, you’ll do very minimal or no damage at all. If the enemy doesn’t turn into any color, you’ll do normal damage. =-=-=-=-=-=-=-=-=-=-=- ENEMY LIST -=-=-=-=-=-=-=-=-=-=-= Here’s the list of the enemies that I’ve seen in the game. Note that the HP info of the enemies is based on my actual calculation. Any corrections will be welcome. * alphabetically arranged ------------------------------------------------------------------------------ ALBINO BABOON HP: ? Location: Zulan Mountains Exp: 26 Item/s: none Silver: 28 Special Attacks: Snowball Notes: Use Fire Magic ------------------------------------------------------------------------------ AMMONIA HP: ? Location: Meribia Sewers Exp: ? Item/s: Spin Attack (damages entire party) Silver: ? Special Attacks: none Notes: Use Magic Only ------------------------------------------------------------------------------ AQUA ASSASSIN HP: ? Location: Blue Dragon Cave Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ ASSASSIN HP: ? Location: Meribia Sewers Exp: 340 Item/s: none Silver: 150 Special Attacks: Karate Moves that do major damage Notes: Use Ice Magic or Bee Dance of Jean ------------------------------------------------------------------------------ BANDAGE BOY HP: ? Location: Blue Labyrinth (Blue Spire) EXP: 1 Item/s: none Silver: 1 Special Attacks: none Notes: Defeat the Mummy and all Bandage Boys will die too. ------------------------------------------------------------------------------ BANSHEE FOWL HP: ? Location: Takkar Mt. Pass Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ BARBARIAN HP: ? Location: Zulan Mountains Exp: 36 Item/s: none Silver: 65 Special Attacks: none Notes: Use Fire Magic ------------------------------------------------------------------------------ BAT KNIGHT HP: ? Location: Cave of Trials Exp: 86 Item/s: none Silver: 98 Special Attacks: none Notes: use Magic attacks ------------------------------------------------------------------------------ BLOOD BYRD HP: ? Location: Sluice Forest Exp: 76 Item/s: none Silver: 253 Special Attacks: none Notes: none ------------------------------------------------------------------------------ BOMB ANGEL HP: ? Location: Blue Spire EXP: 3 Item/s: none Silver: 8 Special Attacks: none Notes: none ------------------------------------------------------------------------------ BRAIN PICKER HP: ? Location: Blue Labyrinth (Blue Spire) Exp: 4 Item/s: none Silver: 9 Special Attacks: none Notes: none ------------------------------------------------------------------------------ CAPTAIN HP: ? Location: Dragonship Destiny Exp: 40 Item/s: none Silver: 60 Special Attacks: none Notes: none ------------------------------------------------------------------------------ CORP. CRUSHER HP: ? Location: White Tower Exp: 93 Item/s: none Silver: 27 Special Attacks: none Notes: Use Thunder Magic. If it’s in the defensive stance, physical attacks will be useless ------------------------------------------------------------------------------ CRYSTAL KNIGHT HP: 50 Location: Blue Spire Exp: 6 Item/s: none Silver: 15 Special Attacks: none Notes: none ------------------------------------------------------------------------------ DARK KNIGHT HP: ? Location: Mystic Ruins Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ DARK SORCERER HP: ? Location: Black Tower in Pentagulia Exp: 96 Item/s: none Silver: 1 Special Attacks: none Notes: none ------------------------------------------------------------------------------ DEATH SHROOM HP: ? Location: Cave of Trials Exp: 68 Item/s: none Silver: 49 Special Attacks: none Notes: none ------------------------------------------------------------------------------ DEATH WORM HP: ? Location: Takkar Mt. Pass Exp: ? Item/s: Healing Nut Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ DESERT DOLPHIN HP: ? Location: West Desert Pass Exp: 4 Item/s: none Silver: 4 Special Attacks: none Notes: none ------------------------------------------------------------------------------ DIECLOPS HP: ? Location: Goddess Image Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ DOOMRIGGER HP: ? Location: Blue Dragon Cave Exp: ? Item/s: none Silver: ? Special Attacks: Calls on Scurvy Slugs Notes: You must kill it in the first turn or else it’ll run away ------------------------------------------------------------------------------ DREAM LEECH HP: ? Location: Taben’s Peak Exp: 56 Item/s: none Silver: 100 Special Attacks: Large MP Absorb attack Notes: Use Fire Magic ------------------------------------------------------------------------------ DUNG BEETLE HP: 5 Location: East Desert Pass Exp: 1 Item/s: none Silver: 1 Special Attacks: none Notes: none ------------------------------------------------------------------------------ ELECTROEYE HP: ? Location: Goddess Image Exp: 99 Item/s: none Silver: 126 Special Attacks: none Notes: none ------------------------------------------------------------------------------ FATAL HOPPER HP: 130 Location: Meribia Sewers Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ FLAME REAPER HP: ? Location: Pentagulia Underground Exp: 93 Item/s: none Silver: 18 Special Attacks: none Notes: none ------------------------------------------------------------------------------ FLASH LORD HP: 180 Location: Pentagulia Underground Exp: 90 Item/s: Holy Water Silver: 41 Special Attacks: none Notes: none ------------------------------------------------------------------------------ FLASH NINJA HP: ? Location: Zen Zone Tournament Exp: 339 Item/s: none Silver: 0 Special Attacks: Karate Notes: none ------------------------------------------------------------------------------ FLIGHT KNIGHT HP: ? Location: Goddess Image Exp: 61 Item/s: none Silver: 29 Special Attacks: Dive Notes: none ------------------------------------------------------------------------------ FLYTRAPPER HP: ? Location: Sluice Forest Exp: 52 Item/s: none Silver: 102 Special Attacks: none Notes: Use fire attacks ------------------------------------------------------------------------------ GARGOYLE HP: ? Location: Red Tower in Pentagulia Exp: 90 Item/s: none Silver: 38 Special Attacks: none Notes: none ------------------------------------------------------------------------------ GIGA ANT HP: ? Location: Sluice Forest Exp: 64 Item/s: none Silver: 49 Special Attacks: none Notes: it has a very high physical defense ------------------------------------------------------------------------------ GIGA WASP HP: ? Location: Cave of Trials Exp: 40 Item/s: none Silver: 34 Special Attacks: none Notes: can induce Sleep ------------------------------------------------------------------------------ GOBLIN KING HP: ? Location: Illusion Woods Exp: 44 Item/s: Angel’s Tear Silver: 60 Special Attacks: Raises every enemy’s Attack rating. Notes: none ------------------------------------------------------------------------------ GREEN GOBLIN HP: 33 Location: Starlight Forest Exp: 4 Item/s: none Silver: 6 Special Attacks: none Notes: They can become annoying sometimes as they have the ability to call another green goblin. So finish all of them as fast as possible. ------------------------------------------------------------------------------ GROG SNAKE HP: 160 Location: Meribia Sewers Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ GUNFOOT HP: ? Location: Meribia Sewers Exp: ? Item/s: Cleansing Water Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ HOBGOBLIN HP: ? Location: Illusion Woods Exp: 15 Item/s: none Silver: 14 Special Attacks: none Notes: none ------------------------------------------------------------------------------ HUMMINGBYRD HP: ? Location: Starlight Forest Exp: 16 Item/s: Herb Silver: 32 Special Attacks: Absorb Life Notes: Once you see this monster, kill it at once as it can absorb a huge amount of HP from one of your party members. ------------------------------------------------------------------------------ INFERNO GHOUL HP: ? Location: Azado Barbecue Exp: 180 Item/s: none Silver: 33 Special Attacks: none Notes: none ------------------------------------------------------------------------------ KILLER BUZZ HP: ? Location: East Bandit Butte Exp: 23 Item/s: none Silver: 19 Special Attacks: none Notes: none ------------------------------------------------------------------------------ KILLER FLY HP: ? Location: Larpa Pass Exp: 6 Item/s: none Silver: 13 Special Attacks: none Notes: It can inflict the Poison status ------------------------------------------------------------------------------ KILLER SHROOM HP: ? Location: East Bandit Butte Exp: 25 Item/s: none Silver: 17 Special Attacks: none Notes: none ------------------------------------------------------------------------------ KILLER WASP HP: ? Location: Sluice Forest Exp: 88 Item/s: none Silver: 284 Special Attacks: none Notes: can cause paralysis ------------------------------------------------------------------------------ KNUCKLE BUSTER HP: ? Location: Ghost Manor Exp: 30 Item/s: none Silver: 60 Special Attacks: none Notes: none ------------------------------------------------------------------------------ MAGIC HAT HP: ? Location: Taben’s Peak Exp: 90 Item/s: none Silver: 231 Special Attacks: none Notes: none ------------------------------------------------------------------------------ MAGIC MASQUE HP: ? Location: Blue Spire Exp: 1 Item/s: none Silver: 3 Special Attacks: none Notes: It has an Attacks rating of 2. ------------------------------------------------------------------------------ MAN