Final Fantasy Chronicles: Final Fantasy IV Guide ***************************************************************************** System: PlayStation ***************************************************************************** By Joseph Witham ***************************************************************************** Email: josephcwitham@hotmail.com ***************************************************************************** Web Site: http://www.geocities.com/jwfaqs ***************************************************************************** Version 1.1 - 7/22/2002 Contents ~~~~~~~~~ I. Opening Copyright Notice II. Version History III. Introduction IV. PlayStation Changes V. Walkthrough VI. Characters VII. Spells VIII. Items IX. Weapons X. Armor XI. Shops XII. Monsters XIII. Bosses XIV. Closing Copyright Notice ============================================================================= I. OPENING COPYRIGHT NOTICE ============================================================================= This guide is Copyright 2001-2002 Joseph Witham (josephcwitham@hotmail.com). Anyone who desires to reproduce, distribute, or use this guide on their web site has the author's permission under the following conditions: 1. It must not be altered in any way. 2. It must not be used for profit; it must be distributed freely. 3. Any and all credit must be given to the author, Joseph Witham. 4. It must remain in its entirety, with every part intact. All information in this guide, unless otherwise noted, was compiled and written by the author. You may not reproduce any information from this guide and use it in any other publication without written consent of the author. ============================================================================= II. Version History ============================================================================= 1.1 - 7/22/2002 -Format changes. -Minor errors fixed. 1.0 - 10/3/2001 -Initial Release ============================================================================= III. INTRODUCTION ============================================================================= This guide is to be used in conjunction with the Final Fantasy IV included in Final Fantasy Chronicles. Other versions of the game will not apply, since this is for Hard Type and the names for many items, spell, etc are completely different. ============================================================================= IV. PLAYSTATION CHANGES ============================================================================= -A new movie has been added. The first part is shown at the game start up, and is shown in its entirety at the end of the game. -This version is based on FF4 Hard Type, which is, in fact, the real FF4. Abilities, spells, and items that didn't show up in FF2 US have returned in this version. -A Memo save has been added that allows you to save without the long load times. This save is deleted when the PlayStation's power is turned off. -Load times have been significantly improved since the Japanese version of this port. ============================================================================= V. WALKTHROUGH ============================================================================= ----------------------------------------------------------------------------- 1. Baron ----------------------------------------------------------------------------- TREASURE: [Baron Castle]: BombRing, Ether1, Tent, 480 Gil. [Baron Town]: Potion, HrGlass1, Tent, MaidKiss, Potion, Potion, EagleEye, Tent, Eyedrops, Ether1, Soft, Soft, Life. After the intro sequence you'll be free to explore the castle. First, head east and talk to Kain to learn about his past. Afterward, explore the castle for treasure and talk to people on the east side of the castle. When you're finished exploring the east side of the castle, head to the west tower. On your way, you'll meet Rosa and Cid. After a brief talk with them, enter the west tower and walk up to your bed. During the night, Rosa will visit you and give you an inspirational talk. In the morning, Cecil and Kain will automatically leave the castle wherein a prologue will begin. After the prologue you'll end up on the Overworld, enter the town of Baron. Talk to the inhabitants and explore pots, water, and the inn for treasure. A couple of the buildings are locked. There is a tutorial building just south of the locked weapon shop where experienced warriors will tell you all about game mechanics. Be sure to visit the item shop and stock up on curative items for the upcoming journey. When you're ready, exit the town and walk north east on the Overworld until you reach a cave. ----------------------------------------------------------------------------- 2. Mist Cave ----------------------------------------------------------------------------- TREASURE: Potion, Tent, Potion, Eyedrops. The cave is very short and linear, the enemies aren't tough either. However, some of the treasures are a little way off the main path. When you reach the north east corner of the room, you'll fight a boss. Mist D. HIT POINTS: 465 EXPERIENCE: 700 GIL: 200 WEAKNESS: -- STRATEGY: Have Cecil attack normally, Kain has time to jump two times before the dragon turns to mist. When it does turn to mist, don't attack it, you'll always miss and it will retaliate with a powerful attack. Just Parry until it returns to its original form and then continue the attack cycle. After the battle, head north to exit the cave and then head directly east to the village. When you enter the village, the BombRing will automatically attack the village. An un-winnable battle will commence. Rydia will summon Titan and Cecil will end up alone with her. Kain is nowhere to be found. ----------------------------------------------------------------------------- 3. Water Cavern ----------------------------------------------------------------------------- TREASURE: [Kaipo]: Ether1. [Water Cavern]: Potion, MaidKiss, Tent, Bomb, IronRing, Life, X-Potion, Ether2, Ether1, Potion, IceRod, 580 Gil, Bomb, Feather(Hat), Potion, HrGlass1, Ether1, Notus, Dark(Sword), Hades(Helmet), Hades(Glove), Hades(Armor), Hermes. Head north east to through the huge desert to the town next to a lake called Kaipo. As soon as you enter, Cecil will automatically enter the inn, you'll be allowed to stay for free. During the night a Baronian general will enter and attack you. General HIT POINTS: 221 EXPERIENCE: 869 GIL: 242 WEAKNESS: -- STRATEGY: Attack the General first for experience, if you attack the Soldiers first, he'll run away. As soon as the General is dead the Soldiers will kill themselves one by one. You can speed the process up by killing them on your own. Should your HP drop, just use a quick Potion. Rydia will join you after the fight. In the morning, exit the inn and explore the town for treasure. Enter the small house in the north east corner of the town. Walk up to the northern room where you'll find Rosa sick in bed, she'll do nothing but mutter, so leave for now. You may want to buy Rydia a new weapon, but it really doesn't matter, as her Attack Power is very low. Exit the town and have Rydia level up. When she's at least level 6 it's safe to move on. Head north east from Kaipo to the Water Cavern. Gather treasure at the entrance and then walk a short way west. You'll meet Tellah, the Sage, he'll join you on your way to Damcyan. Before moving on, enter the waterfall in the center of the area to discover a secret room full of treasure. In the next area, simply head west, leaving the path only to collect treasure. Enter the door to reach a safe room where you can save and use Tents and Cottages. You'll automatically rest for now and Tellah will and Cecil will talk during the night. In the morning, save and exit to the north. Enter the eastern door in the next area. Collect treasures and then enter the western room. From the entrance, head directly west through the hidden wall and north east past the staircase to reach the isolated chest. Return to the staircase and enter it. First get the eastern chests, then the western ones, and, finally, use the staircase to exit the cave. Use a much needed Tent and check your equipment before entering. Just walk south and you'll automatically plummet to the bottom of the falls. Collect treasure and then use the western door. Grab the treasure and head north to the tentacles to fight a boss. Octomamm HIT POINTS: 2350 EXPERIENCE: 1200 GIL: 500 WEAKNESS: Bolt, Chocb STRATEGY: Have Tellah use Bolt1, Rydia summon Chocb, and Cecil attack physically. The tentacles will die one by one until the octopus itself is finally destroyed. This boss is slow to attack, so you won't need to heal very often, but when you do, have Tellah use Cure2 on the entire party or Rydia use Cure1 on single targets. Walk through the waterfall to exit the cavern. ----------------------------------------------------------------------------- 4. Antlion ----------------------------------------------------------------------------- TREASURE: [Damcyan]: Tent, Feather(Hat), CrossBow, RubyRing, Holy(Arrows), Brass(Arrows), Holy(Arrows), Soft, Eyedrops, Antidote, Potion, Ether1, Life. [Antlion]: Potion, Silk Web, Soft, Potion, Tent, Potion, Notus, HrGlass1, Silk Web, Lamia(Harp), Life, Ether1, Exit, SandRuby. Walk north to the castle. Before you reach it, it'll be destroyed. Enter the ruins. Walk up to the 3rd floor to see Anna dying. Edward, her lover, and Tellah will enter an uncontrollable battle. After the battle, Tellah will leave the party and Edward, a bard, will take his place. You'll automatically appear on the Overworld inside a hovercraft. It can cross rivers, lakes, and shallows in the ocean. Get off the hovercraft and re-enter the castle. From the entrance, head east to reach a secret room full of treasure. Press the switch to reveal treasure in the closed cells. Head down the stairs and get treasure from the pots and chests. Return to the 3rd floor and use the pots in the west and east corners to restore your health. Exit the castle and cross the shallows to the north. Enter the cave to the north. Collect treasure in the first room and use the south east staircase. Just west is a safe area, use it and continue on. Walk to the southern staircase to reach the Antlion’s nest. Engage the Antlion. Antlion HIT POINTS: 1100 EXPERIENCE: 1500 GIL: 800 WEAKNESS: Chocb STRATEGY: This is a lot easier than you would expect, just have Cecil attack regularly. Have Edward use Medicine or individual Potions each round. Rydia should summon Chocb each round. Watch out, this boss counters a random target each time it's hit physically. You'll receive the SandRuby for winning the battle. Return to the area around the castle and cross the south west shallows to reach the desert surrounding Kaipo. Return to the house where Rosa is sleeping. Give her the SandRuby. During the night, Edward will wander out into the town and play his harp. He'll be attacked by and easy-to-defeat enemy. The next morning Rosa will join the party. Return to the shallows that brought you to Antlion. From here, hover east to the mountain. ----------------------------------------------------------------------------- 5. Mt. Hobs ----------------------------------------------------------------------------- TREASURE: Tent, Potion, Soft, 960 Gil, Holy(Arrows). Rydia will melt the Ice at the entrance and will learn Fire1. Use the west passage to reach a safe area and several chests. Return to the entrance and use the east passage to move on. At the Summit, you'll meet Yang. He needs help in his battle. Mom Bomb HIT POINTS: 11000 EXPERIENCE: 2416 GIL: 543 WEAKNESS: -- STRATEGY: Quickly begin attacking the boss. Have Cecil attack it physically. Edward should constantly use Medicine, while Rosa uses Cure2 on individual characters. Rydia should summon Chocb and Yang should use the Power command. When, and if, it turns into smaller bombs, defeat them as fast as possible before they detonate. After the battle, Yang will join you. Heal and head north. Cross the bridge and walk south to the exit. Head north east, then south east through the mountain range to reach a castle. ----------------------------------------------------------------------------- 6. Fabul ----------------------------------------------------------------------------- TREASURE: Bomb, Notus, Potion, ThorRage, Bacchus, Tent, Hermes, Silk Web, Ether1, Demon(Shield), Death(Sword). Stay at the inn and, in the morning, go shopping for goods. On the second floor, take the south passage instead of the north staircase. Collect treasure in the east and west towers. Return to the 2nd floor and take the north staircase to meet the king. Say "Yes" to the king and the party's men will help defend the castle, and the Crystal, in the upcoming attack. A string of battles will commence wherein you'll be pushed all the way back to the Crystal Room. An un-winnable battle against Kain will occur. After the battle, Golbez will appear and take the Rosa and the Crystal with him as he leaves. Exit the Crystal Room and explore the rest of the castle for treasure. Press the east switch to reveal a secret passage, head east through it and collect the treasure. Return to the top of the east tower and speak with the injured king. He'll tell you to stay in the inn, it'll be free of cost. You'll automatically appear in the king's chambers the next day. He'll arrange for a ship and give Cecil a new sword. Exit the castle and get on the ship to the east. On the way, the ship will be attacked be Leviathan, and the entire party will be swallowed up. ----------------------------------------------------------------------------- 7. Mt. Ordeals ----------------------------------------------------------------------------- TREASURE: [Mt. Ordeals]: Potion, Potion, Ether1, Ether1. Cecil will awaken on a foreign shore separated from all of his companions. Enter the eastern town. Everyone inside will have wicked words for you, some will even cast harmful status ailments on you! Enter the north building and talk to the elder. He'll explain your next quest and give you the assistance of two mages, Palom and Porom. The twins are poorly equipped, so head over to the armor and weapon shops. They are also in serious need of leveling up, let them go up three or four levels before heading on. Head east through the wilderness until you reach a mountain. Palom will extinguish the flame blocking the path at the entrance of the mountain. A short sequence about Golbez will occur. On this quest, you'll have to rely heavily on Palom's Fire magic, and Porom's Cure spells to help defeat all of the undead monsters, since Cecil's dark sword is useless against them. Head north and pick up treasure on the way. Enter the passage and head east, you'll meet an old friend, Tellah. After a short talk, he'll join you. Head north through the passage. Go north through the next area, but be sure to leave the path for treasure. When you reach the Summit, use the safe area immediately. When you've recovered and saved, head north west across the bridge and you'll be thrown into a boss battle. Milon HIT POINTS: 3500 EXPERIENCE: 2800 GIL: 850 WEAKNESS: Fire STRATEGY: Have Palom and Porom constantly use Twin magic, unless Porom needs to heal. Cecil should attack the Ghasts and then Milon, when they're defeated. Tellah should concentrate on healing, using HiPotions and Cure2 every round. After the battle, return to the safe area and use it again. As you cross the bridge, you'll be attacked by Milon again. Milon Z. HIT POINTS: 3523 EXPERIENCE: 3600 GIL: 2500 WEAKNESS: Fire, Holy STRATEGY: Immediately switch rows. Tellah should be ready with Esuna to block out Milon Z.'s constant status attack. Cecil should attack physically and the twins should try to pull off Twin