------------------------------------------------------------------------------- KINGDOM HEARTS Character Level Information ------------------------------------------------------------------------------- This faq is protected by US Copyright. Please do not rip it off! ------------------------------------------------------------------------------- Overview This faq contains a summary of the experience requirements for different characters to level up, as well as new abilities gained and changes in attributes. It also explains the consequences of your start-of-game decisions on final attribute values and rates of experience gain. ------------------------------------------------------------------------------- Sora’s Stats at Level 1 and Level 100 Based on Initial Attribute Choices ------------------------------------------------------------------------------- As you can see from the table below, this choice has minimal effects on strength, AP, and defense at high levels-- but the differences in MP and number of item slots are something to think about. If you intend to do a straight- forward play-through of the game without maxing stats, you’ll probably be happiest strengthening the shield (which attribute you weaken is not particularly important). This is mostly because of getting Second Chance early in the game—-Second Chance is a major life-saver for boss fights (if you have more than 1 hit point and receive a terminal hit, you are left alive with 1 hp instead). You’ll also get more synth items over the course of the main game due to Lucky Strike. For the end-game, you’ll have max item slots, 8. However, since you can pretty easily play through the game without ever manually using an item in battle, this is of limited usefulness. If you can stand a little extra difficulty while playing through the game and intend to max out your character at end-game, take the staff for the extra 2 mp (things will only be slightly harder during the main game). Note that the power of your magic is based on your maximum MP, so the staff will make you a better magic user. The sword is not recommended as a specialty unless you seek a more challenging gaming experience. The following table summarizes your character stats at level 1 and level 100 based on which attribute you strengthen (+) and weaken (-): -----+-----------+-----------+-----------+-----------+-----------+-----------+ Stat | +Swd -Stf | +Swd -Shd | +Stf -Swd | +Stf -Shd | +Shd -Swd | +Shd -Stf | HP | 18 --> 84 | 18 --> 84 | 18 --> 84 | 18 --> 84 | 18 --> 84 | 18 --> 84 | MP | 2 --> 8 | 2 --> 8 | 3 --> 10 | 3 --> 10 | 2 --> 8 | 2 --> 8 | AP | 1 --> 37 | 3 --> 39 | 3 --> 39 | 3 --> 39 | 3 --> 39 | 1 --> 37 | STR | 6 --> 57 | 6 --> 57 | 3 --> 54 | 5 --> 56 | 4 --> 55 | 5 --> 56 | DEF | 2 --> 52 | 1 --> 51 | 3 --> 53 | 1 --> 51 | 4 --> 54 | 4 --> 54 | #ITM | 3 --> 7 | 3 --> 7 | 3 --> 6 | 3 --> 6 | 3 --> 8 | 3 --> 8 | #ACC | 2 --> 3 | 2 --> 3 | 2 --> 3 | 2 --> 3 | 2 --> 3 | 2 --> 3 | -----+-----------+-----------+-----------+-----------+-----------+-----------+ Sora’s max stats are dependent on your possession of sufficient motivation to get loads of Power Up, AP Up, and Defense Up items via synthesis. The maximum individual stat values are 111 for HP (equip 3 Gaia bangles), 18 for MP (strengthen staff at character creation; use +2 MP keyblade; equip 3 Atlas Armlets), and 100 for Strength, Defense, and AP. Initial Choices to Get Various Rates of Level Up for Sora ------------------------------------------------------------------------------- Depending on how you answer Tidus, Wakka, and Selphie, you can chose to make the game easier for yourself up to level 40, at the expense of an increase in difficulty starting around level 40 (the “leave at dawn” option) or harder for yourself up to level 40, but requiring less experience for level ups above level 40 (the “start at night” option). For example, the number of experience points that will get you to level 70 on dusk will only get you to level 65 on dawn. The dusk option will require you to get about 100,000 (11%) less experience points to achieve level 100 than the dawn option. Dawn (Quicker than Average Level Gains at Lower Levels, Slower than Average Level Gains at Higher Levels) Tidus | Wakka | Selphie ------------------+--------------------+--------------------- Getting Old | Broaden Horizons | Number One Getting Old | Rare Sights | Number One Getting Old | Rare Sights | Friendship Getting Old | Rare Sights | Prize Possessions Getting Old | Be Strong | Number One Being Different | Rare Sights | Number One Being Indecisive | Rare Sights | Number One Midday (Average Speed of Level Gain at All Levels) Tidus | Wakka | Selphie ------------------+--------------------+--------------------- Getting Old | Broaden Horizons | Friendship Getting Old | Broaden Horizons | Prize Possessions Getting Old | Be Strong | Friendship Being Different | Rare Sights | Friendship Being Different | Broaden Horizons | Number One Being Different | Broaden Horizons | Friendship Being Different | Broaden Horizons | Prize Possessions Being Different | Be Strong | Number One Being Different | Be Strong | Friendship Being Indecisive | Rare Sights | Friendship