EATER HP: ? Location: East Bandit Butte Exp: 13 Item/s: none Silver: 13 Special Attacks: none Notes: none ------------------------------------------------------------------------------ MASQURADE HP: ? Location: Mystic Ruins Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: Use magic against it. ------------------------------------------------------------------------------ MECHA STAR HP: ? Location: White Dragon Cave Exp: 119 Item/s: none Silver: 22 Special Attacks: none Notes: Don’t use physical attacks but use Fire Magic ------------------------------------------------------------------------------ MERCENARY HP: ? Location: Blue Tower in Pentagulia Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ MUD CLYCLOPS HP: ? Location: Takkar Mt. Pass Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ MUMMY HP: ? Location: Blue Labyrinth (Blue Spire) Exp: 2 Item/s: none Silver: 5 Special Attacks: none Notes: Defeat him and all Bandage Boys in the battle will die too. ------------------------------------------------------------------------------ MUTANT FLY HP: ? Location: White Dragon Cave Exp: 113 Item/s: none Silver: 134 Special Attacks: none Notes: none ------------------------------------------------------------------------------ NIPPLE YANKER HP: ? Location: Goddess Image Exp: 61 Item/s: none Silver: 47 Special Attacks: none Notes: none ------------------------------------------------------------------------------ OCHRE OOZE HP: 24 Location: Larpa Pass Exp: 2 Item/s: none Silver: 5 Special Attacks: none Notes: none ------------------------------------------------------------------------------ OCTOPLANT HP: ? Location: Taben’s Peak Exp: 33 Item/s: none Silver: 49 Special Attacks: none Notes: none ------------------------------------------------------------------------------ PARASITE HP: ? Location: East Bandit Butte Exp: 33 Item/s: none Silver: 78 Special Attacks: none Notes: none ------------------------------------------------------------------------------ PERSONA HP: ? Location: Mystic Ruins Exp: ? Item/s: none Silver: ? Special Attacks: Takeover (Takes over one of your character making him/her unable to move. Notes: Use magic against it. ------------------------------------------------------------------------------ POISON BEETLE HP: ? Location: West Desert Pass Exp: 3 Item/s: none Silver: 11 Special Attacks: none Notes: none ------------------------------------------------------------------------------ PRIVATE HP: ? Location: Dragonship Destiny Exp: 35 Item/s: none Silver: 50 Special Attacks: none Notes: Use Magic only! ------------------------------------------------------------------------------ RAZOR WOLF HP: ? Location: Zulan Mountains Exp: 68 Item/s: none Silver: 137 Special Attacks: Rolling attack (affects all party members) Notes: Use Fire Magic ------------------------------------------------------------------------------ REFLECTOR HP: ? Location: Mystic Ruins Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ ROLLING IMP HP: 77 Location: Ghost Manor Exp: 14 Item/s: none Silver: 10 Special Attacks: none Notes: none ------------------------------------------------------------------------------ RUFUS HP: ? Location: Takkar Mt. Pass Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ SAND CYCLOPS HP: ? Location: East Desert Pass Exp: 3 Item/s: Herb Silver: 4 Special Attacks: none Notes: none ------------------------------------------------------------------------------ SAND SHARK HP: ? Location: East Desert Pass Exp: 2 Item/s: none Silver: 2 Special Attacks: none Notes: none ------------------------------------------------------------------------------ SCORPION HP: ? Location: West Desert Pass Exp: 12 Item/s: none Silver: 42 Special Attacks: none Notes: It inflicts Poison Condition. ------------------------------------------------------------------------------ SCURVY SLUG HP: ? Location: Blue Dragon Cave Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: Induces Poison. Use Wind Magic ------------------------------------------------------------------------------ SGT. SLAUGHTER HP: ? Location: White Tower Exp: 90 Item/s: none Silver: 20 Special Attacks: none Notes: Use Thunder Magic ------------------------------------------------------------------------------ SHADOW ASSASSIN HP: ? Location: Zen Zone Tournament Exp: 563 Item/s: none Silver: 0 Special Attacks: Karate Notes: none ------------------------------------------------------------------------------ SHIRO MONGREL HP: ? Location: White Dragon Cave Exp: 139 Item/s: none Silver: 181 Special Attacks: none Notes: Induces Sleep ------------------------------------------------------------------------------ SLIME HP: 21 Location: Blue Labyrinth (Blue Spire) Exp: 