magic as much as possible. If the party is in serious need, Porom can stop using Twin magic for a while and use Cure2. Cross over to the stone after the battle. In the chamber, Cecil will transform into a Paladin and will be attacked be his old self. Just Parry every round and the battle will be over within a few rounds. Once out of the chamber, Cecil and Tellah will have tons of new abilities. Cecil will be able to use White Magic and a Cover command. Tellah will regain all his old spells, and will lose the Recal command in the process. Descend the mountain. On your way down, you'll notice that Cecil can hurt undead monsters and that he gains levels at an alarming rate. Once out of the mountain, you can either walk directly south to the Chocobo forest for a quick ride back to Mysidia or walk back west, gaining levels as you go. In Mysidia, buy Cecil all new Paladin equipment. On your way to the see the elder, you'll notice that the villagers have many new things to say to you. After a long talk with the elder, you'll have access to Devil's Road, which lies in a building on the east side of town. Step on the orb to be warped to Baron town. ----------------------------------------------------------------------------- 8. Waterway ----------------------------------------------------------------------------- TREASURE: [Baron Town]: BaronKey, 2000 Gil, ThorRage, 1000 Gil. [Waterway]: HiPotion, Ether1, ThorRage, HrGlass1, Hermes, Ancient(Sword), Ether1. [Baron Castle]: Ether1, Ether1, Unihorn, Life, Life, Unihorn, Bacchus, Hermes, Hermes, Bacchus, Elixir, HiPotion, HiPotion, Ether1, Tent, Tent, Ether1. Go directly to the inn. Walk north to the bar area, you'll notice one of you're old friends sitting at a table, Yang. Talk to him and a battle against two guards will begin. After they are defeated Yang will attack. He is extremely easy to defeat, Cecil alone can knock him out within a round or two. Once Yang is knocked out of his confused state, he'll give you the BaronKey. All of his equipment is gone, so you'll definitely want to unlock the armor and weapon shop and buy him new armor. Be sure to buy him a BoltClaw and IceClaw, they'll help greatly in the upcoming dungeon. While in the armor and weapon shop, go to the very bottom of the east wall to find a secret passage leading to treasure. When you're ready, head to the west door and use the BaronKey to open it. Before going down, go through the east wall to find a hidden chest. Head south to the chests and then north to the bridge area. From here, head west to the staircase. In the next area, head south through the hidden wall passage to reach a chest. Walk south through the passage again to reach the other chest. Now, return north and head east through the wall. Go east through the next wall to the island with a chest on it, and, finally, head east through the wall and north to the next area. Walk up the stairs and go through the east wall to reach a chest. Head north and up the stairs. Before going on, go through the west wall to reach a chest. Return to the stairs and go north. There is a safe area in the north door. Also in this room is a hidden chest, to get it, walk through the east wall above the rocks. Exit the safe area and use the north east stairs. Once in Baron Castle, walk toward the throne room. You'll meet Baigan, and soon after the meeting he'll attack you. Baigan HIT POINTS: 4444 EXPERIENCE: 3000 GIL: 4800 WEAKNESS: -- STRATEGY: Cecil and Yang should target the body. The twins should use Twin magic, and Tellah should constantly cast Cure2, Cure3 in order to keep the party healthy. Before moving north to the throne room, take the east stairs. Underneath the torch is a switch, press it to reveal a secret path leading to a room full of treasure. Take the other stairs in this tower and collect treasure from the chests and pots. You may want to return to the safe area in the waterway before entering the throne room, there will be another boss fight. Enter the throne room and talk to the king. He'll transform into Cagnazzo and attack you. Cagnazzo HIT POINTS: 5312 EXPERIENCE: 5500 GIL: 4000 WEAKNESS: Bolt STRATEGY: Have Porom or Tellah cast Bersk on Cecil near the beginning of the battle to increase his attack power. Yang should have a BoltClaw equipped and should use Power every round. Palom and Tellah should constantly use Bolt2 or Bolt3 to disintegrate Cagnazzo's dangerous water shield. After the battle, Cid will rejoin you. On your way out of the castle, the wall will begin to cave in on the party. Palom and Porom will turn themselves to stone to stop the wall, thus leaving the party. As soon as you're on the airship, Kain will fly in on another ship and tell you to obtain the Earth Crystal in exchange for Rosa. Head north east to a town and castle surrounded be a huge forest, land on the small patch of bare land next to the town. ----------------------------------------------------------------------------- 9. Magnetic Cavern ----------------------------------------------------------------------------- TREASURE: [Troia Town]: 1000 Gil, Ether2, Ether1, Illusion. [Troia Castle]: Bacchus, Tent, Tent, HiPotion, HiPotion, Ether1, Ether1, RubyRing, (Available after obtaining Earth Crystal) HiPotion, Remedy, Ether1, Ether2, Elixir, EchoNote, GreatBow, Fire(Arrows), Fire(Arrows), Bolt(Arrows), Ice(Arrows), Ice(Arrows), EchoNote, Ag Apple, Ether2, Ether1, Remedy, HiPotion. [Mist]: Bomb, Bomb, Tiara, Clothes, RubyRing, Change(Rod), Bomb. [Mythril]: 5000 Gil, Mythril(Staff), Mythril(Knife). [Agart]: Boreas. [Magnetic Cavern]: HiPotion, Unihorn, Ether1, Ether1, 2000 Gil, HiPotion, Silk Web, HrGlass1, Exit, Fairy(Claw), Earth(Crystal). Enter the town of Troia and explore the north west grassy area for treasure. The north west building is a chocobo barn full of black chocobos. In the pub, you can buy a Pass to a dance show for 10000 Gil, if you want. The weapon and armor shops have very primitive, but will prove useful in the near future. Enter Troia castle and head to the east chamber and explore it for treasure. After that, head to the west chamber, you'll meet Edward, weak and bed ridden. He'll give you the TwinHarp. Now, enter the northern chamber and talk to all eight clerics. Exit the castle, the world is now yours to explore. There are several towns that you should visit. You can return to Mist now, it's only a short way south east. When in Mist, enter the house in the north west corner. Enter the fire place and continue through the passage to find treasure. Another town of interest lies in the middle of the east most area of the world. It's called Mythril and has very nice equipment, and some treasure to discover. Also, there is a town located in the middle of the south most area of the world. It's called Agart and has one treasure to discover and a good selection of equipment to buy. Finally, if you're feeling adventurous, and your party's levels are high, you can explore the ruined castle called Eblan on an island in the north west corner of the world. Just beware the monsters hidden in some of the chests. You will end up going there later anyway, so don't worry about going there yet if you don't feel up to it. After exploring the world, return to the bare patch near Troia and land. Enter Troia town and buy non-metallic equipment for everyone. It is wise to do a some leveling up before moving on. When you're ready, head north and enter the patch of forest separate from the rest of the forest. Catch a black chocobo and fly to the east island. Land in the forest near the cavern entrance. Before entering, double check everyone's equipment to make sure they're not wearing anything metallic. Head east across the bridge for treasure. Head south from the middle of the bridge and west to the passage. Head west along the passage, north and east. Walk north to the door and grab the chests inside. Exit the room and head west to the staircase. Enter the room to discover a safe area. Exit this room and walk south to another room, collect treasure and exit. Walk west, then north to the next area. Get the north chest and use the west exit. Walk a short way north and leave the path to the east. The room contains a safe area. After using the safe area, walk north around the path. Now enter the passage and you'll appear in a crystal room. Talk to the Dark Elf and an un-winnable battle will commence. After you lose the battle Edward will play his twin harp to release the magnetic field. You'll have a chance to re-equip the party with metallic weapons and armor. Talk to Dark Elf again to begin the real battle. Dark Elf HIT POINTS: 23890 EXPERIENCE: 7500 GIL: 5000 WEAKNESS: -- STRATEGY: Cecil, Yang, and Cid should attack the boss with all their might. Tellah should cast high level attack spells. Someone should be ready to heal Piggy status with DietFood should the need occur. After a few rounds, Dark Elf will transform into a dragon, attack it quickly and it should die off fast. Pick up the Earth(Crystal) and use an Exit item or Exit spell to warp out of the cavern. Hop back on the black chocobo, it'll automatically transport you back to the chocobo forest. From there, head south, back to Troia castle. Speak with the clerics again. Talk to Edward again. Now, go to the west chamber and enter the dungeon. Talk to the girl and say "Yes" if you talked to the clerics. You'll gain entrance to a room brimming with treasure. Exit the castle. ----------------------------------------------------------------------------- 10. Tower of Zot ----------------------------------------------------------------------------- TREASURE: Flame(Armor), Flame(Sword), Gaia(Wrench), HellClaw, Flame(Shield), Wizard(Robe), Magma. Stock up on Potions in Troia town if needed. Board your Airship and you'll automatically be transported to Tower of Zot. Walk north to the treasure and east to the door. Head south through the passages and, at the bottom, head west, then north east to the treasure. Now, return west and walk north to the door. In the next area, head south, east, north, and west around the room to the door. In this room, walk south and east to the first passage. Check each door for treasure. Now walk south, then east to the second passage and enter the door. Enter the room just south of the entrance to find a safe area. When you're ready, try to enter the west door, you'll be attacked by three sisters. Mindy, Sandy, Cindy HIT POINTS: Mindy: 2590, Sandy: 2591, Cindy: 4599 EXPERIENCE: 7500 GIL: 9000 WEAKNESS: -- STRATEGY: Kill the fat one first to prevent her from reviving her sisters. Tellah will need to cast reflect on the party and reflect his spells off of them. Cecil, Yang, and Cid should concentrate their physical attacks on one sister at a time. Return to the safe area and prepare for another boss fight. Now you can pass through the previously-guarded door freely. Inside the next room you'll finally meet Golbez. A battle between him and Tellah will commence. After several useless spells, Tellah will cast Meteo and destroy Golbez in a single hit. Meteo was too much for Tellah, his old body has finally withered away. Talk to Kain, he and Rosa will re-join your party. A boss fight will then commence. Valvalis HIT POINTS: 8636 EXPERIENCE: 9000 GIL: 5500 WEAKNESS: Jump STRATEGY: Kain needs to jump every turn to eliminate the shield around Valvalis. Yang should use the power command, and Cid and Cecil should constantly attack physically. When low on HP, Rosa should heal the party. After the battle, cast exit and you'll appear in Cecil's room in Baron Castle. Kain will give you Magma. ----------------------------------------------------------------------------- 11. Land of Dwarves ----------------------------------------------------------------------------- TREASURE: 5000 Gil, Smut, Dwarf(Axe), Strength(Glove), HrGlass2, Elixir, Ether1, Bacchus, HiPotion, Elixir, Ether1, BlkBlt(Armor), Gysahl, Gysahl, Gysahl, Cabin, Cabin, Cabin. Take note that Rosa isn't equipped well, you may want to visit previous towns and re-equip her before moving on. All of the original soldiers have returned to Baron and have many new things to talk about. Exit the castle and board your airship. Fly directly south of Baron and stop at Agart, the town on the island next to a small mountain. You've probably already stopped by here, but, if not, you may want to visit the shops and talk to the villagers. Go to the well in the center of town. Drop the Magma into the hole. Exit the town and you'll find that a huge hole has been made in the mountain. Board the airship and press X to enter the hole. After being caught in the middle of a battle, you'll land next to a castle. Save your game and enter the castle. For now you can only enter the west and middle staircases, the others are guarded by skeptical dwarves. Go ahead and stay in the inn in and buy items at the item shop in the north staircase. When you're healed and stocked, enter the middle staircase to meet King Giott, Cid will leave the party. When you enter the door behind his throne you'll be accosted by several dolls that will attack you. Calbrina HIT POINTS: Cal: 1369, Brina: 369, Calbrina: 5315 EXPERIENCE: 9440 GIL: 7500 WEAKNESS: -- STRATEGY: Kill the Brinas first, then concentrate on the Cals. The dolls will combine to make a large Calbrina, use your best attacks on this beast. Watch out for this doll's confuse attacks, they can be deadly if cast on a powerful character. It's best to cast Bersk on Cecil and have yang use Power every round. Kain should Jump and Rosa should Aim and heal when needed. After the battle, Golbez will appear and you'll be thrown into yet another boss battle. Golbez HIT POINTS: -- EXPERIENCE: 15000 GIL: 11000 WEAKNESS: Fire, Holy STRATEGY: At first, Golbez will quickly kill everyone. Rydia will show up and use Mist D. Hurry and revive everyone, once they're all back to life, pummel Golbez hard with summons and strong physical attacks. Rydia will rejoin you and, unfortunately, Golbez will achieve the crystal, even after being defeated. You'll appear in the throne room where a short talk with Giott will occur. You are now free to explore the castle entirely. Buy new equipment, there're tons of new pieces of weapons and armor to invest in. In the weapon and armor shop, walk between the two counters to find a hidden passage. Enter the passage and you'll appear in Dwarf pub. Talk to the dwarf to see a "Rally" cool dance. Walk through the eastern wall next to the cracked floor. Go down the stairs and you'll discover the Developer's room. You can talk to and fight various programmers throughout the game. On the lower floor, you'll find an interesting item in the book shelf. Back at the main entrance of the castle, explore the west and east towers for treasure, search every pot and chest. Go to the inn and use the staircase next to the counter. Get the Gysahls out of the pots and make a last minute Fat Chocobo stop. Talk to the dwarf next to the cabinet and he'll open up the entrance to the underground passage. Collect treasure as you head south through the tunnel. You may want to do some leveling up outside while you're next to the healing pot in the tunnel. ----------------------------------------------------------------------------- 12. Tower of Babil ----------------------------------------------------------------------------- TREASURE: Ice(Arrows), Ice(Arrows), Ether1, Bandanna, IceSpear, IceBrand, CatClaw, HiPotion, Life, Archer(Bow), Notus, IceArmor, Boreas, HiPotion, Ether2, TowerKey. Walk north west below and between mountain ranges and you'll eventually make it to the huge Tower of Babil. After the dwarves have finished their bombardment on the tower, you'll be ready to enter. Walk west and east to collect treasure. Go through the northern door when finished. Grab