Being Indecisive | Broaden Horizons | Number One Being Indecisice | Broaden Horizons | Friendship Night (Slower than Average Level Gain at Lower Levels, Quicker than Average Level Gain at Higher Levels) Tidus | Wakka | Selphie ------------------+--------------------+--------------------- Getting Old | Be Strong | Prize Possessions Being Different | Rare Sights | Prize Possessions Being Different | Be Strong | Prize Possessions Being Indecisive | Rare Sights | Prize Possessions Being Indecisive | Broaden Horizons | Prize Possessions Being Indecisive | Be Strong | Number One Being Indecisive | Be Strong | Friendship Being Indecisive | Be Strong | Prize Possessions Experience Required for Sora to Achieve Specified Levels, Based on Initial Choice of Level-Up Speed ---------------------------------------------------------------------------- Level | Dusk | Midday | Dawn | 5 | 155 | 120 | 96 | 10 | 821 | 675 | 576 | 15 | 2041 | 1735 | 1506 | 20 | 3971 | 3465 | 3106 | 25 | 7221 | 6515 | 5986 | 30 | 12291 | 11515 | 10856 | 35 | 20291 | 19515 | 18856 | 40 | 33891 | 33815 | 33356 | 45 | 56091 | 57315 | 58256 | 50 | 91091 | 95715 | 99856 | 55 | 150291 | 160815 | 174856 | 60 | 220291 | 235815 | 264856 | 65 | 290291 | 319815 | 354856 | 70 | 364291 | 409815 | 444856 | 75 | 444291 | 499815 | 534856 | 80 | 524291 | 589815 | 624856 | 85 | 608291 | 679815 | 714856 | 90 | 698291 | 769815 | 804856 | 95 | 788291 | 859815 | 894856 | 100 | 878291 | 949815 | 984856 | Experience Required for Allies to Achieve Specified Levels (Independent of Your Choice of Level-Up Speed) -------------------------------------------------------------------------- Level | Donald | Goofy | Others 5 | 171 | 57 | 58 10 | 916 | 380 | 390 15 | 2326 | 1011 | 1064 20 | 4566 | 2151 | 2254 25 | 8446 | 4271 | 4474 30 | 14566 | 8011 | 8424 35 | 24366 | 14211 | 15124 40 | 41366 | 26311 | 27924 45 | 68966 | 47711 | 50924 50 | 113466 | 84711 | 91024 55 | 189666 | 154711 | 167024 60 | 279666 | 239711 | 259524 65 | 369666 | 324711 | 352024 70 | 459666 | 409711 | 444524 75 | 549666 | 494711 | 537024 80 | 639666 | 579711 | 629524 85 | 729666 | 664711 | 722024 90 | 819666 | 749711 | 814524 95 | 909666 | 834711 | 907024 100 | 999666 | 919711 | 999524 New Abilities Gained by Sora at Level Up Based on Attribute Chosen for Strengthening at the Beginning of the Game ---------------------------------------------------------------------- Level | Sword | Staff | Shield ------+-----------------------+-----------------------+--------------------- 9 | Combo Plus (1) | Scan | Guard 12 | Vortex | Treasure Magnet (1) | Scan 15 | Scan | MP Haste | Lucky Strike 18 | Blitz | Counterattack | Second Chance 21 | Berserk | Critical Plus (1) | Counterattack 24 | Counterattack | Guard | Jackpot 27 | Air Combo Plus (1) | Aerial Sweep | Treasure Magnet (1) 30 | Aerial Sweep | Treasure Magnet (2) | NONE (3 Acc. slots) 33 | Treasure magnet (1) | MP Rage (1) | Blitz 36 | Guard | Berserk | MP rage (1) 39 | NONE (3 Acc. slots) | Lucky Strike | Treasure Magnet (2) 42 | NONE | NONE (6 Item slots) | Combo Plus (1) 45 | MP Haste | NONE (3 Acc. slots) | Vortex 48 | Critical Plus (1) | Second Chance | Berserk 51 | Second Chance | MP rage (2) | Critical Plus (1) 54 | NONE (7 Item slots) | Jackpot | NONE (8 Item slots) 57 | MP Rage (1) | Vortex | Air Combo Plus (1) 60 | Treasure Magnet (2) | Air Combo Plus (1) | Aerial sweep 63 | Jackpot | Blitz | MP Haste 66 | MP Rage (2) | Combo Plus (1) | MP Rage (2) 69 | Lucky Strike | Critical Plus (2) | Critical Plus (2) 72 | Combo Plus (2) | NONE | NONE 75 | Air Combo Plus (2) | Air Combo Plus (2) | Combo Plus (2) 78 | Critical Plus (2) | Combo Plus (2) | Air Combo Plus (2) 84 | Combo Plus (3) | Combo Plus (3) | Combo Plus (3) 90 | Critical Plus (3) | Critical Plus (3) | Critical Plus (3) 96 | Combo Plus (4) | Combo Plus (4) | Combo Plus (4) ------------------------------------------------------------------------------- Credits ------------------------------------------------------------------------------- Thanks to Varie and dugvayne on the Gamefaqs.com message boards for scanning in much of this info from the Ultimania guide. ------------------------------------------------------------------------------- Revision History ------------------------------------------------------------------------------- v 1.0: Initial version v 1.01: Added info about accessories and levels at which maximum item and accessory slots are gained v 1.02: Eliminated use of “fast” and “slow” in characterizing dawn, midday, and dusk options as confusing and inaccurate v 1.03: Added a missed sequence to the table of initial attribute strengthening/weakening choices; elaborated on attribute strengthening at beginning of game ------------------------------------------------------------------------------- Contact Info ------------------------------------------------------------------------------- Please e-mail any suggestions or comments to Zarathustra(), nosaert@yahoo.com. I CAN NOT answer any questions on gameplay issues. Please consult the faqs or messageboards at http://www.gamefaqs.com if you need walkthrough help. -------------------------------------------------------------------------------