1 Item/s: none Silver: 1 Special Attacks: none Notes: none ------------------------------------------------------------------------------ SUSIE DEATH HP: ? Location: Ghost Manor Exp: 15 Item/s: none Silver: 14 Special Attacks: Absorb MP. Notes: Use Magic against it. ------------------------------------------------------------------------------ TIGER SHARK HP: ? Location: Blue Dragon Cave Exp: ? Item/s: none Silver: ? Special Attacks: Ice Rays Notes: none ------------------------------------------------------------------------------ TORMENTOR HP: ? Location: Taben’s Peak Exp: 36 Item/s: none Silver: 54 Special Attacks: none Notes: Use Ice Magic ------------------------------------------------------------------------------ WATER ELEMENTAL HP: ? Location: Blue Dragon Cave Exp: ? Item/s: none Silver: ? Special Attacks: none Notes: none ------------------------------------------------------------------------------ WOLF GUARD HP: ? Location: Zen Zone Tournament Exp: 273 Item/s: none Silver: 0 Special Attacks: Iron Ball Notes: none ------------------------------------------------------------------------------ WYBURN HP: ? Location: Zulan Mountains Exp: 21 Item/s: none Silver: 24 Special Attacks: none Notes: Use Fire Magic ------------------------------------------------------------------------------ YETI HP: ? Location: White Dragon Cave Exp: 187 Item/s: none Silver: 224 Special Attacks: none Notes: While charging, the Yetis can break small ice pillars that block the way. ------------------------------------------------------------------------------ =-=-=-=-=-=-=-=-=-=-=-= FAQs -=-=-=-=-=-=-=-=-=-=-=- ----------------------------------------------------------------------------- 1. Where can I find this Walkthrough/FAQ? This walkthrough/FAQ will be updated and posted mainly at http://www.GameFAQs.com and VGStrategies.about.com. ----------------------------------------------------------------------------- 2. Do you have any other projects in GameFAQs? Yes. Final Fantasy IX, Chrono Cross, Chrono Trigger, Final Fantasy Adventure and three character guides, Ayane, Tina, and Lei-Fang, for Dead or Alive. ----------------------------------------------------------------------------- 3. How often do you update? As long as there is a need to update. I always do it right away. I make sure all are up to date. ----------------------------------------------------------------------------- 4. Is this a sequel to Lunar Silver Star Story? In my opinion, it is a sequel. It is in the same world, which is Lunar, and Althena is the same goddess on both games. Needless to say, Eternal Blue happened years after the Silver Star Story. ----------------------------------------------------------------------------- 5. Can I change the formation of the party? Yes you can. Just go to the system menu and select Tactics. From there, you can specify the formation you want and you can also choose the commands that your character can follow while in AI mode. ----------------------------------------------------------------------------- 6. Will the enemy re-spawn if I leave a particular dungeon and then come back again? There are some dungeons where enemies won’t re-spawn and there are also some dungeons where the monsters re-spawn if you leave and then come back. ----------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CREDITS/ACKNOWLEDGEMENTS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- - Thanks to Working Designs for bringing us once more, a very nice RPG for the Sony Playstation Console. - Thanks to my Mom and Sis for waiting patiently for me to finish my session of gaming. (They’re waiting for me so that they can watch TV) - Special thanks to Sasquatch (sasquatch113@yahoo.com) for correcting me about the dialogues of Lemina and Ronfar. - And last but absolutely not the least, thanks to GameFAQs where you can view and download this walkthrough/FAQ. CjayC deserves all the credits given to him. Congratulations! These are all that I would like to thank as of now. If I happen to forget anyone, please inform me. I’ll check it out on my inbox if you really have something to be credited (I never delete important ones). Note, that if there are same info sent to me, it is on a first come first serve basis. Any suggestions, comments, additions, etc. will be duly credited to you once you’ve submitted one to me through my e-mail address written at the very top of this Walkthrough/FAQ. Thank you very much! Lunar 2: Eternal Blue(tm) is a registered trademark of Working Designs, co. Ltd. Playstation(tm) and its accessories are registered trade marks of Sony Computer Entertainment America The Lunar 2: Eternal Blue Walkthrough/FAQ Copyright January 2001 “A” Tadeo