the west treasure and enter the two lower rooms to the south. The chests in these rooms are guarded by monsters, so be on your guard. After collecting the treasure, enter the door above the two rooms. Collect the treasures in this area and then enter the east door. Get the treasure from this room and enter the west door. Walk directly west to the next door, inside is a safe area. When you're through healing, exit and head north, east, and enter the door. The chest in here is also guarded my monsters. Exit and head west to the next door. On the west side of this area, walk up the spiraling stairs and get the treasure. Ignore the central area for now, it's locked. In the east area, go down the steps and get the chest. Go north to the door. Head west to the next door. Go north east to the safe area. Make sure you're completely healed before heading on. Get the treasure and exit this area through the south door. Be ready for a boss fight. Dr. Lugae and Balnab HIT POINTS: -- EXPERIENCE: -- GIL: -- WEAKNESS: -- STRATEGY: Defeat the scientist first, then take out the robot. This is a very easy battle, the real one is yet to come. Just use basic strategies and keep your HP up. Another battle will immediately begin. Lugaborg HIT POINTS: 9321 EXPERIENCE: 10100 GIL: 4000 WEAKNESS: -- STRATEGY: Rydia should summon Titan every round. Rosa should heal, while Yang, Cecil, and Kain use their best attacks. Don't worry about curing the Poison spell, Lugaborg will do that for you. You'll get the TowerKey for winning. Take this key back to the area with the locked door. Unlock the door and fight off the Dark Imps. Once Yang is gone, descend the tower and try to exit. Golbez will try to stop you, but Cid will save you in the nick of time. Cid will bring you back to the Overworld, but he will not return with you. ----------------------------------------------------------------------------- 13. Cave Eblan ----------------------------------------------------------------------------- TREASURE: [Eblan Castle]: HiPotion, Soft, Cabin, MaidKiss, Unihorn, Alarm, Bacchus, Mute(Arrows), 10000 Gil, Kamikaze, Sleep(Sword), Coffin, Ether1, Exit, Cabin, Hermes, BloodSpr, HrGlass2, Ag Apple, Ether1, Ether2. [Cave Eblan]: Shuriken, Vampire, Remedy, Potion, Potion, Ether1, Tent, HiPotion, HiPotion, Cabin, HiPotion, Silk Web, Life, Life, HrGlass2, Elixir, Elixir, Kamikaze, Shuriken, BloodSwd, Soft, Ether2. Fly north to Baron Castle. Walk to the west wing and talk Cid's assistants, they're dressed in blue. Fly your airship to wherever you left your Hovercraft. Fly over the hovercraft and press X to attach it to the Airship. From Baron castle, fly a short way south west and land next to the ruined castle on the island with the Tower of Babil poking out. Enter the castle and go north. Simply walk through the wall to get the first chest you see. Keep going north until you reach the throne room. Walk through the east and west walls to get more hidden treasure. Return to the entrance of the castle and enter the west tower. As soon as you enter the tower, do down two steps and follow the hidden wall to the treasure. Now head up the central staircase. Check the pots for treasure. Walk below the pots on the east wall to find a secret passage leading to the chests. Now go to the west corner and enter the passage beneath the torch for more treasure. Return to the entrance of the castle and enter the east tower. Go to the top of the west wall and follow the secret path to treasure. Go up the stairs. Flip the switch and walk into the door by walking beneath the staircase. Get the chests and check the pots. To get the chest next to the hole, go through the north east wall. Fall into the hole, you'll end up next to the chest on the bottom floor. Walk south of the chest and you'll appear in the basement. Exit the castle from the south. Hop on your hovercraft and navigate the shallows to the western cave. As soon as you enter the cave go east through the wall and get the chest. Head west to the next chest. Walk down the waterway and up the steps to the next chest. From here, walk west to the southern passage. You'll appear in a cave full of friendly Eblan residents who were forced from there home. Buy new goods, search the pots, and talk the residents to learn more about their sad story. Stay at the inn, in the morning exit through the north staircase. Get the chests as you walk north. Talk to the injured man and head south through the wall. Get the lower chest and return to the north staircase. Get the northern chest and go through the east wall to get another. Go down the other south staircase just to the east. Go through the wall east of the rock to get the two secluded chests. Go back and get the chest. Walk south, past the injured man, to collect more treasure, then continue on. Enter the immediate door and use the safe area. Before leaving this area, go through the east wall above the rocks to find a secret chest. Exit the safe area and walk west to collect treasure. Now go back east and head north to see Edge, price of Eblan, fighting with Rubicant. Once Edge has joined the party, find the hidden passage on the west wall to get the chest. You can either continue north to the Tower of Babil or stick around in this cave to do some quick leveling up near the safe area, if you aren't feeling confident. ----------------------------------------------------------------------------- 14. Tower of Babil ----------------------------------------------------------------------------- TREASURE: Unihorn, HrGlass2, Ogre(Axe), Succubus, Ashura(Ninja Sword), 82000 Gil, HiPotion, HiPotion. As soon as Edge breaks in, circle around the room and collect treasure as you go. Circle around the next room, but stop in the center to get the southern chest. Before entering the door in the next area, get the east chest. Enter the door and in this area walk circle around the to the north east, and go west to the door. Walk east and enter the first room to reach a safe area. Heal, save, exit, and enter the east door. Enter the west door. In this room go to the west most area and get the chest, then continue to the central door. You'll be attacked by K. Eblan and Q. Eblan. Just attack and heal as is appropriate and the battle will be over soon enough. After the battle, Rubicant will appear, he'll heal the party before beginning the battle. Rubicant HIT POINTS: 34000 EXPERIENCE: 18000 GIL: 7000 WEAKNESS: Ice, Flood, Shiva STRATEGY: It is essential that you use Ice attacks to win this battle, but it is also necessary to time those attacks, otherwise, they will only help him win. If he is in his cloak, don't use any Ice or Flood attacks, they'll heal him. Wait till he opens his cloak and thrash him with Rydia's Shiva and Edge's Flood. Have Cecil and Kain attack physically, while Rosa heals the party. Enter the room and you'll appear in a Crystal Room. Walk forward and you'll soon realize that it was a trap as you plummet to the bottom floors. Get the chest and walk south to the door. Now, go north to the door. Go east to the chest and west to the door. You'll appear in an Airship called the Falcon in the underworld. ----------------------------------------------------------------------------- 16. Tomra and Kokkol's Smithy ----------------------------------------------------------------------------- TREASURE: [Dwarf Castle]: Necklace. [Tomra]: Bomb, ThorRage, Notus, Bestiary, Ether2, 2000 Gil. [Kokkol's Smithy]: Remedy, HiPotion, Soma Drop, 1000 Gil. Fly the Falcon until you reach the Dwarf Castle. Go down to the infirmary and talk to Cid, he's in one of the beds. He'll upgrade the Falcon so that it can cross Magma. Go to the throne room and talk to King Giott. He'll hand over the Necklace, the key to the sealed cave. Fly to the town in the center of the southern area of the Underworld. Talk to the dwarves, go shopping, and be sure to check out the north west building, it's full of treasure in chests and pots. Exit Tomra and fly to the south east corner of the Underworld. Enter and search pots and shelves for treasure. Talk to the dwarves inside. Be sure to walk through the wall next to the stairs to find a hidden chest. ----------------------------------------------------------------------------- 17. Land of Summons ----------------------------------------------------------------------------- TREASURE: [Cave of Summons]: Life, Ether1, HiPotion, HiPotion, Cabin, Life, Bestiary, HiPotion, VenomAxe, Kikuichi(Ninja Sword), Defense(Sword). [Land of Summons]: Ether1, Bestiary, Rat Tail, 5000 Gil, 6000 Gil, Bestiary, Life, Yoichi(Bow), Yoichi(Arrows), Elixir, Ether1. The following area is a side quest, you are not required to complete it. However, I strongly recommend that you take on this quest. You can return to this area any time during the game, but the boss strategies in this section will be based on the party as of now. Fly your airship east to the small island surrounded by magna. Upon entering the cave, Rosa should cast Float on the entire party, otherwise, the party will receive damage as they walk. Repeat this process every time you enter a new floor. Head north east and get the chest. Go directly west through the hidden wall to another chest. Now, go west and follow the cavern to the staircase. Go south east to the chest; next, go north west to another treasure. Walk east to the stairs. In the next area, walk south until you reach a chest. Go all the way to the chest and find the hidden passage leading west to the chests. From here, go north to the warp, but don't step on it yet. Instead, go through the wall directly east of the warp to a chest. Go back west and step on the warp. You'll appear in the Land of Summons. Take a walk around this covert town, collecting treasure and talking to the Phantom Beasts as you go. Be sure to get the chest containing the Rat Tail, behind one of the warps. To get the chests on the bottom floor, go a short way south of the entrance warp and step on the darkly outlined floor panel, this will warp you to the bottom floor. Go shopping for new equipment and re-stock your items. Be sure to visit the safe area before entering the library. Enter the library and go down the steps, walk onto the warp. Talk to the queen to initiate a battle. Asura HIT POINTS: 31005 EXPERIENCE: 20000 GIL: -- WEAKNESS: Wall STRATEGY: Have Rosa cast wall on her so that all of her healing spells reflect onto the party. Kain, Cecil, and Edge should use their best physical attacks. Rosa may need to heal occasionally, even with the constant bombardment of healing spells from Asura. Rosa should give Asura a taste of her own medicine by casting Titan every round. Be sure you've healed and saved before talking to the king, he is a very tough boss. Leviatan HIT POINTS: 50001 EXPERIENCE: 28000 GIL: -- WEAKNESS: Bolt, Titan STRATEGY: This battle is going to take a long time, so sit back and get used to the different attack combinations that you'll have to use, over and over again. This is where Ethers really come in handy. Rosa should constantly cast Cure3 to help nullify the Tsunami attack. Use a Bacchus on Cecil, if you have one, and let him attack wildly. Edge should throw Shurikens and any excess weapons. Kain's jumping may or may not save him from Leviatan's Tsunami, but it's still the best use of his turns. Titan and Bolt3 are more effective than Ramuh, so use Rydia's spells wisely, and use an either if her or Rosa's MP gets too low. You can leave the Land of Summons now, there isn't much left to do. So, use an Exit item or cast the spell Exit. ----------------------------------------------------------------------------- 18. Sylvan Cave ----------------------------------------------------------------------------- TREASURE: Bestiary, Angel(Arrows), MaidKiss, HiPotion, FairyRod, Kamikaze, 3000 Gil, Remedy, 2000 Gil, Bestiary, Exit, MaidKiss, MaidKiss, Ether1, Inferno, Blizzard, FullMoon(Boomerang), Avenger(Sword), LitStorm, ElvenBow, 1000 Gil, Cabin, Bolt(Arrows), Ice(Arrows), Fire(Arrows), Ether1, HiPotion, MageMash, Elixir, Yang's Claws. The following area is a side quest, you are not required to complete it. However, I strongly recommend that you take on this quest. You can return to this area any time during the game, but the boss strategies in this section will be based on the party as of now. Fly your airship to the north west most area of the underworld. Land and enter the cave. Rosa will need to cast Float on the entire party on every floor. Head east from the entrance and pick up the chests you can reach. Go south to the stairs. Walk north and down the stairs. Go north to the treasure, then go just beneath the chests to reach a hidden path leading to a secluded chest. Go north to the inlet in the middle of this area to reach another hidden path that leads to an area full of open chests. Walk into the black hole. Head south to the stairs and collect treasure on the way. Head north and through the west wall at the top. Step on the warp in between the chests. Beware that the chests contain monsters, including four Malboros. Step on the east warp to return to the entrance of the cave. Re-enter the cave and head south. Head east to the safe area. Use it, then walk north to the east wall to enter a secret passage. Walk north through it to reach a chest. Now, walk west and get the chests, then walk down the steps. Head north and head up the steps in the first east junction. Walk north and collect the chests. Go back south. Head north to the next junction, but before going up its steps, go through the east hidden wall and circle around south to get the chest. Now go back west to the steps. Get the immediate chest and walk south. Now head south to the building. Get the chests they contain whatever claws Yang was wearing when he left the party. Be sure to talk to all the sylphs and the unconscious Yang before leaving. Head up the steps and use the warp to be warped back outside of the cave. ----------------------------------------------------------------------------- 19. Sealed Cave ----------------------------------------------------------------------------- TREASURE: Kotetsu(Ninja Sword), Ether1, Bestiary, HiPotion, Ether1, StarVeil, Life, Light(Sword), Fuma, Elixir, StarVeil, Kotetsu(Ninja Sword), Ninja (Helmet), Ether1, Life, HiPotion, MuteBell, Ether2, X-Potion, Dark(Crystal). Return to the area near Tomra and enter the cave near there. Use the Necklace you got from Luca in the Dwarf Castle to open the door. Walk south and climb down the rope. Try to enter the door. This door, like the other doors in this dungeon, is actually a monster. You don't have to open every door, but you will have to open at least a few of these horrific doors. Enter the defeated frame and collect the treasure. Exit the room and head south to the chest. Now, go west, up the rope and fight the door. Get the two chests in this area. Neither of the doors lead to anything, but you can fight them if you want. Head down the east stairs and climb down the long rope to reach a chest. Climb back up the rope, cross the east bridge, get the chest, and walk north. You'll see a line of doors leading west. The first door leads nowhere. The second door leads to a chest. The third door leads to three chests. The fourth door leads nowhere. The fifth door leads to a safe area. The sixth door leads to two chests. Once past the six doors, head south and enter the door to continue through the cave. Collect the chest and go south to the stairs. Collect the two chests, the door leads nowhere. Exit through the southern passage. Go down the bridge, then circle around to the east to get a chest. The door leads nowhere. Go down the rope in the center. Enter the east door for two treasure chests. Exit, head west, and use the stairs. Save and use a cabin in the safe area. Continue south through the passage. Circle around on either side and use the middle stairs. Cross the bridge and fight the door. Get the Dark(Crystal), as you exit, you'll fight a boss. EvilWall HIT POINTS: 28000 EXPERIENCE: 23000 GIL: 8000 WEAKNESS: Levia STRATEGY: The wall will slowly close in on the party and will slowly kill off each character if it gets too close. Therefore, you must act fast. Cast Bersk on Cecil and have Edge throw weapons. Kain should jump every round. Rosa should keep the party's HP up and Rydia should summon Levia, or Titan, every round until her MP is diminished. Either walk out of the cave or use Warp on each floor to exit the cave. As you exit Kain will leave the party and he'll take the Dark(Crystal) with him. Fly to the Dwarf Castle and talk to King Giott. After talking to him, Cid will appear and attach a drill to the falcon so that you can return to the Overworld. Fly north east to the huge creator and press X to drill your way back up to the Overworld. Fly a short way east and stop at Mysidia. Talk to the elder and the Lunar Whale will appear. ----------------------------------------------------------------------------- 20. Side Quests ----------------------------------------------------------------------------- TREASURE: [Grotto]: Adamant. [Fabul]: Pan, Knife. [Kokkol's Smithy]: Excalibur. The following area is a side quest, you are not required to complete it. However, I strongly recommend that you take on this quest. You can return to this area any time during the game, but the boss strategies in this section will be based on the party as of now. Before entering the Lunar Whale there are several side quests that you can embark on. First, fly west and pick up your hovercraft near Cave Eblan. You'll have to use the Enterprise airship to do this, since it has the grappling. Fly east toward Mt. Ordeals and then north to the Mythril village. Put your hovercraft down and land next to it. Travel across the shallows to the small southern cave. Show the miniature man the Rat Tail you got in Land of Summons and he'll exchange it for Adamant. Return to your airship and fly north to Fabul. Go to the top of the west tower and talk to Yang's wife to receive a Pan. Return to Agart island and descend to the Underworld. Travel to Kokkol's Smithy in the south east corner of the Underworld. Be sure you have both the Legend(Sword) and Adamant before entering. Show Kokkol, the sleeping man, the Adamant and he'll immediately start work on a new sword. Walk downstairs and he'll give you your newly forged Excalibur. Now, fly north west and enter the Sylvan Cave. Remember to use Float and make your way back to the Sylvan home. Use the Pan on Yang. Rydia will learn the Sylph summon. Return to the Overworld and go back to Fabul. Give Yang's wife the Pan to receive the Knife, an extremely powerful dart that Edge can throw. ----------------------------------------------------------------------------- 21. Lunar Path ----------------------------------------------------------------------------- TREASURE: Au Apple, MoonVeil, Stardust. Board the Lunar Whale. At the bottom of the interior is a free inn and Fat Chocobo. The ducts on either side are exits, in the very front is the control panel, and if you touch the crystal in the middle of the ship you'll be transported to the moon. As soon as you're ready, touch the crystal. Fly south of the Crystal Palace and land in the secluded area surrounded by mountains. This is the Hummingway Village. One of the Hummingways will sell items to you. Exit the village and fly north, land on top of the west side of the mountain range north of the Crystal Palace. Walk down the slope and enter the cave. Get the east treasure and head north and get the eastern chests. Head north to the exit. You'll emerge outside, walk south east until you reach another cave. Once you enter, head south to the exit. Walk north and enter the cave beneath the Crystal Palace. Head north and talk to the old man, his name is FuSoYa and he'll join you. You can go to the east and west side of the palace to restore your HP and MP. The northern room contains several crystals that you can talk to about your quest. Exit the palace and return to the Lunar Whale. ----------------------------------------------------------------------------- 22. Cave Bahamut ----------------------------------------------------------------------------- TREASURE: Genji(Glove), Genji(Shield), Genji(Armor), Genji(Helmet). The following area is a side quest, you are not required to complete it. However, I strongly recommend that you take on this quest. You can return to this area any time during the game, but the boss strategies in this section will be based on the party as of now. Before returning to earth, you may want to consider getting the ultimate summon spell, Bahamut. Fly a short way west from the Crystal Palace and land on the circular mountain range surrounding a small cave. Enter this cave and head south to a chest. Go back north to the intersection and walk east. Go to the very top of the immediate wall, through the secret passage, and to the chest. Go back west and head south to the passage. Go west, north, and to the chest. Walk east to the chest. Now, go east and as you start to head north to the passage you'll be attacked be a Behemoth. Hit it hard and fast, or it'll kill you first. After the battle, continue north to the passage. Go south around the circular path, and beware of two more Behemoths along the way. Walk up the stairs and talk to the man to commence a ferocious battle against Bahamut. Bahamut HIT POINTS: 45001 EXPERIENCE: 35000 GIL: -- WEAKNESS: Wall STRATEGY: Immediately start using MoonVeils and StarVeils. Have Rosa and FuSoYa cast wall on themselves. This will cause Bahamut's MegaFlare attack to bounce off your characters and hit himself. In the meantime, have Cecil attack with Excalibur, Edge throw, and Rydia summon Levia. Rosa and FuSoYa should concentrate all their efforts on casting wall. Rydia will now be able to use the Baham summon spell. Exit the cave and return to the Lunar Whale. ----------------------------------------------------------------------------- 23. Giant of Babil ----------------------------------------------------------------------------- TREASURE: Shuriken, HiPotion, Ether1, Yoichi(Arrows), Alert, Ag Apple, SomaDrop, Elixir. Board the Lunar Whale and touch the crystal. After a short sequence, you'll automatically end up in the Giant of Babil. Walk north and down the duct. Simply walk south and down the duct. Circle around the entire room, collecting treasure as you go, until you reach the duct. Circle around north and be sure to get the two chests in this area before going down the duct. Go south, east to the chest, then east again, north to the intersection, and west to the safe area. After you've saved your game, walk north to the duct. From here, walk directly north and you'll be attacked by the four fiends. Elements HIT POINTS: -- EXPERIENCE: 62500 GIL: 10000 WEAKNESS: Fire, Ice, Bolt. STRATEGY: This battle will be very easy as long as you know which element is weak against what. Have your characters use spells according to these weaknesses: Rubicant=Ice, Cagnazzo=Bolt, Valvalis=Bolt, and Milon=Fire. Rydia and FuSoYa should use their highest elemental spells. Edge should also use his elemental spells. Cecil should attack normally and Rosa should concentrate on using her best spells. Return to the safe area and heal and save again, another boss fight is coming. Go back north to the duct and then continue north to the next duct. Walk down and a boss fight will commence. CPU HIT POINTS: 30000 EXPERIENCE: 50000 GIL: 10333 WEAKNESS: -- STRATEGY: To prevent CPU from killing party members immediately, refrain from killing the Attacker orb. Go ahead and kill the Defender. Don't use any spell or attack that targets multiple enemies. In fact, you should refrain from using any offensive spells in this battle, since CPU will immediately, and constantly, put up a Wall spell. Have Rydia summon Asura, and have Rosa and FuSoYa heal the party. Edge and Cecil are going to be doing most of the offensive work, so have them hit hard and fast. Following the battle, after several events, you'll end up on the moon with Kain in your party as a replacement for FuSoYa. ----------------------------------------------------------------------------- 24. Final Dungeon Preparation ----------------------------------------------------------------------------- Before heading off to the final dungeon, it will be wise to do some quick preparation. First, stop buy the Hummingway store and buy curative items, such as HiPotion, Ethers, and, if you have enough money, Elixirs. Don't spend all of your money, though. Return to earth. You have the option of defeating Odin to gain a new summon spell. If you want to take on this battle, travel to Baron Castle and enter the basement of the east tower. Go all the way east to meet the king, he'll challenge you. Odin HIT POINTS: 20001 EXPERIENCE: 18000 GIL: -- WEAKNESS: -- STRATEGY: You only have a few rounds to defeat this boss. As soon as he pulls back his sword, he's getting ready to kill off the entire party. Act fast! Cast Bersk on Cecil and have edge throw any excess weapons. Rydia should summon Baham and Rosa should cast Haste on the fighters. If you time it right, Kain can actually survive the sword swoop if he's in the air while Odin uses it. Rydia will gain use of the powerful Odin summon from here out, if you chose to fight him. You should now return to either the Enterprise or Falcon and descend to the Underworld. Fly south to Kokkol's Smithy. A new store had opened that contains powerful darts and arrows. If you're levels are extremely low, it would also be a good idea to do some quick leveling up. As soon as you're confident, travel back to the moon. ----------------------------------------------------------------------------- 25. Lunar Core ----------------------------------------------------------------------------- TREASURE: [Lunar Subterrane]: Ninja(Armor), Murasame(Ninja Sword), FireLash, Dragon(Shield), Dragon(Helmet), Dragon(Armor), Dragon(Glove), Artemis (Arrows), Elixir, Blizzard, X-Potion, Stardust(Rod), Crystal(Shield), Protect (Glove), Crystal(Armor), Crystal(Glove), White(Robe), Crystal(Helmet), Inferno, Artemis(Arrows), Fuma, Cabin, Au Apple, Protect(Glove), Ragnarok, Minerva(Robe), HolyLnce, Ribbon, Ribbon. [Lunar Core]: Fuma, Elixir, Whistle, Fuma, Fuma, Masamune, Crystal. Travel through the Lunar Path to the Crystal Palace. Enter the crystal room in the back of the palace. Talk to the crystals to learn more about Zemus' evil plot. Walk to the warp in the middle of the room to be transported into Lunar Subterrane. Start by going through the secret passage along the middle of the east wall. Circle all the way around the path to the chest. Go back around the path, back to the entrance area. This time, find a secret path along the west wall and follow it to the warp. Go north to the door. Circle around west to the door and get the chest on your way. Go south and enter the door. Prepare for a boss fight and head north. Attempt to pick up the sword and you'll be thrown into a boss battle. White D. HIT POINTS: 32700 EXPERIENCE: 55000 GIL: -- WEAKNESS: Baham STRATEGY: Have Rosa cast Float before allowing Rydia to summon Baham. Otherwise, the dragon will be able to effectively use a devastating earth attack. Cecil, Edge and Kain should all concentrate on physical attacks, while Rosa keeps the party healthy. Now Walk or warp all the way back to the entrance. Head south through the door. Follow the corridor east and go a short distance north. Turn west at the chest and then follow the hidden path south and around to the chest. Now, go back east and follow the rest of the path north. Go west through the wall and get the chest, and then go through the door. Walk all the way south and find the secret passage along the east wall. After getting the chest, continue east through another secret passage and follow it south to the next two chests. Go back to the main area and go through the central door. Walk east until you get the chest, then head back west and go down the stairs. Enter the western door. Open the single chest and exit. Go east and down the next set of stairs and go through the door. Go north east to the first chest and then south west to the next one. Now, go through the south passage. Get the immediate chest, then head east and down the stairs. Get the chest on the west side of the platform. Enter the door. Head north and find the secret passage along the east wall, go through it and get the chest. Continue east through the wall and into the south exit. Get the chest and return to the previous area. This time go through the north door. Get the east chest and walk west to the next door. Open the southern chest and walk through the north door. Go north west and get the chest. Go east to the door. Open the single chest and exit. Go down the stairs. Get the chests on either side of the platform, then follow the west steps to a chest. Walk west across the invisible walk way between the two facing ledges. Enter the secret passage at the top of the east wall to find a hidden warp. Get the chest and walk all the way east to a warp. Walk up the stairs to the next warp. Go north to the chest and north to another warp. You should definitely use the safe area and prepare for a boss fight in the next area. Wyvern HIT POINTS: 60000 EXPERIENCE: 64000 GIL: -- WEAKNESS: -- STRATEGY: Don't use any summons or magic on this Dragon or it'll counter with deadly attacks. Use pure brute, physical force. Rosa should cast Bersk on Cecil, Kain should jump every round, and Edge should throw Fumas. Rydia will need to use curative items and Rosa should continually cast Cure4. Return to the safe area and recover. From here you'll need to return all the way to the invisible bridge area. This time take the east stairs and enter the door to the south. Get the west chest and take the east door. Go south and enter the first door to reach a safe area. Use the safe area and then exit and enter the second door. As you attempt to pick up the spear you'll be attacked by a boss. Plague HIT POINTS: 33333 EXPERIENCE: 31108 GIL: 550 WEAKNESS: -- STRATEGY: As soon as the battle starts the Plague will cast doom on the entire party, you'll have a count down from 5, after that you're dead. It would be a very good idea to have Kain jump and Rosa shoot arrows at this boss, they are very effective against it. Edge should throw darts, Rydia should summon Baham and Cecil should attack physically. If there was ever a battle to act fast in, it's this one! If you're lucky, the Plague will re- cast Doom, starting the count down over. Return to the safe area and heal if needed. Now, enter the third door. As soon as you try to walk north you'll be attacked by two bosses. Lunasaurs HIT POINTS: 29000 EXPERIENCE: 59000 GIL: -- WEAKNESS: Holy STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should be a breeze, it'll deal 9999 damage with every hit. Even though these bosses are weak against Holy, don't use it, or any other black or summon magic for that matter, or else they'll counter with horrific status ailment spells. Edge and Kain should attack physically and Rosa and Rydia should concentrate on healing the party. You're now free to collect the treasures. Return to the safe area and heal and save. At this point, you might want to level up a little, having the entire party at level 60 will make the final battle a little less stressful. You might also consider warping out of Lunar Subterrane and stocking up on darts and various potions. When you're ready to destroy the demonic Zemus, circle around the three door room north, west, down the stairs, and into the door. Beware of this area, the Lunar Core. It is full of the evilest of enemies. Each fight can be the equivalent of a boss battle run away from them if necessary. Walk through the winding paths, and collect treasure on the way. Go all the way south and try to touch the sword to enter a boss fight. Ogopogo HIT POINTS: 50000 EXPERIENCE: 61000 GIL: -- WEAKNESS: Baham STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so cast support spells and keep your HP up. Have Edge throw Fumas, while Cecil attacks physically and Kain jumps. Rydia should summon Baham every round and Rosa should cast Cure4 on the party as often as possible. After the battle, go north and down the stairs. The next three areas are all spiraling paths with some treasures on the way. When you reach the warp in the fourth area, you've reached the final boss. There's no need to heal, you'll be healed automatically in the upcoming area. Zeromus HIT POINTS: 100000 EXPERIENCE: -- GIL: -- WEAKNESS: Meteo STRATEGY: Before using the crystal given to you by Golbez, try having Edge steal the DkMatter. It's hard to do so, but having this item will help protect your party from one of Zeromus' fierce attacks. Use the Crystal when you're ready and Zeromus will transform. First and foremost, Rosa must cast Cure4 every round, no matter what. If she loses a large amount of HP, you must have someone use an Elixir on her! If you don't follow these Rosa rules, you're sure to lose. Edge should throw your very best weapons, and, if you have it, the Knife. Kain will not be effective as a fighter in this battle, he should stay on level ground and use Lifes and Elixirs on weakened characters. Cecil should try to attack every round, unless need to use an Elixir. Rydia's best course is to cast Meteo, unless she needs to heal herself or restore MP. Don't waste time using status increasing items or spells, they'll be rendered useless when Zeromus uses Black Hole. With these steps, you should be able to confidently defeat Zeromus, if you're levels are at least 60. ============================================================================= VI. CHARACTERS ============================================================================= Cecil - Dark Knight Dark: Cecil uses a small portion of his HP to attack every enemy on the battle field. Cecil - Paladin White: Allows usage of curative White Magic. Cover: Takes damage for another character. Cid - Engineer Study: Views an enemy's HP and weakness. Edge Throw: Throws darts and various weapons. Steal: Steals items from enemies. Ninja: Allows usage of Ninja Magic. Edward - Bard Sing: Causes status effects. Heal: Uses one Potion to heal entire party. Hide/Show: Temporarily leave battle. Automatically occurs when HP is low. FuSoYa - Lunarian White: Allows usage of curative White Magic. Black: Allows usage of offensive Black Magic. Regen: Gradually restores party's HP, this command lasts for the entire duration of a battle. Kain - Dragoon Jump: Kain jumps into the air for two turns, protecting him from enemy attacks and allowing a powerful blow after the duration of two turns. Palom - Black Mage Black: Allows usage of offensive Black Magic. Twin: Allows usage of a random Twin Magic spell, requires Porom's support. Bluff: Raises Magic Power. Porom - White Mage White: Allows usage of curative White Magic. Twin: Allows usage of a random Twin Magic spell, requires Palom's support. Cry: Increases ability to run from battle. Rosa - White Mage White: Allows usage of curative White Magic. Pray: Restores a small amount of HP to entire party. Aim: Increases attack power of bows and arrows. Ryida - Summoner White: Allows usage of curative White Magic(Later disappears). Black: Allows usage of offensive Black Magic. Call: Allows usage of Phantom Beast Call Magic. Tellah - Sage White: Allows usage of curative White Magic. Black: Allows usage of offensive Black Magic. Recal: Tellah remembers random magic spells and casts them at no MP cost. Yang - Monk Power: Stores up energy for two turns to deal a powerful blow. Kick: Causes damage to all enemies. Bear: Increases Defense Power. ============================================================================= VII. SPELLS ============================================================================= WHITE MAGIC ~~~~~~~~~~~~~~~~~ Armor DESCRIPTION: Increases Defense Power. MP: 9 Bersk DESCRIPTION: Increases Attack Power. MP: 18 Blink DESCRIPTION: Increases Evade. MP: 8 Charm DESCRIPTION: Confuses target, causing it to attack enemies. MP: 10 Cure1 DESCRIPTION: Restores a small amount of HP. MP: 3 Cure2 DESCRIPTION: Restores a medium amount of HP. MP: 9 Cure3 DESCRIPTION: Restores a large amount of HP. MP: 18 Cure4 DESCRIPTION: Restores a very large amount of HP. MP: 40 Dspel DESCRIPTION: Removes status increasing spells. MP: 12 Esuna DESCRIPTION: Cures all status ailments. MP: 20 Exit DESCRIPTION: Warps party out of dungeon. MP: 10 Float DESCRIPTION: Causes target to float, protecting against earth attacks. MP: 8 Haste DESCRIPTION: Increases speed. MP: 25 Hold DESCRIPTION: Stuns enemy, disabling commands. MP: 5 Holy DESCRIPTION: Causes a large amount of divine damage. MP: 46 Life1 DESCRIPTION: Restores life. MP: 8 Life2 DESCRIPTION: Restores life with full HP. MP: 52 Mini DESCRIPTION: Causes Mini status. MP: 6 Mute DESCRIPTION: Silences target, disabling the use of spells. MP: 6 Scan DESCRIPTION: Views target's HP and weakness. MP: 1 Shell DESCRIPTION: Increases Magic Defense. MP: 10 Sight DESCRIPTION: Gives a wider perspective of overworld map. MP: 2 Slow DESCRIPTION: Decreases speed. MP: 14 Wall DESCRIPTION: Reflects magic attacks. MP: 30 BLACK MAGIC ~~~~~~~~~~~~~~~~~ Bio DESCRIPTION: Causes a large amount of poison elemental damage. MP: 20 Bolt1 DESCRIPTION: Causes a small amount of electric elemental damage. MP: 5 Bolt2 DESCRIPTION: Causes a medium amount of electric elemental damage. MP: 15 Bolt3 DESCRIPTION: Causes a large amount of electric elemental damage. MP: 30 Death DESCRIPTION: Causes immediate death. MP: 35 Drain DESCRIPTION: Absorbs target's HP. MP: 18 Fire1 DESCRIPTION: Causes a small amount of fire elemental damage. MP: 5 Fire2 DESCRIPTION: Causes a medium amount of fire elemental damage. MP: 15 Fire3 DESCRIPTION: Causes a large amount of fire elemental damage. MP: 30 Flare DESCRIPTION: Causes a very large amount of fire damage. MP: 50 Ice1 DESCRIPTION: Causes a small amount of ice elemental damage. MP: 5 Ice2 DESCRIPTION: Causes a medium amount of ice elemental damage. MP: 15 Ice3 DESCRIPTION: Causes a large amount of ice elemental damage. MP: 30 Meteo DESCRIPTION: Causes a very large amount of damage to all enemies. MP: 99 Piggy DESCRIPTION: Causes target to turn into a pig, decreasing speed. MP: 1 Psych DESCRIPTION: Absorbs MP. MP: -- Quake DESCRIPTION: Causes earth elemental damage to ground targets. MP: 30 Sleep DESCRIPTION: Causes target to fall asleep. MP: 12 Stone DESCRIPTION: Causes Petrify status. MP: 15 Stop DESCRIPTION: Stuns enemy, disabling commands. MP: 15 Toad DESCRIPTION: Causes Toad status. MP: 7 Venom DESCRIPTION: Causes a small amount of poison elemental damage. MP: 2 Warp DESCRIPTION: Warps back one floor in dungeons. MP: 4 Wind DESCRIPTION: Greatly reduces target's HP. MP: 25 CALL MAGIC ~~~~~~~~~~~~~~~~~ Asura DESCRIPTION: Casts a random curative spell. MP: 50 Baham DESCRIPTION: Causes a very large amount of damage to all enemies. MP: 60 Bomb DESCRIPTION: Causes a large amount of damage. MP: 10 Chocb DESCRIPTION: Causes a small amount of damage to one enemy. MP: 7 Cocat DESCRIPTION: Causes Petrify status. MP: 15 Ifrit DESCRIPTION: Causes a medium amount of fire elemental damage to all enemies. MP: 30 Imp DESCRIPTION: Causes a very small amount of damage to one enemy. MP: 1 Levia DESCRIPTION: Causes a large amount of water elemental damage to all enemies. MP: 50 Mage DESCRIPTION: Causes a medium amount of damage. MP: 18 Mist DESCRIPTION: Causes a medium amount of damage to all enemies. MP: 20 Odin DESCRIPTION: Automatically kills entire enemy group. MP: 45 Ramuh DESCRIPTION: Causes a medium amount of electric elemental damage. MP: 30 Shiva DESCRIPTION: Causes a medium amount of ice elemental damage to all enemies. MP: 30 Sylph DESCRIPTION: Absorbs HP. MP: 25 Titan DESCRIPTION: Causes a large amount of earth elemental damage to all enemies. MP: 40 NINJA MAGIC ~~~~~~~~~~~~~~~~~ Blitz DESCRIPTION: Causes electric elemental damage to all enemies. MP: 25 Flame DESCRIPTION: Causes fire elemental damage to all enemies. MP: 15 Flood DESCRIPTION: Causes water elemental damage to all enemies. MP: 20 Image DESCRIPTION: Increases Evade. MP: 6 Pin DESCRIPTION: Stuns enemy. MP: 5 Smoke DESCRIPTION: Allows party to run away. MP: 10 TWIN MAGIC ~~~~~~~~~~~~~~~~~ Pyro DESCRIPTION: Causes a medium amount of fire damage. MP: 10 Comet DESCRIPTION: Causes a medium amount of non-elemental damage. MP: 20 ============================================================================= VIII. ITEMS ============================================================================= SUPPORT ITEMS ~~~~~~~~~~~~~~~~~ Ag Apple DESCRIPTION: Increases max HP by 50. COST: -- Alert DESCRIPTION: Calls a monster to attack you. COST: -- Au Apple DESCRIPTION: Increases max HP by 100. COST: -- Antidote DESCRIPTION: Cures Poison status. COST: 40 Bomb DESCRIPTION: Teaches Rydia bomb. COST: Won in battle Cabin DESCRIPTION: Restores all HP and MP to party on overworld or save point. COST: 500 Cocatris DESCRIPTION: Teaches Rydia Cocat. COST: Won in battle Cross DESCRIPTION: Cures Curse status. COST: 100 DietFood DESCRIPTION: Cures Piggy status. COST: 100 EagleEye DESCRIPTION: Zooms out when used on overworld. COST: -- EchoNote DESCRIPTION: Cures Silence status. COST: 50 Elixir DESCRIPTION: Completely restores HP and MP to one character. COST: 100000 Ether1 DESCRIPTION: Restores a small amount of MP to one character. COST: 10000 Ether2 DESCRIPTION: Restores a medium amount of MP to one character. COST: 50000 Eyedrops DESCRIPTION: Cures Darkness status. COST: 30 Exit DESCRIPTION: Warps party out of dungeons. COST: -- Gysahl DESCRIPTION: Summons a Fat Chocobo in a Chocobo Forest. COST: 50 HiPotion DESCRIPTION: Restores a medium amount of HP to one character. COST: 150 Imp DESCRIPTION: Teaches Rydia Imp. COST: Won in battle Life DESCRIPTION: Restores life to one dead character. COST: 100 Mage DESCRIPTION: Teaches Rydia Mage. COST: Won in battle MaidKiss DESCRIPTION: Cures Toad status. COST: 60 Mallet DESCRIPTION: Cures Mini status. COST: 80 Potion DESCRIPTION: Restores a small amount of HP to one character. COST: 30 Remedy DESCRIPTION: Cures all status ailments. COST: 5000 Soft DESCRIPTION: Cures Petrify status. COST: 400 SomaDrop DESCRIPTION: Increases maximum MP by 10. COST: -- Tent DESCRIPTION: Restores most HP and MP to party on overworld or save point. COST: 100 Whistle DESCRIPTION: Calls Fat Chocobo. COST: 20000 X-Potion DESCRIPTION: Restores a large amount of HP to one character. COST: -- BATTLE ITEMS ~~~~~~~~~~~~~~~~~ Alarm DESCRIPTION: Wakes entire party. LOCATION: Eblan Castle Bacchus DESCRIPTION: Increases attack power. LOCATION: Fabul, Baron Castle, Troia Castle, Dwarf Castle, Tower of Babil, Eblan Castle, Cave of Summons, Land of Summons Bestiary DESCRIPTION: Scans enemy for HP and weakness. LOCATION: Dwarf Castle, Sealed Cave, Hummingway Village Blizzard DESCRIPTION: Causes a large amount of ice damage. LOCATION: Sylvan Cave, Lunar Subterrane Big Bomb DESCRIPTION: Causes a large amount of fire elemental damage. LOCATION: Won in battle Bomb DESCRIPTION: Causes a small amount of fire damage. LOCATION: Water Cavern, Fabul, Mist, Tomra Boreas DESCRIPTION: Causes a medium amount of ice damage. LOCATION: Agart Coffin DESCRIPTION: Automatically kills target. LOCATION: Eblan Castle DkMatter DESCRIPTION: Protects against Zeromus' attacks. LOCATION: Stolen from Zeromus GaiaDrum DESCRIPTION: Causes earth elemental damage. LOCATION: Won in battle Grimoire DESCRIPTION: Summons Phantom Beasts. LOCATION: Won in battle Hermes DESCRIPTION: Increases speed. LOCATION: Water Cavern, Fabul, Waterway, Baron Castle, Eblan Castle HrGlass1 DESCRIPTION: Stuns enemies, disabling all commands. LOCATION: Baron, Water Cavern, Antlion, Waterway, Magnetic Cavern HrGlass2 DESCRIPTION: Stops enemies, disabling commands. LOCATION: Dwarf Castle, Eblan Castle, Cave Eblan, Tower of Babil HrGlass2 DESCRIPTION: Halts enemies, disabling commands. LOCATION: Won in battle Illusion DESCRIPTION: Increases evade. LOCATION: Troia Inferno DESCRIPTION: Causes a large amount of fire damage. LOCATION: Sylvan Cave, Lunar Subterrane Kamikaze DESCRIPTION: Destroys character and inflicts equal HP damage. LOCATION: Eblan Castle, Cave Eblan, Sylvan Cave LitStorm DESCRIPTION: Causes a large amount of electric damage. LOCATION: Sylvan Cave MoonVeil DESCRIPTION: Casts Wall on user. LOCATION: Lunar Path MuteBell DESCRIPTION: Casts Mute. LOCATION: Sealed Cave Notus DESCRIPTION: Causes a small amount of ice elemental damage. LOCATION: Water Cavern, Antlion, Fabul, Tomra Silk Web DESCRIPTION: Slows enemies. LOCATION: Antlion, Fabul, Magnetic Cavern, Cave Eblan Stardust DESCRIPTION: Causes a large amount of non-elemental damage. LOCATION: Lunar Path StarVeil DESCRIPTION: Casts Wall on user. LOCATION: Sealed Cave Succubus DESCRIPTION: Absorbs MP. LOCATION: Tower of Babil ThorRage DESCRIPTION: Causes a small amount of electric elemental damage. LOCATION: Fabul, Baron, Waterway, Tomra Unihorn DESCRIPTION: Cures battle effects. LOCATION: Baron Castle, Magnetic Cavern, Eblan Castle, Tower of Babil Vampire DESCRIPTION: Sucks enemy HP. LOCATION: Cave Eblan KEY ITEMS ~~~~~~~~~~~~~~~~~ Adamant DESCRIPTION: Given to Kokkol with Legend(Sword) to forge the Excalibur. LOCATION: Grotto BaronKey DESCRIPTION: Opens locked doors in Baron. LOCATION: Baron BombRing DESCRIPTION: Causes destruction to Mist. LOCATION: Baron Castle Crystal DESCRIPTION: Transforms Zeromus. LOCATION: Lunar Core Dark DESCRIPTION: Taken by Kain. LOCATION: Sealed Cave Earth DESCRIPTION: Exchanged for Rosa. LOCATION: Magnetic Cavern Magma DESCRIPTION: Allows entrance to the underworld. LOCATION: Baron Castle Necklace DESCRIPTION: Allows entrance to Sealed Cave. LOCATION: Dwarf Castle Pan DESCRIPTION: Wakes Yang. LOCATION: Fabul Pass DESCRIPTION: Allows entrance to dance show. LOCATION: Troia Rat Tail DESCRIPTION: Traded for Adamant. LOCATION: Land of Summons SandRuby DESCRIPTION: Cures Rosa form desert fever. LOCATION: Antlion Smut DESCRIPTION: "Ooh la la" LOCATION: Dwarf Castle TowerKey DESCRIPTION: Opens the locked door in Tower of Babil. LOCATION: Tower of Babil TwinHarp DESCRIPTION: Decreases Dark Elf's power. LOCATION: Troia ============================================================================= IX. WEAPONS ============================================================================= SWORDS ~~~~~~~~~~~~~~~~~ Ancient LOCATION: Waterway COST: -- ATTACK POWER: 35 OTHER: Sleep elemental Avenger LOCATION: Sylvan Cave COST: -- ATTACK POWER: 82 OTHER: Casts Bersk on user. BloodSwd LOCATION: Cave Eblan COST: -- ATTACK POWER: 44 OTHER: Absorbs HP, Defense -2 Dark LOCATION: Water Cavern COST: -- ATTACK POWER: 20 OTHER: -- Death LOCATION: Fabul COST: -- ATTACK POWER: 31 OTHER: Defense +2, Death elemental Defense LOCATION: Cave of Summons COST: -- ATTACK POWER: 105 OTHER: Defense +8 Excalibur LOCATION: Kokkol's Smithy COST: -- ATTACK POWER: 163 OTHER: -- Flame LOCATION: Tower of Zot, Dwarf Castle COST: 14000 ATTACK POWER: 65 OTHER: Fire elemental IceBrand LOCATION: Tower of Babil, Cave Eblan COST: 26000 ATTACK POWER: 75 OTHER: Ice elemental Legend LOCATION: Equipped on Cecil COST: -- ATTACK POWER: 40 OTHER: -- Light LOCATION: Sealed Cave COST: -- ATTACK POWER: 100 OTHER: -- Mythril LOCATION: Mythril COST: 6000 ATTACK POWER: 50 OTHER: -- Ragnarok LOCATION: Lunar Subterrane COST: -- ATTACK POWER: 204 OTHER: Defense +8 Shadow LOCATION: Equipped on Cecil COST: -- ATTACK POWER: 10 OTHER: -- Sleep LOCATION: Eblan Castle COST: -- ATTACK POWER: 55 OTHER: Sleep elemental SPEARS ~~~~~~~~~~~~~~~~~ BloodSpr LOCATION: Eblan Castle COST: -- ATTACK POWER: 85 OTHER: Absorbs HP, Defense -5 Dragon LOCATION: Won in battle COST: -- ATTACK POWER: 99 OTHER: Greatly effective against dragons FlameSpr LOCATION: Dwarf Castle COST: 11000 ATTACK POWER: 66 OTHER: -- Gungnir LOCATION: Equipped on Kain COST: -- ATTACK POWER: 92 OTHER: Defense +7 HolyLnce LOCATION: Lunar Subterrane COST: -- ATTACK POWER: 109 OTHER: -- IceSpear LOCATION: Tower of Babil, Cave Eblan COST: 21000 ATTACK POWER: 77 OTHER: Ice elemental Spear LOCATION: Agart COST: 60 ATTACK POWER: 9 OTHER: -- WindSpr LOCATION: Equipped on Kain COST: -- ATTACK POWER: 55 OTHER: -- NINJA SWORDS ~~~~~~~~~~~~~~~~~ Ashura LOCATION: Tower of Babil, Tomra COST: 7000 ATTACK POWER: 47 OTHER: -- Kikuichi LOCATION: Cave of Summons COST: -- ATTACK POWER: 65 OTHER: -- Kotetsu LOCATION: Land of Summons, Sealed Cave COST: 11000 ATTACK POWER: 56 OTHER: -- Kunai LOCATION: Cave Eblan COST: 4000 ATTACK POWER: 38 OTHER: -- Masamune LOCATION: Lunar Core COST: -- ATTACK POWER: 91 OTHER: -- Murasame LOCATION: Lunar Subterrane COST: -- ATTACK POWER: 83 OTHER: Defense +3 STAVES ~~~~~~~~~~~~~~~~~ Cure LOCATION: Mysidia, Baron COST: 480 ATTACK POWER: 8 OTHER: -- Lunar LOCATION: Land of Summons COST: 7000 ATTACK POWER: 30 OTHER: -- Mythril LOCATION: Mythril COST: 4000 ATTACK POWER: 12 OTHER: -- Power LOCATION: Cave Eblan COST: 2000 ATTACK POWER: 33 OTHER: -- Sage LOCATION: Won in battle COST: -- ATTACK POWER: 48 OTHER: -- Staff LOCATION: Kaipo, Agart COST: 160 ATTACK POWER: 4 OTHER: -- Stardust LOCATION: Lunar Subterrane COST: -- ATTACK POWER: 45 OTHER: Wisdom +15 RODS ~~~~~~~~~~~~~~~~~ Change LOCATION: Mist COST: -- ATTACK POWER: 15 OTHER: -- FairyRod LOCATION: Land of Summons, Sylvan Cave COST: 5000 ATTACK POWER: 30 OTHER: -- FlameRod LOCATION: Mysidia COST: 380 ATTACK POWER: 7 OTHER: Fire elemental IceRod LOCATION: Water Cavern, Mysidia COST: 220 ATTACK POWER: 5 OTHER: Ice elemental Rod LOCATION: Kaipo, Agart COST: 100 ATTACK POWER: 3 OTHER: -- Thunder LOCATION: Baron COST: 700 ATTACK POWER: 10 OTHER: Bolt elemental BOWS ~~~~~~~~~~~~~~~~~ Archer LOCATION: Tower of Babil, Cave Eblan, Tomra COST: 3000 OTHER: -- CrossBow LOCATION: Damcyan, Mysidia, Agart COST: 700 OTHER: -- ElvenBow LOCATION: Sylvan Cave COST: -- OTHER: -- GreatBow LOCATION: Troia, Troia Castle, Dwarf Castle COST: 2000 OTHER: -- ShortBow LOCATION: Kaipo, Agart COST: 220 OTHER: -- Yoichi LOCATION: Land of Summons COST: -- OTHER: -- ARROWS ~~~~~~~~~~~~~~~~~ Angel LOCATION: Land of Summons, Sylvan Cave COST: 110 OTHER: -- Artemis LOCATION: Lunar Subterrane COST: -- OTHER: -- Bolt LOCATION: Troia, Troia Castle, Sylvan Cave COST: 30 OTHER: Bolt elemental Brass LOCATION: Kaipo, Damcyan, Agart COST: 10 OTHER: -- Darkness LOCATION: Dwarf Castle COST: 40 OTHER: Darkness elemental Fire LOCATION: Troia, Troia Castle, Sylvan Cave COST: 30 OTHER: Fire elemental Holy LOCATION: Damcyan, Mt. Hobs, Mysidia, Agart COST: 20 OTHER: Holy elemental Ice LOCATION: Troia, Troia Castle, Tower of Babil, Sylvan Cave COST: 30 OTHER: Ice elemental Mute LOCATION: Eblan Castle, Tomra COST: 100 OTHER: Silence elemental Poison LOCATION: Cave Eblan COST: 70 OTHER: Poison elemental Yoichi LOCATION: Land of Summons, Giant of Babil, Kokkol's Smithy COST: 140 OTHER: -- HARPS ~~~~~~~~~~~~~~~~~ Dreamer LOCATION: Equipped on Edward COST: -- ATTACK POWER: 8 OTHER: Confuse elemental Lamia LOCATION: Antlion COST: -- ATTACK POWER: 12 OTHER: Sleep elemental CLAWS ~~~~~~~~~~~~~~~~~ BoltClaw LOCATION: Fabul, Baron COST: 550 ATTACK POWER: -- OTHER: Electric elemental CatClaw LOCATION: Tower of Babil COST: -- ATTACK POWER: 1 OTHER: Sleep elemental Fairy LOCATION: Magnetic Cavern COST: -- ATTACK POWER: -- OTHER: Confuse elemental FireClaw LOCATION: Fabul, Baron COST: 350 ATTACK POWER: -- OTHER: Fire elemental HellClaw LOCATION: Tower of Zot COST: -- ATTACK POWER: 1 OTHER: Death elemental IceClaw LOCATION: Fabul, Baron COST: 450 ATTACK POWER: -- OTHER: Ice elemental WRENCHES ~~~~~~~~~~~~~~~~~ Gaia LOCATION: Tower of Zot COST: -- ATTACK POWER: 67 OTHER: Earth elemental Mythril LOCATION: Mythril COST: 8000 ATTACK POWER: 55 OTHER: -- Wooden LOCATION: Troia COST: 80 ATTACK POWER: 45 OTHER: -- WHIPS ~~~~~~~~~~~~~~~~~ Blitz LOCATION: Land of Summons COST: 10000 ATTACK POWER: 40 OTHER: -- Chain LOCATION: Tomra, Land of Summons COST: 6000 ATTACK POWER: 30 OTHER: -- FireLash LOCATION: Lunar Subterrane COST: -- ATTACK POWER: 51 OTHER: Defense +2 Whip LOCATION: Mist COST: 3000 ATTACK POWER: 20 OTHER: Paralyze elemental KNIVES ~~~~~~~~~~~~~~~~~ Dancing LOCATION: Mist COST: 5000 ATTACK POWER: 28 OTHER: -- MageMash LOCATION: Sylvan Cave COST: -- ATTACK POWER: 35 OTHER: -- Mythril LOCATION: Mythril COST: 3000 ATTACK POWER: 20 OTHER: -- BOOMERANGS ~~~~~~~~~~~~~~~~~ Boomrang LOCATION: Agart, Cave Eblan COST: 3000 ATTACK POWER: 33 OTHER: -- FullMoon LOCATION: Sylvan Cave COST: -- ATTACK POWER: 57 OTHER: -- AXES ~~~~~~~~~~~~~~~~~ Dwarf LOCATION: Dwarf Castle COST: 15000 ATTACK POWER: 63 OTHER: Defense +3 Ogre LOCATION: Tower of Babil, Tomra COST: 45000 ATTACK POWER: 80 OTHER: Greatly effective against Ogres VenomAxe LOCATION: Cave of Summons COST: -- ATTACK POWER: 95 OTHER: Poison elemental, two-handed Darts ~~~~~~~~~~~~~~~~~ Fuma LOCATION: Sealed Cave, Kokkol's Smithy, Lunar Subterrane, Lunar Core COST: 50000 OTHER: -- Knife LOCATION: Fabul COST: -- OTHER: Causes 9999 damage. Shuriken LOCATION: Cave Eblan, Giant of Babil, Kokkol's Smithy COST: 20000 OTHER: -- ============================================================================= X. ARMOR ============================================================================= BODY ~~~~~~~~~~~~~~~~~ Bard LOCATION: Mist COST: 70 DEFENSE POWER: 2 MAGIC DEFENSE: 1 OTHER: -- Black LOCATION: Cave Eblan COST: 10000 DEFENSE POWER: 8 MAGIC DEFENSE: 7 OTHER: -- BlkBlt LOCATION: Dwarf Castle COST: -- DEFENSE POWER: 12 MAGIC DEFENSE: 3 OTHER: Attack +2 Clothes LOCATION: Kaipo, Troia, Mist COST: 50 DEFENSE POWER: 1 MAGIC DEFENSE: -- OTHER: -- Crystal LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 25 MAGIC DEFENSE: 10 OTHER: -- Demon LOCATION: Fabul COST: 3000 DEFENSE POWER: 9 MAGIC DEFENSE: 3 OTHER: -- Diamond LOCATION: Tomra COST: 40000 DEFENSE POWER: 19 MAGIC DEFENSE: 4 OTHER: -- Dragon LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 23 MAGIC DEFENSE: 8 OTHER: -- Flame LOCATION: Tower of Zot, Dwarf Castle COST: 30000 DEFENSE POWER: 15 MAGIC DEFENSE: 4 OTHER: Protects against Ice GaiaGear LOCATION: Mysidia COST: 500 DEFENSE POWER: 3 MAGIC DEFENSE: 3 OTHER: -- Genji LOCATION: Cave Bahamut COST: -- DEFENSE POWER: 21 MAGIC DEFENSE: 7 OTHER: -- Hades LOCATION: Water Cavern COST: -- DEFENSE POWER: 7 MAGIC DEFENSE: 2 OTHER: -- IceArmor LOCATION: Tower of Babil, Cave Eblan COST: 36000 DEFENSE POWER: 17 MAGIC DEFENSE: 4 OTHER: -- Iron LOCATION: Agart COST: 600 DEFENSE POWER: 4 MAGIC DEFENSE: 1 OTHER: -- Kenpo LOCATION: Baron COST: 4000 DEFENSE POWER: 5 MAGIC DEFENSE: 2 OTHER: Attack +1 Leather LOCATION: Kaipo, Troia COST: 200 DEFENSE POWER: 2 MAGIC DEFENSE: 1 OTHER: -- Ninja LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 14 MAGIC DEFENSE: 5 OTHER: -- Paladin LOCATION: Mysidia COST: 8000 DEFENSE POWER: 11 MAGIC DEFENSE: 2 OTHER: -- Shadow LOCATION: Equipped on Cecil COST: -- DEFENSE POWER: 5 MAGIC DEFENSE: 1 OTHER: -- Sorcerer LOCATION: Land of Summons COST: 30000 DEFENSE POWER: 12 MAGIC DEFENSE: 9 OTHER: -- Wizard LOCATION: Tower of Zot, Dwarf Castle COST: 1200 DEFENSE POWER: 5 MAGIC DEFENSE: 5 OTHER: -- HEAD ~~~~~~~~~~~~~~~~~ Bandanna LOCATION: Tower of Babil COST: -- DEFENSE POWER: 6 MAGIC DEFENSE: 1 OTHER: Attack +1 Crystal LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 12 MAGIC DEFENSE: 8 OTHER: -- Demon LOCATION: Fabul COST: 980 DEFENSE POWER: 6 MAGIC DEFENSE: 1 OTHER: -- Diamond LOCATION: Tomra COST: 10000 DEFENSE POWER: 9 MAGIC DEFENSE: 2 OTHER: -- Dragon LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 11 MAGIC DEFENSE: 7 OTHER: -- Feather LOCATION: Water Cavern, Damcyan, Troia COST: -- DEFENSE POWER: 2 MAGIC DEFENSE: 3 OTHER: -- Genji LOCATION: Cave Bahamut COST: -- DEFENSE POWER: 10 MAGIC DEFENSE: 6 OTHER: -- Hades LOCATION: Water Cavern COST: -- DEFENSE POWER: 5 MAGIC DEFENSE: 1 OTHER: -- Headband LOCATION: Baron COST: 450 DEFENSE POWER: 1 MAGIC DEFENSE: 1 OTHER: Attack +1 Iron LOCATION: Agart COST: 150 DEFENSE POWER: 3 MAGIC DEFENSE: -- OTHER: -- Leather LOCATION: Kaipo, Troia COST: 100 DEFENSE POWER: 1 MAGIC DEFENSE: 1 OTHER: -- Magus LOCATION: Mysidia COST: 700 DEFENSE POWER: 3 MAGIC DEFENSE: 5 OTHER: -- Minerva LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 28 MAGIC DEFENSE: 5 OTHER: -- Ninja LOCATION: Sealed Cave COST: -- DEFENSE POWER: 6 MAGIC DEFENSE: 1 OTHER: -- Paladin LOCATION: Mysidia COST: 4000 DEFENSE POWER: 7 MAGIC DEFENSE: 2 OTHER: -- Ribbon LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 9 MAGIC DEFENSE: 11 OTHER: Protects against status ailments Shadow LOCATION: Equipped on Cecil COST: -- DEFENSE POWER: 4 MAGIC DEFENSE: 1 OTHER: -- Tiara LOCATION: Mist, Tomra COST: 20000 DEFENSE POWER: 7 MAGIC DEFENSE: 10 OTHER: -- White LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 18 MAGIC DEFENSE: 10 OTHER: -- Wizard LOCATION: Dwarf Castle COST: 2000 DEFENSE POWER: 5 MAGIC DEFENSE: 7 OTHER: -- ARM ~~~~~~~~~~~~~~~~~ Crystal LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 10 MAGIC DEFENSE: 7 OTHER: -- Demon LOCATION: Fabul COST: 800 DEFENSE POWER: 4 MAGIC DEFENSE: -- OTHER: -- Diamond LOCATION: Tomra COST: 5000 DEFENSE POWER: 7 MAGIC DEFENSE: 3 OTHER: -- Dragon LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 9 MAGIC DEFENSE: 6 OTHER: -- Hades LOCATION: Water Cavern COST: -- DEFENSE POWER: 3 MAGIC DEFENSE: -- OTHER: -- Genji LOCATION: Cave Bahamut COST: -- DEFENSE POWER: 8 MAGIC DEFENSE: 5 OTHER: -- GoldRing LOCATION: Tomra COST: 4000 DEFENSE POWER: 6 MAGIC DEFENSE: 8 OTHER: -- Iron LOCATION: Agart COST: 130 DEFENSE POWER: 2 MAGIC DEFENSE: -- OTHER: -- IronRing LOCATION: Kaipo, Water Cavern COST: 100 DEFENSE POWER: 2 MAGIC DEFENSE: 1 OTHER: -- Paladin LOCATION: Mysidia COST: 3000 DEFENSE POWER: 5 MAGIC DEFENSE: 1 OTHER: -- Protect LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 17 MAGIC DEFENSE: 12 OTHER: -- RubyRing LOCATION: Damcyan, Troia, Troia Castle, Mist COST: 1000 DEFENSE POWER: -- MAGIC DEFENSE: 3 OTHER: -- Rune LOCATION: Dwarf Castle COST: 2000 DEFENSE POWER: 5 MAGIC DEFENSE: 8 OTHER: -- Shadow LOCATION: Equipped on Cecil COST: -- DEFENSE POWER: 2 MAGIC DEFENSE: -- OTHER: -- Silver LOCATION: Mysidia, Baron COST: 650 DEFENSE POWER: 4 MAGIC DEFENSE: 4 OTHER: -- Strength LOCATION: Dwarf Castle COST: -- DEFENSE POWER: 2 MAGIC DEFENSE: 2 OTHER: Raises Strength SHIELDS ~~~~~~~~~~~~~~~~~ Aegis LOCATION: Land of Summons COST: 20000 DEFENSE POWER: 4 MAGIC DEFENSE: 5 OTHER: -- Crystal LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 7 MAGIC DEFENSE: 4 OTHER: -- Demon LOCATION: Fabul COST: -- DEFENSE POWER: 2 MAGIC DEFENSE: -- OTHER: -- Diamond LOCATION: Tomra COST: 15000 DEFENSE POWER: 4 MAGIC DEFENSE: 2 OTHER: -- Dragon LOCATION: Lunar Subterrane COST: -- DEFENSE POWER: 6 MAGIC DEFENSE: 3 OTHER: -- Flame LOCATION: Tower of Zot, Dwarf Castle COST: 1250 DEFENSE POWER: 3 MAGIC DEFENSE: 2 OTHER: Protects against Ice Genji LOCATION: Cave Bahamut COST: -- DEFENSE POWER: 5 MAGIC DEFENSE: 3 OTHER: -- IceShld LOCATION: Cave Eblan COST: 10000 DEFENSE POWER: 3 MAGIC DEFENSE: 2 OTHER: Protects against fire Iron LOCATION: Agart COST: 100 DEFENSE POWER: 1 MAGIC DEFENSE: -- OTHER: -- Paladin LOCATION: Mysidia COST: 700 DEFENSE POWER: 2 MAGIC DEFENSE: 1 OTHER: -- Shadow LOCATION: Equipped on Cecil COST: -- DEFENSE POWER: 1 MAGIC DEFENSE: -- OTHER: -- ============================================================================= XI. SHOPS ============================================================================= ----------------------------------------------------------------------------- BARON ----------------------------------------------------------------------------- Inn Cost - 50 ITEM ~~~~~~~~~~~~~~~~~ Potion - 30 Life - 100 Soft - 400 MaidKiss - 60 Eyedrops - 30 Antidote - 40 Tent - 100 Gysahl - 50 WEAPON(Available after obtaining BaronKey) ~~~~~~~~~~~~~~~~~ Thunder(Rod) - 700 Cure(Staff) - 480 FireClaw - 350 IceClaw - 450 BoltClaw - 550 ARMOR(Available after obtaining BaronKey) ~~~~~~~~~~~~~~~~~ Headband - 450 Kenpo(Suit) - 4000 Silver(Glove) - 650 ----------------------------------------------------------------------------- Kaipo ----------------------------------------------------------------------------- Inn Cost - 50 ITEM ~~~~~~~~~~~~~~~~~ Potion - 30 Life - 100 Soft - 400 MaidKiss - 60 Eyedrops - 30 Antidote - 40 Tent - 100 Gysahl - 50 WEAPON ~~~~~~~~~~~~~~~~~ Rod - 100 Staff - 100 ShortBow - 220 Brass(Arrows) - 10 ARMOR ~~~~~~~~~~~~~~~~~ Leather(Helmet) - 100 Clothes - 50 Leather(Armor) - 200 IronRing - 100 ----------------------------------------------------------------------------- Fabul ----------------------------------------------------------------------------- Inn Cost - 50 ITEM ~~~~~~~~~~~~~~~~~ Potion - 30 Life - 100 Soft - 400 MaidKiss - 60 Eyedrops - 30 Antidote - 40 Tent - 100 Gysahl - 50 WEAPON ~~~~~~~~~~~~~~~~~ FireClaw - 350 IceClaw - 450 BoltClaw - 550 ARMOR ~~~~~~~~~~~~~~~~~ Demon(Helmet) - 980 Demon(Armor) - 3000 Demon(Glove) - 800 ----------------------------------------------------------------------------- Mysidia ----------------------------------------------------------------------------- Inn Cost - 200 ITEM ~~~~~~~~~~~~~~~~~ Potion - 30 HiPotion - 150 Life - 100 Soft - 400 EchoNote - 50 Antidote - 40 Tent - 100 Cabin - 500 WEAPON ~~~~~~~~~~~~~~~~~ IceRod - 220 FlameRod - 380 Cure(Staff) - 480 Holy(Arrows) - 20 CrossBow - 700 ARMOR ~~~~~~~~~~~~~~~~~ Magus(Hat) - 700 GaiaGear - 500 Silver(Glove) - 650 Paladin(Shield) - 700 Paladin(Helmet) - 4000 Paladin(Armor) - 8000 Paladin(Glove) - 3000 ----------------------------------------------------------------------------- Troia ----------------------------------------------------------------------------- Inn Cost - 200 ITEM ~~~~~~~~~~~~~~~~~ Potion - 30 Life - 100 Soft - 400 MaidKiss - 60 Eyedrops - 30 Antidote - 40 Tent - 100 Gysahl - 50 WEAPON ~~~~~~~~~~~~~~~~~ Wooden(Wrench) - 80 GreatBow - 2000 Fire(Arrows) - 30 Ice(Arrows) - 30 Bolt(Arrows) - 30 ARMOR ~~~~~~~~~~~~~~~~~ Leather(Helmet) - 190 Feather(Hat) - 330 Clothes - 50 Leather(Armor) - 200 RubyRing - 1000 ----------------------------------------------------------------------------- Mist ----------------------------------------------------------------------------- Inn Cost - 50 ITEM ~~~~~~~~~~~~~~~~~ Potion - 30 Life - 100 Soft - 400 MaidKiss - 60 Eyedrops - 30 Antidote - 40 Tent - 100 Gysahl - 50 WEAPON ~~~~~~~~~~~~~~~~~ Whip - 3000 Dancing(Knife) - 5000 ARMOR ~~~~~~~~~~~~~~~~~ Bard(Clothes) - 70 ----------------------------------------------------------------------------- Mythril ----------------------------------------------------------------------------- Inn Cost - 500 ITEM ~~~~~~~~~~~~~~~~~ MaidKiss - 60 Mallet - 80 DietFood - 100 WEAPON ~~~~~~~~~~~~~~~~~ Mythril(Staff) - 4000 Mythril(Knife) - 3000 Mythril(Wrench) - 8000 Mythril(Sword) - 6000 ARMOR ~~~~~~~~~~~~~~~~~ Mythril(Shield) - 1000 Mythril(Helmet) - 3000 Mythril(Armor) - 17000 Mythril(Glove) - 2000 ----------------------------------------------------------------------------- Agart ----------------------------------------------------------------------------- Inn Cost - 50 ITEM ~~~~~~~~~~~~~~~~~ Potion - 30 Life - 100 Soft - 400 MaidKiss - 60 Eyedrops - 30 Antidote - 40 Tent - 100 Gysahl - 50 WEAPON ~~~~~~~~~~~~~~~~~ Rod - 100 Staff - 160 Spear - 60 Boomrang - 3000 ShortBow - 220 CrossBow - 700 Brass(Arrows) - 10 Holy(Arrows) - 20 ARMOR ~~~~~~~~~~~~~~~~~ Iron(Shield) - 100 Iron(Helmet) - 150 Iron(Armor) - 600 Iron(Glove) - 130 IronRing - 100 ----------------------------------------------------------------------------- Dwarf Castle ----------------------------------------------------------------------------- Inn Cost - 600 ITEM ~~~~~~~~~~~~~~~~~ Soft - 400 MaidKiss - 60 Mallet - 80 DietFood - 100 EchoNote - 50 Eyedrops - 30 Antidote - 40 Cross - 100 Life - 100 Potion - 30 HiPotion - 150 Tent - 100 Cabin - 500 EagleEye - 100 Gysahl - 50 Remedy - 5000 WEAPON ~~~~~~~~~~~~~~~~~ Dwarf(Axe) - 15000 GreatBow - 2000 Darkness(Arrows) - 40 Flame(Sword) - 14000 FlameSpr - 11000 ARMOR ~~~~~~~~~~~~~~~~~ Flame(Shield) - 1250 Flame(Armor) - 30000 Wizard(Hat) - 2000 Wizard(Robe) - 1200 Rune(Glove) - 2000 ----------------------------------------------------------------------------- Cave Eblan ----------------------------------------------------------------------------- Inn Cost - 700 ITEM ~~~~~~~~~~~~~~~~~ Soft - 400 MaidKiss - 60 Mallet - 80 DietFood - 100 EchoNote - 50 Eyedrops - 30 Antidote - 40 Cross - 100 WEAPON ~~~~~~~~~~~~~~~~~ Power(Staff) - 2000 IceBrand - 26000 IceSpear - 21000 Kunai(Ninja Sword) - 4000 Boomrang - 3000 Archer(Bow) - 3000 Poison(Arrows) - 70 ARMOR ~~~~~~~~~~~~~~~~~ IceShld - 10000 IceArmor - 36000 Black(Robe) - 10000 ----------------------------------------------------------------------------- Tomra ----------------------------------------------------------------------------- Inn Cost - 300 ITEM ~~~~~~~~~~~~~~~~~ Soft - 400 MaidKiss - 60 Mallet - 80 DietFood - 100 EchoNote - 50 Eyedrops - 30 Antidote - 40 Cross - 100 Life - 100 Potion - 30 HiPotion - 150 Tent - 100 Cabin - 500 EagleEye - 100 Gysahl - 50 Remedy - 5000 WEAPON ~~~~~~~~~~~~~~~~~ Ashura(Ninja Sword) - 7000 Chain(Whip) - 6000 Ogre(Axe) - 45000 Archer(Bow) - 3000 Mute(Arrows) - 100 ARMOR ~~~~~~~~~~~~~~~~~ Diamond(Shield) - 15000 Diamond(Helmet) - 10000 Diamond(Armor) - 40000 Diamond(Glove) - 5000 Tiara - 20000 GoldRing - 4000 ----------------------------------------------------------------------------- Land of Summons ----------------------------------------------------------------------------- Inn Cost - 1200 ITEM ~~~~~~~~~~~~~~~~~ Soft - 400 MaidKiss - 60 Mallet - 80 DietFood - 100 EchoNote - 50 Eyedrops - 30 Antidote - 40 Cross - 100 Life - 100 Potion - 30 HiPotion - 150 Tent - 100 Cabin - 500 EagleEye - 100 Gysahl - 50 Remedy - 5000 WEAPON ~~~~~~~~~~~~~~~~~ Whip - 3000 Chain(Whip) - 6000 Blitz(Whip) - 10000 Kotetsu(Ninja Sword) - 11000 FairyRod - 5000 Lunar(Staff) - 7000 Angel(Arrows) - 110 ARMOR ~~~~~~~~~~~~~~~~~ Aegis(Shield) - 20000 Sorcerer(Armor) - 30000 ----------------------------------------------------------------------------- Hummingway Village ----------------------------------------------------------------------------- ITEM ~~~~~~~~~~~~~~~~~ HiPotion - 150 Life - 100 Ether1 - 10000 Ether2 - 50000 Elixir - 100000 Cabin - 500 Bestiary - 980 Whistle - 20000 ----------------------------------------------------------------------------- Kokkol's Smithy ----------------------------------------------------------------------------- WEAPON ~~~~~~~~~~~~~~~~~ Shuriken - 20000 Fuma - 50000 Yoichi(Arrows) - 140 ============================================================================= XII. MONSTERS ============================================================================= Thanks to the Brady Games Final Fantasy Chronicles Official Strategy Guide for some of these monster statistics. Alert LOCATION: Tower of Babil HIT POINTS: 1425 EXPERIENCE: 2008 GIL: 380 WEAKNESS: -- DROP: -- AquaWorm LOCATION: Waterway HIT POINTS: 638 EXPERIENCE: 690 GIL: 219 WEAKNESS: Bolt DROP: -- Arachne LOCATION: Cave of Summons HIT POINTS: 3650 EXPERIENCE: 4385 GIL: 585 WEAKNESS: Ice DROP: Silk Web Armadillo LOCATION: Underworld, Cave Eblan HIT POINTS: 325 EXPERIENCE: 1555 GIL: 194 WEAKNESS: -- DROP: -- Baloon LOCATION: Tower of Babil HIT POINTS: 697 EXPERIENCE: 2458 GIL: 315 WEAKNESS: -- DROP: Bomb Basilisk LOCATION: Antlion HIT POINTS: 90 EXPERIENCE: 111 GIL: 30 WEAKNESS: -- DROP: Tent, Soft Beamer LOCATION: Giant of Babil HIT POINTS: 3000 EXPERIENCE: 3199 GIL: 890 WEAKNESS: Bolt DROP: Tent Behemoth LOCATION: Cave Bahamut, Lunar Subterrane, Lunar Core HIT POINTS: 23000 EXPERIENCE: 57000 GIL: 65000 WEAKNESS: -- DROP: Strength(Glove) BlackCat LOCATION: Eblan Castle, Tower of Babil HIT POINTS: 593 EXPERIENCE: 2758 GIL: 345 WEAKNESS: -- DROP: Unihorn Black Liz LOCATION: Underworld, Tower of Babil, Cave Eblan HIT POINTS: 792 EXPERIENCE: 1297 GIL: 43 WEAKNESS: Ice DROP: Medusa(Arrows) BladMan LOCATION: Tower of Babil HIT POINTS: 1050 EXPERIENCE: 2559 GIL: 211 WEAKNESS: Holy DROP: -- Blue D. LOCATION: Lunar Subterrane HIT POINTS: 15000 EXPERIENCE: 36000 GIL: 40200 WEAKNESS: -- DROP: -- Bomb LOCATION: Mt. Hobbs, Fabul HIT POINTS: 55 EXPERIENCE: 361 GIL: 76 WEAKNESS: -- DROP: -- Breath LOCATION: Lunar Core HIT POINTS: 40000 EXPERIENCE: 60000 GIL: 50000 WEAKNESS: -- DROP: -- Cannibal LOCATION: Troia HIT POINTS: 440 EXPERIENCE: 650 GIL: 210 WEAKNESS: Fire DROP: -- Carapace LOCATION: Tower of Zot HIT POINTS: 700 EXPERIENCE: 920 GIL: 224 WEAKNESS: Ice DROP: -- Cave Bat LOCATION: Magnetic Cavern, Cave Eblan HIT POINTS: 334 EXPERIENCE: 598 GIL: 151 WEAKNESS: Holy DROP: Potion CaveNaga LOCATION: Magnetic Cavern HIT POINTS: 285 EXPERIENCE: 800 GIL: 201 WEAKNESS: Holy DROP: -- CaveToad LOCATION: Water Cavern HIT POINTS: 47 EXPERIENCE: 89 GIL: 24 WEAKNESS: Ice DROP: -- Centaur LOCATION: Tower of Zot HIT POINTS: 380 EXPERIENCE: 860 GIL: 172 WEAKNESS: -- DROP: -- Chimera LOCATION: Tower of Babil HIT POINTS: 700 EXPERIENCE: 1708 GIL: 225 WEAKNESS: -- DROP: -- Clapper LOCATION: Cave of Summons HIT POINTS: 7600 EXPERIENCE: 7775 GIL: 900 WEAKNESS: -- DROP: -- Cocatris LOCATION: Mt. Hobbs HIT POINTS: 149 EXPERIENCE: 275 GIL: 82 WEAKNESS: Bolt DROP: -- Conjurer LOCATION: Cave of Summons HIT POINTS: 3600 EXPERIENCE: 3688 GIL: 475 WEAKNESS: -- DROP: -- Crawler LOCATION: Moon HIT POINTS: 1855 EXPERIENCE: 3437 GIL: 538 WEAKNESS: -- DROP: -- Cream LOCATION: Antlion HIT POINTS: 55 EXPERIENCE: 144 GIL: 33 WEAKNESS: Bolt DROP: Potion Crocdile LOCATION: Waterway HIT POINTS: 292 EXPERIENCE: 660 GIL: 218 WEAKNESS: Ice DROP: -- D. Bone LOCATION: Cave Bahamut, Lunar Subterrane HIT POINTS: 12000 EXPERIENCE: 14000 GIL: 6750 WEAKNESS: Fire DROP: -- D. Fossil LOCATION: Lunar Subterrane HIT POINTS: 12000 EXPERIENCE: 15000 GIL: 8100 WEAKNESS: Holy, Fire, Cure DROP: -- Dark Imp LOCATION: Underworld HIT POINTS: 199 EXPERIENCE: 1950 GIL: 45 WEAKNESS: -- DROP: -- DarkTree LOCATION: Sylvan Cave HIT POINTS: 3900 EXPERIENCE: 5041 GIL: 525 WEAKNESS: Fire DROP: -- Eagle LOCATION: Baron HIT POINTS: 18 EXPERIENCE: 40 GIL: 5 WEAKNESS: -- DROP: -- ElecFish LOCATION: Waterway HIT POINTS: 284 EXPERIENCE: 640 GIL: 214 WEAKNESS: -- DROP: HiPotion EpeeGirl LOCATION: Tower of Zot HIT POINTS: 425 EXPERIENCE: 1049 GIL: 200 WEAKNESS: -- DROP: Silver(Glove) EvilDoll LOCATION: Tower of Babil HIT POINTS: 388 EXPERIENCE: 1408 GIL: 269 WEAKNESS: -- DROP: -- EvilMask LOCATION: Lunar Core HIT POINTS: 37000 EXPERIENCE: 50000 GIL: 65000 WEAKNESS: Holy DROP: -- EvilShel LOCATION: Water Cavern HIT POINTS: 65 EXPERIENCE: 101 GIL: 28 WEAKNESS: Bolt DROP: DietFood, MaidKiss FangShel LOCATION: Waterway HIT POINTS: 380 EXPERIENCE: 1030 GIL: 262 WEAKNESS: -- DROP: DietFood Fiend LOCATION: Cave of Summons HIT POINTS: 3480 EXPERIENCE: 4288 GIL: 575 WEAKNESS: -- DROP: -- FlameDog LOCATION: Tower of Zot, Tower of Babil HIT POINTS: 1221 EXPERIENCE: 1707 GIL: 244 WEAKNESS: Ice DROP: -- FlameMan LOCATION: Tower of Babil HIT POINTS: 579 EXPERIENCE: 1700 GIL: 225 WEAKNESS: Ice DROP: Flame(Shield), FlameSpr FloatEye LOCATION: Baron HIT POINTS: 20 EXPERIENCE: 42 GIL: 9 WEAKNESS: -- DROP: -- Gargoyle LOCATION: Mt. Hobbs HIT POINTS: 160 EXPERIENCE: 314 GIL: 90 WEAKNESS: Ice, Holy DROP: -- Gator LOCATION: Water Cavern, Waterway HIT POINTS: 175 EXPERIENCE: 234 GIL: 16 WEAKNESS: Ice DROP: -- Ghoul LOCATION: Mt. Ordeals HIT POINTS: 222 EXPERIENCE: 505 GIL: 179 WEAKNESS: Fire, Holy, Cure DROP: -- Ghost LOCATION: Sylvan Cave HIT POINTS: 2800 EXPERIENCE: 3140 GIL: 362 WEAKNESS: -- DROP: -- GiantBat LOCATION: Cave Eblan HIT POINTS: 439 EXPERIENCE: 1976 GIL: 262 WEAKNESS: Fire DROP: Potion, HiPotion Ging-Ryu LOCATION: Cave Bahamut, Lunar Subterrane HIT POINTS: 7500 EXPERIENCE: 25000 GIL: 19000 WEAKNESS: -- DROP: StarVeil, Stardust Gremlin LOCATION: Tower of Zot HIT POINTS: 410 EXPERIENCE: 1221 GIL: 275 WEAKNESS: Fire DROP: -- Grenade LOCATION: Moon HIT POINTS: 1820 EXPERIENCE: 2644 GIL: 630 WEAKNESS: Bolt DROP: Bomb GreyBomb LOCATION: Mt. Hobbs, Fabul HIT POINTS: 111 EXPERIENCE: 445 GIL: 105 WEAKNESS: -- DROP: -- Grudger LOCATION: Tower of Babil HIT POINTS: 1400 EXPERIENCE: 2459 GIL: 149 WEAKNESS: Holy DROP: -- Hooligan LOCATION: Cave of Summons HIT POINTS: 2200 EXPERIENCE: 4038 GIL: 485 WEAKNESS: Holy DROP: -- Horseman LOCATION: Giant of Babil HIT POINTS: 3500 EXPERIENCE: 9699 GIL: 1220 WEAKNESS: Bolt DROP: -- HugeNaga LOCATION: Sealed Cave HIT POINTS: 1480 EXPERIENCE: 3582 GIL: 238 WEAKNESS: -- DROP: Unihorn, Antidote Hydra LOCATION: Waterway HIT POINTS: 252 EXPERIENCE: 670 GIL: 209 WEAKNESS: Bolt DROP: -- IceBeast LOCATION: Tower of Zot HIT POINTS: 520 EXPERIENCE: 1441 GIL: 276 WEAKNESS: Fire DROP: Ice(Arrows) Ice Liz LOCATION: Tower of Zot HIT POINTS: 480 EXPERIENCE: 1231 GIL: 284 WEAKNESS: Fire DROP: -- Imp LOCATION: Baron, Mist Cave, Kaipo, Damcyan, Antlion HIT POINTS: 6 EXPERIENCE: 28 GIL: 5 WEAKNESS: Fire DROP: Potion Imp Cap. LOCATION: Antlion, Fabul HIT POINTS: 37 EXPERIENCE: 184 GIL: 40 WEAKNESS: -- DROP: -- Ironback LOCATION: Cave Eblan HIT POINTS: 100 EXPERIENCE: 1077 GIL: 233 WEAKNESS: -- DROP: -- Jelly LOCATION: Water Cavern HIT POINTS: 35 EXPERIENCE: 134 GIL: 36 WEAKNESS: Fire DROP: -- Juclyote LOCATION: Moon HIT POINTS: 1700 EXPERIENCE: 6999 GIL: 1560 WEAKNESS: -- DROP: -- Kary LOCATION: Cave Bahamut, Lunar Subterrane HIT POINTS: 4000 EXPERIENCE: 13000 GIL: 3500 WEAKNESS: -- DROP: SomaDrop, MoonVeil, Artemis(Arrows) King-Ryu LOCATION: Lunar Subterrane HIT POINTS: 8200 EXPERIENCE: 30000 GIL: 23000 WEAKNESS: -- DROP: ZeusRage Lamia LOCATION: Eblan Castle HIT POINTS: 1200 EXPERIENCE: 2059 GIL: 143 WEAKNESS: -- DROP: -- Larva LOCATION: Mist Cave HIT POINTS: 28 EXPERIENCE: 49 GIL: 8 WEAKNESS: -- DROP: HrGlass1 Laser Arm LOCATION: Giant of Babil HIT POINTS: 3580 EXPERIENCE: 8703 GIL: 338 WEAKNESS: -- DROP: -- Lilith LOCATION: Mt. Ordeals HIT POINTS: 466 EXPERIENCE: 2700 GIL: 31262 WEAKNESS: Fire DROP: -- MacGiant LOCATION: Giant of Babil HIT POINTS: 10000 EXPERIENCE: 31000 GIL: 1500 WEAKNESS: -- DROP: -- Machine LOCATION: Giant of Babil HIT POINTS: 4900 EXPERIENCE: 7999 GIL: 985 WEAKNESS: Bolt DROP: -- Mad Ogre LOCATION: Eblan Castle, Tower of Babil HIT POINTS: 2000 EXPERIENCE: 2359 GIL: 270 WEAKNESS: -- DROP: -- Mad Toad LOCATION: Water Cavern HIT POINTS: 59 EXPERIENCE: 126 GIL: 34 WEAKNESS: Bolt DROP: MaidKiss Mage LOCATION: Magnetic Cavern HIT POINTS: 300 EXPERIENCE: 1000 GIL: 232 WEAKNESS: -- DROP: -- Malboro LOCATION: Sylvan Cave HIT POINTS: 4200 EXPERIENCE: 5640 GIL: 458 WEAKNESS: -- DROP: -- Manticore LOCATION: Sealed Cave HIT POINTS: 3400 EXPERIENCE: 28000 GIL: 1200 WEAKNESS: -- DROP: Bomb Marion LOCATION: Tower of Zot, Tower of Babil HIT POINTS: 473 EXPERIENCE: 1000 GIL: 195 WEAKNESS: -- DROP: Illusion Mech D. LOCATION: Giant of Babil HIT POINTS: 18000 EXPERIENCE: 41400 GIL: 2550 WEAKNESS: -- DROP: -- Medusa LOCATION: Tower of Babil HIT POINTS: 490 EXPERIENCE: 1208 GIL: 225 WEAKNESS: -- DROP: -- Mind LOCATION: Lunar Core HIT POINTS: 20000 EXPERIENCE: 65000 GIL: 50000 WEAKNESS: -- DROP: -- MoonCell LOCATION: Moon HIT POINTS: 980 EXPERIENCE: 3237 GIL: 1100 WEAKNESS: -- DROP: -- Naga LOCATION: Tower of Babil HIT POINTS: 320 EXPERIENCE: 1118 GIL: 150 WEAKNESS: -- DROP: -- Ogre LOCATION: Magnetic Cavern HIT POINTS: 865 EXPERIENCE: 800 GIL: 240 WEAKNESS: Holy, Confuse DROP: Bacchus Panther LOCATION: Troia, Magnetic Cavern HIT POINTS: 342 EXPERIENCE: 820 GIL: 252 WEAKNESS: Holy DROP: Unihorn Pike LOCATION: Water Cavern, Waterway HIT POINTS: 65 EXPERIENCE: 119 GIL: 30 WEAKNESS: Bolt DROP: -- Pirahna LOCATION: Waterway HIT POINTS: 180 EXPERIENCE: 430 GIL: 145 WEAKNESS: Bolt DROP: -- Procyote LOCATION: Moon HIT POINTS: 2600 EXPERIENCE: 7999 GIL: 1850 WEAKNESS: -- DROP: -- Pudding LOCATION: Moon HIT POINTS: 1357 EXPERIENCE: 3044 GIL: 1300 WEAKNESS: Ice DROP: -- Puppet LOCATION: Tower of Zot HIT POINTS: 256 EXPERIENCE: 800 GIL: 180 WEAKNESS: Fire DROP: -- Python LOCATION: Troia HIT POINTS: 108 EXPERIENCE: 700 GIL: 222 WEAKNESS: Ice, Holy DROP: DietFood Red Bone LOCATION: Mt. Ordeals, Cave Eblan HIT POINTS: 210 EXPERIENCE: 315 GIL: 169 WEAKNESS: Fire, Holy, Cure DROP: -- Red D. LOCATION: Lunar Subterrane, Lunar Core HIT POINTS: 15000 EXPERIENCE: 41500 GIL: 65000 WEAKNESS: Ice DROP: Dragon(Spear), Inferno Red Eye LOCATION: Cave of Summons HIT POINTS: 2400 EXPERIENCE: 3444 GIL: 465 WEAKNESS: -- DROP: -- RedGiant LOCATION: Cave Bahamut, Lunar Subterrane HIT POINTS: 14000 EXPERIENCE: 18500 GIL: 7000 WEAKNESS: -- DROP: Cabin, VenomAxe Red Worm LOCATION: Moon HIT POINTS: 7000 EXPERIENCE: 6303 GIL: 310 WEAKNESS: Fire DROP: -- Revenant LOCATION: Mt. Ordeals HIT POINTS: 250 EXPERIENCE: 575 GIL: 186 WEAKNESS: Fire, Holy, Cure DROP: -- Sand Man LOCATION: Kaipo HIT POINTS: 20 EXPERIENCE: 70 GIL: 17 WEAKNESS: Ice DROP: Antidote SandMoth LOCATION: Mist Cave HIT POINTS: 40 EXPERIENCE: 74 GIL: 18 WEAKNESS: -- DROP: -- Sandpede LOCATION: Kaipo HIT POINTS: 60 EXPERIENCE: 78 GIL: 18 WEAKNESS: -- DROP: -- SandWorm LOCATION: Kaipo, Antlion HIT POINTS: 75 EXPERIENCE: 82 GIL: 22 WEAKNESS: Ice DROP: -- Screamer LOCATION: Sealed Cave HIT POINTS: 1400 EXPERIENCE: 3080 GIL: 205 WEAKNESS: Ice DROP: Bolt(Arrows), ThorRage Searcher LOCATION: Giant of Babil HIT POINTS: 5500 EXPERIENCE: 15004 GIL: 900 WEAKNESS: Bolt DROP: -- Slime LOCATION: Tower of Zot HIT POINTS: 105 EXPERIENCE: 750 GIL: 50 WEAKNESS: Fire DROP: Potion Skeleton LOCATION: Mt. Hobbs HIT POINTS: 135 EXPERIENCE: 238 GIL: 126 WEAKNESS: Holy, Fire, Cure DROP: -- Skull LOCATION: Eblan Castle, Cave Eblan HIT POINTS: 740 EXPERIENCE: 1577 GIL: 116 WEAKNESS: Holy, Fire, Cure DROP: -- Sorcerer LOCATION: Tower of Babil HIT POINTS: 1000 EXPERIENCE: 2359 GIL: 272 WEAKNESS: -- DROP: -- Soul LOCATION: Mt. Ordeals HIT POINTS: 200 EXPERIENCE: 460 GIL: 135 WEAKNESS: Holy DROP: -- Spirit LOCATION: Mt. Hobbs HIT POINTS: 86 EXPERIENCE: 278 GIL: 122 WEAKNESS: Holy DROP: -- Staleman LOCATION: Eblan Castle, Cave Eblan HIT POINTS: 1950 EXPERIENCE: 703 GIL: 445 WEAKNESS: Ice DROP: -- StingRat LOCATION: Troia HIT POINTS: 398 EXPERIENCE: 700 GIL: 220 WEAKNESS: -- DROP: Soft Stoneman LOCATION: Tower of Babil HIT POINTS: 2560 EXPERIENCE: 2908 GIL: 238 WEAKNESS: Ice DROP: -- SwordMan LOCATION: Tower of Zot HIT POINTS: 360 EXPERIENCE: 840 GIL: 175 WEAKNESS: Fire, Holy DROP: -- Swordrat LOCATION: Baron, Mist Cave HIT POINTS: 30 EXPERIENCE: 66 GIL: 13 WEAKNESS: -- DROP: Soft TinyMage LOCATION: Water Cavern, Mysidia HIT POINTS: 69 EXPERIENCE: 132 GIL: 63 WEAKNESS: -- DROP: Silver(Glove), Rod TinyToad LOCATION: Sylvan Cave HIT POINTS: 600 EXPERIENCE: 1841 GIL: 335 WEAKNESS: Ice DROP: -- ToadLady LOCATION: Sylvan Cave HIT POINTS: 2960 EXPERIENCE: 3440 GIL: 598 WEAKNESS: -- DROP: MaidKiss Tofu LOCATION: Tower of Babil HIT POINTS: 298 EXPERIENCE: 1008 GIL: 384 WEAKNESS: Ice DROP: -- Tortoise LOCATION: Underworld, Tower of Babil HIT POINTS: 435 EXPERIENCE: 1666 GIL: 234 WEAKNESS: Ice DROP: Mythril(Shield) TrapDoor LOCATION: Sealed Cave HIT POINTS: 5000 EXPERIENCE: 30000 GIL: 4500 WEAKNESS: -- DROP: -- Treant LOCATION: Troia HIT POINTS: 335 EXPERIENCE: 687 GIL: 148 WEAKNESS: Fire DROP: -- Tircker LOCATION: Lunar Subterrane HIT POINTS: 12000 EXPERIENCE: 20000 GIL: 10700 WEAKNESS: Bolt DROP: Tent Turtle LOCATION: Antlion HIT POINTS: 90 EXPERIENCE: 234 GIL: 46 WEAKNESS: Ice DROP: -- VampGirl LOCATION: Magnetic Cavern HIT POINTS: 270 EXPERIENCE: 810 GIL: 195 WEAKNESS: Fire, Holy, Cure DROP: Vampire VampLady LOCATION: Sealed Cave HIT POINTS: 2375 EXPERIENCE: 3582 GIL: 238 WEAKNESS: Fire, Holy, Cure DROP: Vampire Veteran LOCATION: Lunar Subterrane HIT POINTS: 25000 EXPERIENCE: 33333 GIL: 65200 WEAKNESS: -- DROP: Eyedrops Warlock LOCATION: Cave Bahamut, Lunar Subterrane HIT POINTS: 5100 EXPERIENCE: 17003 GIL: 2400 WEAKNESS: -- DROP: Ether2, MaidKiss, Sage(Staff) Warrior LOCATION: Cave of Summons HIT POINTS: 2900 EXPERIENCE: 6388 GIL: 650 WEAKNESS: -- DROP: -- WaterBug LOCATION: Water Cavern HIT POINTS: 125 EXPERIENCE: 225 GIL: 79 WEAKNESS: -- DROP: Mallet WaterHag LOCATION: Water Cavern HIT POINTS: 64 EXPERIENCE: 136 GIL: 38 WEAKNESS: Bolt DROP: -- Weeper LOCATION: Antlion HIT POINTS: 130 EXPERIENCE: 156 GIL: 42 WEAKNESS: -- DROP: -- WereBat LOCATION: Sealed Cave HIT POINTS: 1014 EXPERIENCE: 2305 GIL: 355 WEAKNESS: Fire DROP: Potion, HiPotion Witch LOCATION: Tower of Zot HIT POINTS: 350 EXPERIENCE: 1551 GIL: 329 WEAKNESS: -- DROP: Cabin Zombie LOCATION: Water Cavern HIT POINTS: 52 EXPERIENCE: 112 GIL: 31 WEAKNESS: Fire, Holy, Cure DROP: -- Zuu LOCATION: Mysidia HIT POINTS: 941 EXPERIENCE: 432 GIL: 489 WEAKNESS: Death DROP: HiPotion ============================================================================= XIII. BOSSES ============================================================================= Thanks to the Brady Games Final Fantasy Chronicles Official Strategy Guide for some of these boss statistics. Antlion LOCATION: Antlion HIT POINTS: 1100 EXPERIENCE: 1500 GIL: 800 WEAKNESS: Chocb STRATEGY: This is a lot easier than you would expect, just have Cecil attack regularly. Have Edward use Medicine or individual Potions each round. Rydia should summon Chocb each round. Watch out, this boss counters a random target each time it's hit physically. Asura LOCATION: Land of Summons HIT POINTS: 31005 EXPERIENCE: 20000 GIL: -- WEAKNESS: Wall STRATEGY: Have Rosa cast wall on her so that all of her healing spells reflect onto the party. Kain, Cecil, and Edge should use their best physical attacks. Rosa may need to heal occasionally, even with the constant bombardment of healing spells from Asura. Rosa should give Asura a taste of her own medicine by casting Titan every round. Bahamut LOCATION: Cave Bahamut HIT POINTS: 45001 EXPERIENCE: 35000 GIL: -- WEAKNESS: Wall STRATEGY: Immediately start using MoonVeils and StarVeils. Have Rosa and FuSoYa cast wall on themselves. This will cause Bahamut's MegaFlare attack to bounce off your characters and hit himself. In the meantime, have Cecil attack with Excalibur, Edge throw, and Rydia summon Levia. Rosa and FuSoYa should concentrate all their efforts on casting wall. Baigan LOCATION: Baron HIT POINTS: 4444 EXPERIENCE: 3000 GIL: 4800 WEAKNESS: -- STRATEGY: Cecil and Yang should target the body. The twins should use Twin magic, and Tellah should constantly cast Cure2, Cure3 in order to keep the party healthy. Cagnazzo LOCATION: Baron HIT POINTS: 5312 EXPERIENCE: 5500 GIL: 4000 WEAKNESS: Bolt STRATEGY: Have Porom or Tellah cast Bersk on Cecil near the beginning of the battle to increase his attack power. Yang should have a BoltClaw equipped and should use Power every round. Palom and Tellah should constantly use Bolt2 or Bolt3 to disintegrate Cagnazzo's dangerous water shield. Calbrina LOCATION: Dwarf Castle HIT POINTS: Cal: 1369, Brina: 369, Calbrina: 5315 EXPERIENCE: 9440 GIL: 7500 WEAKNESS: -- STRATEGY: Kill the Brinas first, then concentrate on the Cals. The dolls will combine to make a large Calbrina, use your best attacks on this beast. Watch out for this doll's confuse attacks, they can be deadly if cast on a powerful character. It's best to cast Bersk on Cecil and have yang use Power every round. Kain should Jump and Rosa should Aim and heal when needed. CPU LOCATION: Giant of Babil HIT POINTS: 30000 EXPERIENCE: 50000 GIL: 10333 WEAKNESS: -- STRATEGY: To prevent CPU from killing party members immediately, refrain from killing the Attacker orb. Go ahead and kill the Defender. Don't use any spell or attack that targets multiple enemies. In fact, you should refrain from using any offensive spells in this battle, since CPU will immediately, and constantly, put up a Wall spell. Have Rydia summon Ashura, and have Rosa and FuSoYa heal the party. Edge and Cecil are going to be doing most of the offensive work, so have them hit hard and fast. Dark Elf LOCATION: Magnetic Cavern HIT POINTS: 23890 EXPERIENCE: 7500 GIL: 5000 WEAKNESS: -- STRATEGY: Cecil, Yang, and Cid should attack the boss with all their might. Tellah should cast high level attack spells. Someone should be ready to heal Piggy status with DietFood should the need occur. After a few rounds, Dark Elf will transform into a dragon, attack it quickly and it should die off fast. Dr. Lugae and Balnab LOCATION: Tower of Babil HIT POINTS: -- EXPERIENCE: -- GIL: -- WEAKNESS: -- STRATEGY: Defeat the scientist first, then take out the robot. This is a very easy battle, the real one is yet to come. Just use basic strategies and keep your HP up. Elements LOCATION: Giant of Babil HIT POINTS: -- EXPERIENCE: 62500 GIL: 10000 WEAKNESS: Fire, Ice, Bolt. STRATEGY: This battle will be very easy as long as you know which element is weak against what. Have your characters use spells according to these weaknesses: Rubicant=Ice, Cagnazzo=Bolt, Valvalis=Bolt, and Milon=Fire. Rydia and FuSoYa should use their highest elemental spells. Edge should also use his elemental spells. Cecil should attack normally and Rosa should concentrate on using her best spells. EvilWall LOCATION: Sealed Cave HIT POINTS: 28000 EXPERIENCE: 23000 GIL: 8000 WEAKNESS: Levia STRATEGY: The wall will slowly close in on the party and will slowly kill off each character if it gets too close. Therefore, you must act fast. Cast Bersk on Cecil and have Edge throw weapons. Kain should jump every round. Rosa should keep the party's HP up and Rydia should summon Levia, or Titan, every round until her MP is diminished. General LOCATION: Kaipo HIT POINTS: 221 EXPERIENCE: 869 GIL: 242 WEAKNESS: -- STRATEGY: Attack the General first for experience, if you attack the Soldiers first, he'll run away. As soon as the General is dead the Soldiers will kill themselves one by one. You can speed the process up by killing them on your own. Should your HP drop, just use a quick Potion. Golbez LOCATION: Dwarf Castle HIT POINTS: -- EXPERIENCE: 15000 GIL: 11000 WEAKNESS: Fire, Holy STRATEGY: At first, Golbez will quickly kill everyone. Rydia will show up and use Mist D. Hurry and revive everyone, once they're all back to life, pummel Golbez hard with summons and strong physical attacks. Leviatan LOCATION: Land of Summons HIT POINTS: 50001 EXPERIENCE: 28000 GIL: -- WEAKNESS: Bolt, Titan STRATEGY: This battle is going to take a long time, so sit back and get used to the different attack combinations that you'll have to use, over and over again. This is where Ethers really come in handy. Rosa should constantly cast Cure3 to help nullify the Tsunami attack. Use a Bacchus on Cecil, if you have one, and let him attack wildly. Edge should throw Shurikens and any excess weapons. Kain's jumping may or may not save him from Leviatan's Tsunami, but it's still the best use of his turns. Titan and Bolt3 are more effective than Ramuh, so use Rydia's spells wisely, and use an either if her or Rosa's MP gets too low. Lugaborg LOCATION: Tower of Babil HIT POINTS: 9321 EXPERIENCE: 10100 GIL: 4000 WEAKNESS: -- STRATEGY: Rydia should summon Titan every round. Rosa should heal, while Yang, Cecil, and Kain use their best attacks. Don't worry about curing the Poison spell, Lugaborg will do that for you. Lunasaurs LOCATION: Lunar Subterrane HIT POINTS: 29000 EXPERIENCE: 59000 GIL: -- WEAKNESS: Holy STRATEGY: As long as Cecil is equipped with the Ragnarok, this battle should be a breeze, it'll deal 9999 damage with every hit. Even though these bosses are weak against Holy, don't use it, or any other black or summon magic for that matter, or else they'll counter with horrific status ailment spells. Edge and Kain should attack physically and Rosa and Rydia should concentrate on healing the party. Milon LOCATION: Mt. Ordeals HIT POINTS: 3500 EXPERIENCE: 2800 GIL: 850 WEAKNESS: Fire STRATEGY: Have Palom and Porom constantly use Twin magic, unless Porom needs to heal. Cecil should attack the Ghasts and then Milon, when they're defeated. Tellah should concentrate on healing, using HiPotions and Cure2 every round. Milon Z. LOCATION: Mt. Ordeals HIT POINTS: 3523 EXPERIENCE: 3600 GIL: 2500 WEAKNESS: Fire, Holy STRATEGY: Immediately switch rows. Tellah should be ready with Esuna to block out Milon Z.'s constant status attack. Cecil should attack physically and the twins should try to pull off Twin magic as much as possible. If the party is in serious need, Porom can stop using Twin magic for a while and use Cure2. Mindy, Sandy, Cindy LOCATION: Tower of Zot HIT POINTS: Mindy: 2590, Sandy: 2591, Cindy: 4599 EXPERIENCE: 7500 GIL: 9000 WEAKNESS: -- STRATEGY: Kill the fat one first to prevent her from reviving her sisters. Tellah will need to cast reflect on the party and reflect his spells off of them. Cecil, Yang, and Cid should concentrate their physical attacks on one sister at a time. Mist D. LOCATION: Mist Cave HIT POINTS: 465 EXPERIENCE: 700 GIL: 200 WEAKNESS: -- STRATEGY: Have Cecil attack normally, Kain has time to jump two times before the dragon turns to mist. When it does turn to mist, don't attack it, you'll always miss and it will retaliate with a powerful attack. Just Parry until it returns to its original form and then continue the attack cycle. Mom Bomb LOCATION: Mt. Hobs HIT POINTS: 11000 EXPERIENCE: 2416 GIL: 543 WEAKNESS: -- STRATEGY: Quickly begin attacking the boss. Have Cecil attack it physically. Edward should constantly use Medicine, while Rosa uses Cure2 on individual characters. Rydia should summon Chocb and Yang should use the Power command. When, and if, it turns into smaller bombs, defeat them as fast as possible before they detonate. Octomamm LOCATION: Water Cavern HIT POINTS: 2350 EXPERIENCE: 1200 GIL: 500 WEAKNESS: Bolt, Chocb STRATEGY: Have Tellah use Bolt1, Rydia summon Chocb, and Cecil attack physically. The tentacles will die one by one until the octopus itself is finally destroyed. This boss is slow to attack, so you won't need to heal very often, but when you do, have Tellah use Cure2 on the entire party or Rydia use Cure1 on single targets. Odin LOCATION: Baron Castle HIT POINTS: 20001 EXPERIENCE: 18000 GIL: -- WEAKNESS: -- STRATEGY: You only have a few rounds to defeat this boss. As soon as he pulls back his sword, he's getting ready to kill off the entire party. Act fast! Cast Bersk on Cecil and have edge throw any excess weapons. Rydia should summon Baham and Rosa should cast Haste on the fighters. If you time it right, Kain can actually survive the sword swoop if he's in the air while Odin uses it. Ogopogo LOCATION: Lunar Core HIT POINTS: 50000 EXPERIENCE: 61000 GIL: -- WEAKNESS: Baham STRATEGY: This battle isn't too hard, but Ogopogo can hit pretty hard, so cast support spells and keep your HP up. Have Edge throw Fumas, while Cecil attacks physically and Kain jumps. Rydia should summon Baham every round and Rosa should cast Cure4 on the party as often as possible. Plague LOCATION: Lunar Subterrane HIT POINTS: 33333 EXPERIENCE: 31108 GIL: 550 WEAKNESS: -- STRATEGY: As soon as the battle starts the Plague will cast doom on the entire party, you'll have a count down from 5, after that you're dead. It would be a very good idea to have Kain jump and Rosa shoot arrows at this boss, they are very effective against it. Edge should throw darts, Rydia should summon Baham and Cecil should attack physically. If there was ever a battle to act fast in, it's this one! If you're lucky, the Plague will re- cast Doom, starting the count down over. Rubicant LOCATION: Tower of Babil HIT POINTS: 34000 EXPERIENCE: 18000 GIL: 7000 WEAKNESS: Ice, Flood, Shiva STRATEGY: It is essential that you use Ice attacks to win this battle, but it is also necessary to time those attacks, otherwise, they will only help him win. If he is in his cloak, don't use any Ice or Flood attacks, they'll heal him. Wait till he opens his cloak and thrash him with Rydia's Shiva and Edge's Flood. Have Cecil and Kain attack physically, while Rosa heals the party. Valvalis LOCATION: Tower of Zot HIT POINTS: 8636 EXPERIENCE: 9000 GIL: 5500 WEAKNESS: Jump STRATEGY: Kain needs to jump every turn to eliminate the shield around Valvalis. Yang should use the power command, and Cid and Cecil should constantly attack physically. When low on HP, Rosa should heal the party. White D. LOCATION: Lunar Subterrane HIT POINTS: 32700 EXPERIENCE: 55000 GIL: -- WEAKNESS: Baham STRATEGY: Have Rosa cast Float before allowing Rydia to summon Baham. Otherwise, the dragon will be able to effectively use a devastating earth attack. Cecil, Edge and Kain should all concentrate on physical attacks, while Rosa keeps the party healthy. Wyvern LOCATION: Lunar Subterrane HIT POINTS: 60000 EXPERIENCE: 64000 GIL: -- WEAKNESS: -- STRATEGY: Don't use any summons or magic on this Dragon or it'll counter with deadly attacks. Use pure brute, physical force. Rosa should cast Bersk on Cecil, Kain should jump every round, and Edge should throw Fumas. Rydia will need to use curative items and Rosa should continually cast Cure4. Zeromus LOCATION: Lunar Core HIT POINTS: 100000 EXPERIENCE: -- GIL: -- WEAKNESS: Meteo STRATEGY: Before using the crystal given to you by Golbez, try having Edge steal the DkMatter. It's hard to do so, but having this item will help protect your party from one of Zeromus' fierce attacks. Use the Crystal when you're ready and Zeromus will transform. First and foremost, Rosa must cast Cure4 every round, no matter what. If she loses a large amount of HP, you must have someone use an Elixir on her! If you don't follow these Rosa rules, you're sure to lose. Edge should throw your very best weapons, and, if you have it, the Knife. Kain will not be effective as a fighter in this battle, he should stay on level ground and use Lifes and Elixirs on weakened characters. Cecil should try to attack every round, unless need to use an Elixir. Rydia's best course is to cast Meteo, unless she needs to heal herself or restore MP. Don't waste time using status increasing items or spells, they'll be rendered useless when Zeromus uses Black Hole. With these steps, you should be able to confidently defeat Zeromus, if you're levels are at least 60. ============================================================================= XIV. CLOSING COPYRIGHT NOTICE ============================================================================= This guide is Copyright 2001-2002 Joseph Witham (josephcwitham@hotmail.com). Anyone who desires to reproduce, distribute, or use this guide on their web site has the author's permission under the following conditions: 1. It must not be altered in any way. 2. It must not be used for profit; it must be distributed freely. 3. Any and all credit must be given to the author, Joseph Witham. 4. It must remain in its entirety, with every part intact. All information in this guide, unless otherwise noted, was compiled and written by the author. You may not reproduce any information from this guide and use it in any other publication without written consent of the author.